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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.ObjectIntersection Class

This class is used to store the result of the object intersection (coordinates of the intersection point, as well as surface and instance indices).

ObjectIntersection Class

Enums

TYPE#

NameDescription
OBJECT_INTERSECTION = 0ObjectIntersection (stores only the point of intersection, surface and triangle indices).
OBJECT_INTERSECTION_NORMAL = 1ObjectIntersectionNormal (stores the point of intersection, surface and triangle indices + normal coordinates at the point of intersection).
OBJECT_INTERSECTION_TEX_COORD = 2ObjectIntersectionTexCoord (stores the point of intersection, surface and triangle indices + normal and texture coordinates at the point of intersection).
NUM_OBJECT_INTERSECTIONS = 3Number of object intersection types.

Properties

int Instance#

The number of the intersected instance.
Notice
Intersected instance number can be obtained for the following classes:

int Index#

The number of the intersected triangle.

vec3 Point#

The Coordinates of the intersection point.

string TypeName#

The Object intersection type name.

ObjectIntersection.TYPE Type#

Members


ObjectIntersection ( ) #

The ObjectIntersection constructor.
Last update: 2022-12-14
Build: ()