Unigine::Plugins::SSLSocket Class
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Engineering / Sim
SDK edition to use it.
You should upgrade to
Header: | #include <plugins/UnigineSSLSocket.h> |
SSLSocket Class
Enums
X509_NAME_TYPE#
LOADER_TYPE#
Name | Description |
---|---|
LOADER_TYPE_RSA_KEY = | RSA key. |
LOADER_TYPE_X509_CERT = | Self-signed X.509 certificate. |
LOADER_TYPE_X509_CACERT = | X.509 certificate issued by a Certification Agency. |
Members
int open ( int port ) #
Opens the socket on a given port. When the socket receives data, packets from all network interfaces will be received. When the socket sends data, the default IP address will be used.Arguments
- int port - Port number, on which the socket will be opened.
Return value
1 if the socket is opened successfully; otherwise, 0.int open ( const char * host, int port ) #
Opens the socket on a given port. When the socket receives data, packets from all network interfaces will be received. When the socket sends data, the default IP address will be used.Arguments
- const char * host - Host name, on which the socket will be opened.
- int port - Port number, on which the socket will be opened.
Return value
1 if the socket is opened successfully; otherwise, 0.int close ( ) #
Closes the socket.Return value
1 if the socket is closed successfully; otherwise, 0.int bind ( ) #
Binds the socket to an address figured out from the host used for socket initialization.Return value
1 if the address is bound; otherwise, 0.int listen ( int num ) #
Makes the socket listen to connections.Arguments
- int num - Maximum number of pending connections.
Return value
1 if the socket has started listening; otherwise, 0.int accept ( SSLSocketInterface & socket ) #
Accepts a connection on the socket.Arguments
- SSLSocketInterface & socket - Socket that is bound to an address and listens to connections.
Return value
1 if the connection is accepted; otherwise, 0.int connect ( ) #
Initiates a connection on the socket.Return value
1 if the connection is initialized; otherwise, 0.int nonblock ( ) #
Makes the socket a non-blocking one.Return value
1 if the socket has become non-blocking; otherwise, 0.int block ( ) #
Sets up a blocking socket.Return value
1 if the socket is opened; otherwise, 0.int load ( SSLSocketInterface::LOADER_TYPE type, const char * name, const char * password ) #
Loads a certificate from the file.Arguments
- SSLSocketInterface::LOADER_TYPE type - Certificate type, one of the LOADER_TYPE values.
- const char * name - Certificate file name.
- const char * password - Certificate password.
Return value
1 if the certificate is loaded successfully, otherwise 0.int parse ( SSLSocketInterface::LOADER_TYPE type, const char * source, const char * password ) #
Parses a specified certificate.Arguments
- SSLSocketInterface::LOADER_TYPE type - Certificate type, one of the LOADER_TYPE values.
- const char * source - Certificate source.
- const char * password - Certificate password.
Return value
1 if the certificate is loaded successfully, otherwise 0.int getHandshake ( ) #
Checks if the handshake is successful.Return value
1 if the handshake is successful, otherwise 0.const char * getInfo ( SSLSocketInterface::X509_NAME_TYPE info ) #
Returns information about the certificate: organization or host name, depending on the argument.Arguments
- SSLSocketInterface::X509_NAME_TYPE info - Type of information to be obtained, one of the X509_NAME_TYPE values.
Return value
Information about the certificate issuer.const char * getHost ( ) #
Returns the socket address.Return value
Host nameint getPort ( ) #
Returns the port number of the socket.Return value
Port numberint isOpened ( ) #
Checks if the socket has been opened.Return value
1 if the socket is opened; otherwise, 0.int isAvailable ( ) #
Checks if the socket has been established, but not opened.Return value
1 if the socket is available; otherwise, 0.Ptr<Stream> getStream ( ) #
Returns a stream to read or write data via SSL.Return value
Stream to read or write data via SSL.Last update:
29.04.2021
Помогите сделать статью лучше
Была ли эта статья полезной?
(или выберите слово/фразу и нажмите Ctrl+Enter