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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.LightLensFlare Class

This class is used to manage billboards used for the per-light lens flares effect.

Notice
The lens flare effect must be enabled for the light source. This feature is available only for: Omni Lights, Projected Lights and World Lights.

See Also#

Description of lens flare settings.

LightLensFlare Class

Properties

float Intensity#

The current intensity of the lens flare billboard.

vec4 Color#

The current color of the lens flare billboard.

bool Rotate#

The A value indicating if rotation of the lens flare billboard is enabled. when enabled the top of the billboard will always face the center of the screen.

vec2 UVUpperRight#

The current uv texture coordinates of the upper rightcorner of the lens flare billboard.

vec2 UVLowerLeft#

The current uv texture coordinates of the lower left corner of the lens flare billboard.

float OffsetScale#

The current offset-dependent scale factor for the lens flare billboard.

float Offset#

The current offset value for the lens flare billboard. it is the offset from the light source along the direction of the light ray.

float Size#

The current size of the lens flare billboard.

string Name#

The current name of the lens flare billboard.

Members


Last update: 2022-12-14
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