Settings Nodes
Nodes with the Settings prefix provide access to global rendering settings from material graph.
Common Parameters#
Settings Render Translucent Color#
Outputs the current Translucent Color.
Settings Supersampling#
Outputs the current Number of samples per pixel used for supersampling.
Settings TAA#
Outputs 1 if Temporal Anti-Aliasing is enabled, otherwise — 0.
Scattering Parameters#
Settings Environment Ambient Intensity#
Outputs the Environment ambient intensity parameter.
Settings Environment Reflection Intensity#
Outputs the Environment reflection intensity parameter.
Settings Environment Sky Intensity#
Outputs the Sky intensity parameter.
Settings Haze Color#
Outputs the color of the haze.
Settings Haze Maximum Distance#
Outputs the Haze maximum visible distance.
Settings Haze Density#
Outputs the haze density.
Settings Haze Solid#
Outputs 1 if the Environment Haze Mode is set to Solid, otherwise — 0.
Settings Haze Visibility#
Outputs 1 if haze is enabled, otherwise — 0.
Settings Haze Gradient#
Outputs the Environment haze gradient.
Settings Haze Physical#
Outputs 1 if the Environment Haze Mode is set to Physical, otherwise — 0.
Settings Haze Physical Start Height#
Outputs the Reference height value for the two parameters (Half Visibility Distance and Haze Physical Falloff).
Settings Haze Physical Density#
Outputs the Haze density for the Physical preset.
Settings Haze Physical Falloff#
Outputs the Height of the haze density gradient.
Settings Haze Physical Zero Visibility Height#
Outputs the height at which the haze completely overlaps the scene.
Settings Haze Physical Ambient Light Intensity#
Outputs the Intensity of the impact of the ambient lighting on haze.
Settings Haze Physical Ambient Color Saturation#
Outputs the Intensity of the ambient color's contribution to the haze.
Settings Haze Physical Sun Light Intensity#
Outputs the Intensity of the impact of the sunlight on haze.
Settings Haze Physical Sun Color Saturation#
Outputs the Intensity of the impact of the sunlight on haze.
Settings Haze Physical Screen Space Global Illumination#
Outputs 1 if the Screen-Space Haze Global Illumination (SSHGI) effect is enabled, otherwise — 0. SSHGI is a screen-space effect ensuring consistency of haze color with the current color of Global Illumination.
Settings Haze Scattering Mie Fresnel Power#
Outputs the Power of the Fresnel effect for Mie visibility.
Settings Haze Scattering Mie Front Side Intensity#
Outputs the Falloff of the Fresnel effect for Mie intensity.
Settings Haze Scattering Mie Intensity#
Outputs the Minimum Mie intensity value for geometry-occluded areas.
Settings Matrix Sky Transform#
Outputs the sky transform matrix.
Settings Matrix Moon Rotation#
Outputs the moon rotation matrix.
Settings Matrix Sun Rotation#
Outputs the sun rotation matrix.
Settings Sky Up#
Outputs the sky up vector. The coordinate space of the output value (World, Object, Tangent, View) can be selected with the Space dropdown parameter (double-click on the node to see the dropdown).
Settings Sun Color#
Outputs the Color multiplier for the Sun texture.
Settings Sky Altitude#
Outputs the sky altitude.
Tessellation Settings#
Settings Tessellation Density Multiplier#
Outputs the global density multiplier for the adaptive hardware-accelerated tessellation.
Settings Tessellation Shadow Density Multiplier#
Outputs the global Shadow Density multiplier for the Tessellated Displacement effect.
Settings Tessellation Distance Multiplier#
Outputs the global multiplier for all distance parameters of the adaptive hardware-accelerated tessellation used for distance-dependent optimization.