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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

gui_03

Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.

This article describes the data/samples/objects/gui_03.cpp sample.

The gui_03 sample demonstrates how to render a text label on a GUI object, namely:

WidgetLabel on the GUI object

In this sample, the label text includes the following strings:

  • An information about the operating system
  • An information about the CPU and instruction sets supported by it
  • A video card and driver versions
  • An application FPS counter

See Also#

Last update: 2024-08-16
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