This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.WidgetSpinBoxDouble Class

Inherits from: Widget

This class creates a spin box with double values.

Usage Example#

This example illustrates creation of a spinbox via code.

Source code (C#)
// AppWorldLogic.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Unigine;

namespace UnigineApp
{
	class AppWorldLogic : WorldLogic
	{
        // declaring a spinbox
        WidgetSpinBoxDouble spinbox;

        // callback to be fired on changing spinbox value
        void sbChanged(Widget widget) {
			WidgetSpinBoxDouble sb = widget;

			// printing the current spinbox value to the console and 
			Log.Message("Spinbox value changed: {0} \n", sb.getValue());
			sb.setFocus();
		}

    // Method creating a spinbox with specified parameters at the specified position
    WidgetSpinBoxDouble createSB(double x, double y, double min, double max, double value, double step)
    {
        // creating a new edit line and adding it to the GUI
        WidgetEditLine new_el = new WidgetEditLine(Gui.get());
        Gui.get().addChild(new_el, Gui.ALIGN_OVERLAP);
        // setting widget's position
        new_el.setPosition(x, y);

        // creating a spinbox with the specified parameters and adding it to the GUI
        WidgetSpinBoxDouble new_sb = new WidgetSpinBoxDouble(Gui.get(), min, max, value, step);
        Gui.get().addChild(new_sb, Gui.ALIGN_OVERLAP);

        // adding a callback to be fired on changing spinbox value
        new_sb.addCallback(Gui.CHANGED, sbChanged);
        new_sb.setOrder(1);

        // attaching the spinbox to the edit line
        new_el.addAttach(new_sb);

        // setting initial spinbox value
        new_sb.setValue(value);

        return new_sb;
    }
    public AppWorldLogic()
		{
		}

		public override bool Init()
		{
            // creating a spinbox with values in [0.0, 10.0] range (current - 5.0) with step 1.0 at position (100, 100)
            spinbox = createSB(100, 100, 0.0, 10.0, 5.0, 1.0);

            return 1;
		}
		
		// ...
	}
}

WidgetSpinBoxDouble Class

Properties

double Value#

The current value of the spinbox.

double MaxExpand#

The current maximum value, up to which the upper limit of the range of the spinbox values can be expanded. the upper limit of the spinbox can be expanded only if the spinbox is attached to an editline with the Gui::ATTACH_MAX_EXPAND flag.

double MinExpand#

The current minimum value, up to which the lower limit of the range of the spinbox values can be expanded. the lower limit of the spinbox can be expanded only if the spinbox is attached to an editline with the Gui::ATTACH_MIN_EXPAND flag.

double MaxValue#

The maximum value of the spinbox.

double MinValue#

The minimum value of the spinbox.

vec4 ButtonColor#

The current color for the widget's button..

double Step#

The current step of the spinbox.

Members


WidgetSpinBoxDouble ( Gui gui, double min = 0.0, double max = 100.0, double value = 0.0, double step = 1.0 ) #

Constructor. Creates a spinbox with given parameters and adds it to the specified GUI.

Arguments

  • Gui gui - GUI, to which the spinbox will belong.
  • double min - Minimum value.
  • double max - Maximum value.
  • double value - Initial value.
  • double step - Initial step.

WidgetSpinBoxDouble ( double min = 0.0, double max = 100.0, double value = 0.0, double step = 1.0 ) #

Constructor. Creates a spinbox with given parameters and adds it to the Engine GUI.

Arguments

  • double min - Minimum value.
  • double max - Maximum value.
  • double value - Initial value.
  • double step - Initial step.
Last update: 2022-12-14
Build: ()