This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
基础
专业(SIM)
UnigineEditor
界面概述
资源工作流程
Version Control
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
统一的Unigine着色器语言 UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

CigiVolumeDef Class

Header: #include <plugins/Unigine/CIGIConnector/UnigineCIGIConnector.h>
Inherits from: CigiHostPacket

CigiVolumeDef Class

Members


int getEntityID ( ) const#

Returns the entity ID specified in the packet.

Return value

Entity ID.

int getVolumeID ( ) const#

Returns the volume ID specified in the packet.

Return value

Volume ID.

int getVolumeEnabled ( ) const#

Returns the value of the Volume Enable parameter specified in the packet.

Return value

Volume Enable parameter value: 1 - the volume will be considered during collision testing; otherwise, 0.

int getVolumeType ( ) const#

Returns the value of the Volume Type parameter specified in the packet.

Return value

Volume Type parameter value. The following values are supported:
  • 0 - Sphere
  • 1 - Cuboid

Math::vec3 getCenter ( ) const#

Returns the coordinates of the offset of the center of the collision volume specified in the packet.

Return value

Offset of the center of the collision volume.
Notice
Measured with respect to the coordinate system of the entity specified by the Entity ID parameter

Math::vec3 getSize ( ) const#

Returns the size of the collision volume specified in the packet.

Return value

Sizes of the collision volume: (height, width, depth).
Notice
For spherical volumes only the first component of the vector is considered - it is interpreted as radius.

Math::vec3 getRotation ( ) const#

Returns the rotation euler angles of the collision volume specified in the packet.

Return value

Collision volume rotation euler angles (roll, pitch, yaw).

float getRadius ( ) const#

Returns the radius of the spherical collision volume specified in the packet.

Return value

Collision volume radius.
Last update: 2024-08-16
Build: ()