This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
基础
专业(SIM)
UnigineEditor
界面概述
资源工作流程
Version Control
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
统一的Unigine着色器语言 UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::Vector::ConstIterator Class

Header: #include <UnigineVector.h>

Vector::ConstIterator Class

Members


DataTypeType Definition

Description

Full declaration:
typedef Type Unigine::Vector< Type >::ConstIterator::DataType

Return value

Type

const Type & get ( ) const#

Returns iterator's node pointer.

Return value

The iterator's node pointer.

ConstIterator ( ) #

Default constructor.

ConstIterator ( const Iterator & it ) #

Copy constructor.

Arguments

  • const Iterator & it - Iterator.

int operator!= ( const typename Vector< Type >::Iterator & it ) const#

Check if two iterators are not the same.

Arguments

  • const typename Vector< Type >::Iterator & it - The second iterator.

Return value

1 if iterators are not the same; otherwise, 0.

int operator!= ( const ConstIterator & it ) const#

Check if two iterators are not the same.

Arguments

  • const ConstIterator & it - The second iterator.

Return value

1 if iterators are not the same; otherwise, 0.

const Type & operator* ( ) const#

Returns iterator's node reference.

Return value

The iterator's node reference.

ConstIterator operator+ ( int n ) const#

Increases the iterator position.

Arguments

  • int n - The iterator increment.

Return value

The iterator referring to the next element.

ConstIterator & operator++ ( ) #

Increases the iterator position.

Return value

The iterator referring to the next element.

ConstIterator operator++ ( ) #

Increases the iterator position.

Return value

The iterator referring to the current element.

ConstIterator & operator+= ( int n ) #

Increases the iterator position.

Arguments

  • int n - The iterator increment.

Return value

The iterator referring to the next element.

ConstIterator operator- ( int n ) const#

Decreases the iterator position.

Arguments

  • int n - The iterator decrement.

Return value

The iterator referring to the prev element.

int operator- ( const Iterator & it ) const#

Returns the distance between iterators.

Arguments

  • const Iterator & it - The second iterator.

Return value

The distance between iterators.

int operator- ( const ConstIterator & it ) const#

Returns the distance between iterators.

Arguments

  • const ConstIterator & it - The second iterator.

Return value

The distance between iterators.

ConstIterator & operator-= ( int n ) #

Decreases the iterator position.

Arguments

  • int n - The iterator decrement.

Return value

The iterator referring to the prev element.

const Type * operator-> ( ) const#

Returns iterator's node pointer.

Return value

The iterator's node.

ConstIterator & operator= ( const ConstIterator & it ) #

Assignment operator for the iterator.

Arguments

  • const ConstIterator & it - Iterator.

int operator== ( const typename Vector< Type >::Iterator & it ) const#

Check if two iterators are actually the same.

Arguments

  • const typename Vector< Type >::Iterator & it - The second iterator.

Return value

1 if iterators are the same; otherwise, 0.

int operator== ( const ConstIterator & it ) const#

Check if two iterators are actually the same.

Arguments

  • const ConstIterator & it - The second iterator.

Return value

1 if iterators are the same; otherwise, 0.

~ConstIterator ( ) #

Destructor.
Last update: 2024-08-16
Build: ()