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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
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Unigine::Plugins::FMOD::DSPType Class

Header: #include <plugins/Unigine/FMOD/UnigineFMOD.h>
Notice
This set of functions is available when the FMOD plugin is loaded.

Pre-defined types of FMOD registered DSP units.

DSPType Class

枚举

TYPE#

Name描述
UNKNOWN = 0Was created via a non-FMOD plugin and has an unknown purpose.
MIXER = 1Does not process the signal, acts as a unit purely for mixing inputs.
OSCILLATOR = 2Generates sine/square/saw/triangle or noise tones.
LOWPASS = 3Filters sound using a high quality, resonant lowpass filter algorithm but consumes more CPU time. Deprecated and will be removed in a future release.
ITLOWPASS = 4Filters sound using a resonant lowpass filter algorithm that is used in Impulse Tracker, but with limited cutoff range (0 to 8060 Hz).
HIGHPASS = 5Filters sound using a resonant highpass filter algorithm. Deprecated and will be removed in a future release.
ECHO = 6Produces an echo on the sound and fades out at the desired rate.
FADER = 7Pans and scales the volume of a signal.
FLANGE = 8Produces a flange effect on the sound.
DISTORTION = 9Distorts the sound.
NORMALIZE = 10Normalizes or amplifies the sound to a certain level.
LIMITER = 11Limits the sound to a certain level.
PARAMEQ = 12Attenuates or amplifies a selected frequency range. Deprecated and will be removed in a future release.
PITCHSHIFT = 13Bends the pitch of a sound without changing the speed of playback.
CHORUS = 14Produces a chorus effect on the sound.
VSTPLUGIN = 15Allows the use of Steinberg VST plugins.
WINAMPPLUGIN = 16Allows the use of Nullsoft Winamp plugins.
ITECHO = 17Produces an echo on the sound and fades out at the desired rate as is used in Impulse Tracker.
COMPRESSOR = 18Dynamic compression (linked/unlinked multichannel, wideband).
SFXREVERB = 19I3DL2 reverb effect.
LOWPASS_SIMPLE = 20Filters sound using a simple lowpass with no resonance, but has flexible cutoff and is fast. Deprecated and will be removed in a future release.
DELAY = 21Produces different delays on individual channels of the sound.
TREMOLO = 22Produces a tremolo / chopper effect on the sound.
LADSPAPLUGIN = 23Unsupported / Deprecated.
SEND = 24Sends a copy of the signal to a return DSP anywhere in the DSP tree.
RETURN = 25Receives signals from a number of send DSPs.
HIGHPASS_SIMPLE = 26Filters sound using a simple highpass with no resonance, but has flexible cutoff and is fast. Deprecated and will be removed in a future release.
PAN = 27Pans the signal in 2D or 3D, possibly upmixing or downmixing as well.
THREE_EQ = 28Three-band equalizer.
FFT = 29Analyzes the signal and provides spectrum information back through getParameter.
LOUDNESS_METER = 30Analyzes the loudness and true peak of the signal.
ENVELOPEFOLLOWER = 31Tracks the envelope of the input/sidechain signal. Deprecated and will be removed in a future release.
CONVOLUTIONREVERB = 32Convolution reverb.
CHANNELMIX = 33Provides per channel gain, channel grouping of the input signal which also sets the speaker format for the output signal, and customizable input to output channel routing.
TRANSCEIVER = 34'Sends' and 'receives' from a selection of up to 32 different slots. It is like a send/return but it uses global slots rather than returns as the destination. Multiple transceivers can receive from a single channel, or multiple transceivers can send to a single channel, or a combination of both.
OBJECTPAN = 35Spatializes input signal by passing it to an external object mixer.
MULTIBAND_EQ = 36Five band parametric equalizer.
MAX = 37Maximum number of pre-defined DSP types.
Last update: 2024-08-16
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