This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
基础
专业(SIM)
UnigineEditor
界面概述
资源工作流程
Version Control
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
统一的Unigine着色器语言 UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Unigine::Math::hvec2 Struct

Header: #include <UnigineMathLibHVec2.h>

This class represents a vector of 2 half (16-bit float) components.

hvec2 Class

Members


hvec2 ( ) #

Default constructor. Produces a zero vector.

hvec2 ( const hvec2& v ) #

Constructor. Initializes the vector by copying a given source vector.

Arguments

  • const hvec2& v - Source vector.

hvec2 ( half x, half y ) #

Constructor. Initializes the vector using given half values.

Arguments

  • half x - X component of the vector.
  • half y - Y component of the vector.

Examples

Source code (UnigineScript)
hvec2(2.0, 3.0);
/*
Creates a vector (2.0, 3.0)
*/

hvec2 ( half v ) #

Constructor. Initializes the vector using a given scalar value: x=v, y=v.

Arguments

  • half v - Scalar value.

hvec2 ( float v ) #

Constructor. Initializes the vector using a given scalar value: x=v, y=v.

Arguments

  • float v - Scalar value.

hvec2 ( const vec2& v ) #

Constructor. Initializes the vector using a given vec2 source vector.

Arguments

  • const vec2& v - Source vector.

hvec2 ( const dvec2& v ) #

Constructor. Initializes the vector using a given dvec2 vector.

Arguments

  • const dvec2& v - Vector.

const half * operator const Unigine::Math::half * ( ) const#

Performs type conversion to const half *.

const void * operator const void * ( ) const#

Performs type conversion to const void *.

half * operator Unigine::Math::half * ( ) #

Performs type conversion to half *.

void * operator void * ( ) #

Performs type conversion to void *.

hvec2 & operator= ( const hvec2& v ) #

Performs vector assignment. Destination vector = Source vector.

Arguments

  • const hvec2& v - Source vector.

Return value

Result.

half & operator[] ( int i ) #

Performs array access to the vector item reference by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item reference.

half operator[] ( int i ) const#

Performs array access to the vector item by using given item index.

Arguments

  • int i - Vector item index.

Return value

Vector item.
Last update: 2024-08-16
Build: ()