Unigine::LightSpot Class
Interface for light spot handling.
To use this class, include the UnigineLightSpot.h file.
Unigine::LightSpot Class
Members
static Ptr< LightSpot > create (const NodePtr & node)
LightSpot constructor.Arguments
- const NodePtr & node - Node smart pointer.
static Ptr< LightSpot > create (const LightPtr & light)
LightSpot constructor.Arguments
- const LightPtr & light - Light smart pointer.
static Ptr< LightSpot > create (const vec4 & color, float radius)
LightSpot constructor.Arguments
- const vec4 & color - Light color.
- float radius - Light radius.
virtual void setRadius (float radius) const =0
Sets a light radius.Arguments
- float radius - Light radius.
virtual float getRadius () const =0
Returns a light radius.Return value
Light radius.Last update: 2017-07-03
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