This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.WidgetDialogColor Class

Inherits from: WidgetDialog

This class creates a dialog with clickable color field, RGB value sliders, color parameters and a predefined palette. There are two color formats available:

  • Standard format, which represents colors as four-component vectors.
  • Web format, which allows these variants: RRGGBB, RRGGBBAA, #RRGGBB, #RRGGBBAA.

WidgetDialogColor Class

Properties

string PaletteColors#

The current palette colors.

string WebColor#

The currently selected color in the web format.

vec4 Color#

The currently selected color.

Members


WidgetDialogColor ( Gui gui, string str = 0 ) #

Constructor. Creates a color picker dialog with given parameters and adds it to the specified GUI.

Arguments

  • Gui gui - GUI, to which the dialog will belong.
  • string str - Dialog title. This is an optional parameter.

WidgetDialogColor ( string str = 0 ) #

Constructor. Creates a color picker dialog with given parameters and adds it to the Engine GUI.

Arguments

  • string str - Dialog title. This is an optional parameter.
Last update: 2022-12-14
Build: ()