Unigine::StringStack class
Header: | #include <UnigineString.h> |
A string that is stored in a stack. By default, a StringStack variable reserves 256 bytes on the stack. Memory is allocated dynamically only when the data size exceeds the specified capacity.
If you know in advance that the data size will be large (for example, when reading a text from a file), use String instead.
Such strings are typically used in the following cases:
- When you construct a string and use it only once.
#include "AppWorldLogic.h" #include <UnigineString.h> #include <UnigineVector.h> #include <UnigineFileSystem.h> using namespace Unigine; StringStack<> AppWorldLogic::get_first_string() { return "This is a "; } StringStack<> AppWorldLogic::get_second_string() { return "string"; } void AppWorldLogic::my_file_write(FilePtr file, const char *s) { file->writeString("Sample Text\n"); file->writeString(s); } int AppWorldLogic::init() { // get a string StringStack<> str = get_first_string(); // construct the string str += get_second_string(); // somehow use the constructed string FilePtr file = File::create(); file->open("file.txt", "wb"); if (file->isOpened()) { my_file_write(file, str); file->close(); } return 1; }
- When you perform operations on strings, the results are always stored in the stack.
const char *one = "one"; const String two = get_second_string(); // add one string to another StringStack<> s0 = one + two; StringStack<> s1 = two + two; const String file_name = file->getName(); // get an extension if any StringStack<> ext = file_name.extension();
Pay attention to the type of the operation result to optimally use it and avoid issues.
StringStack Class
Members
static StringStackPtr create ( ) #
Default constructor that creates an empty string of the default size (256 characters).static StringStackPtr create ( const String & s ) #
Copy constructor. Creates a string that stores a given string.Arguments
- const String & s - String to be copied.
static StringStackPtr create ( const StringStack<Capacity> & s ) #
Copy constructor.Arguments
- const StringStack<Capacity> & s - String stack of a specified size.
static StringStackPtr create ( const char * s ) #
Copy constructor.Arguments
- const char * s - Pointer to a null-terminated string.
void destroy ( ) #
Destroys the string.void StringStack<Capacity> ( StringStack<OtherCapacity> && s ) #
Copies a given string to the current string.Arguments
- StringStack<OtherCapacity> && s - String of a given size to be copied.
StringStack<Capacity> & operator= ( const StringStack<Capacity> & s ) #
Assignment operator for the string.Arguments
- const StringStack<Capacity> & s - String.
StringStack<Capacity> & operator= ( const char * s ) #
Assignment operator for the string.Arguments
- const char * s - Pointer to a null-terminated string.
StringStack<Capacity> & operator= ( StringStack<OtherCapacity> && s ) #
Assignment operator for the string.Arguments
- StringStack<OtherCapacity> && s - String of the given size.
StringStack<Capacity> & operator= ( const String & s ) #
Assignment operator for the string.Arguments
- const String & s - String.
Last update:
2024-08-16
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)