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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.ImportSurface Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Engineering / Sim SDK edition to use it.

This class represents a container of metadata for an imported surface.

ImportSurface Class

Properties

WorldBoundBox BoundBox#

The bounding box of the geometry element.

IntPtr Data#

The metadata of the imported surface.

string Name#

The name of the imported surface.

ImportMaterial Material#

The material assigned to the imported surface.

float MaxFadeDistance#

The Maximum Fade Distance for the imported surface.

float MinFadeDistance#

The Minimum Fade Distance for the imported surface.

float MaxVisibleDistance#

The Maximum Visibility Distance for the imported surface.

float MinVisibleDistance#

The Minimum Visibility Distance for the imported surface.

int SourceIndex#

The index of the surface in the source file (FBX, glTF).

int TargetSurface#

The number of the morph target surface for the imported surface.

Members


void CopyFrom ( ImportSurface o ) #

Copies the data from the specified source surface.

Arguments

  • ImportSurface o - Source surface.
Last update: 2022-12-14
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