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Unigine::ImportSurface Class

Header: #include <UnigineImport.h>

This class represents a container of metadata for an imported surface.

ImportSurface Class

Members

void setBoundBox ( const Math::WorldBoundBox& box ) #

Sets a new bounding box of the geometry element.

Arguments

  • const Math::WorldBoundBox& box - The geometry element bounding box.

Math::WorldBoundBox getBoundBox() const#

Returns the current bounding box of the geometry element.

Return value

Current geometry element bounding box.

void setData ( void * data ) #

Sets a new metadata of the imported surface.

Arguments

  • void * data - The surface metadata.

void * getData() const#

Returns the current metadata of the imported surface.

Return value

Current surface metadata.

void setName ( const char * name ) #

Sets a new name of the imported surface.

Arguments

  • const char * name - The surface name.

const char * getName() const#

Returns the current name of the imported surface.

Return value

Current surface name.

void setMaterial ( const Ptr<ImportMaterial>& material ) #

Sets a new material assigned to the imported surface.

Arguments

  • const Ptr<ImportMaterial>& material - The surface material: ImportMaterial class instance if a material is assigned to the imported surface; otherwise, nullptr

Ptr<ImportMaterial> getMaterial() const#

Returns the current material assigned to the imported surface.

Return value

Current surface material: ImportMaterial class instance if a material is assigned to the imported surface; otherwise, nullptr

void setMaxFadeDistance ( float distance ) #

Sets a new Maximum Fade Distance for the imported surface.

Arguments

  • float distance - The maximum fade distance, in units.

float getMaxFadeDistance() const#

Returns the current Maximum Fade Distance for the imported surface.

Return value

Current maximum fade distance, in units.

void setMinFadeDistance ( float distance ) #

Sets a new Minimum Fade Distance for the imported surface.

Arguments

  • float distance - The minimum fade distance, in units.

float getMinFadeDistance() const#

Returns the current Minimum Fade Distance for the imported surface.

Return value

Current minimum fade distance, in units.

void setMaxVisibleDistance ( float distance ) #

Sets a new Maximum Visibility Distance for the imported surface.

Arguments

  • float distance - The maximum visibility distance, in units.

float getMaxVisibleDistance() const#

Returns the current Maximum Visibility Distance for the imported surface.

Return value

Current maximum visibility distance, in units.

void setMinVisibleDistance ( float distance ) #

Sets a new Minimum Visibility Distance for the imported surface.

Arguments

  • float distance - The minimum visibility distance, in units.

float getMinVisibleDistance() const#

Returns the current Minimum Visibility Distance for the imported surface.

Return value

Current minimum visibility distance, in units.

void setSourceIndex ( int index ) #

Sets a new index of the surface in the source file (FBX, glTF).

Arguments

  • int index - The sufrace index in the source file (FBX, glTF).

int getSourceIndex() const#

Returns the current index of the surface in the source file (FBX, glTF).

Return value

Current sufrace index in the source file (FBX, glTF).

void setTargetSurface ( int surface ) #

Sets a new number of the morph target surface for the imported surface.

Arguments

  • int surface - The morph target surface number if any; otherwise, -1.

int getTargetSurface() const#

Returns the current number of the morph target surface for the imported surface.

Return value

Current morph target surface number if any; otherwise, -1.

void copyFrom ( const Ptr<ImportSurface> & o ) #

Copies the data from the specified source surface.

Arguments

  • const Ptr<ImportSurface> & o - Source surface.
Last update: 2024-08-16
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