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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Float Sample

This material graph sample demonstrates how to use single and vector float values to specify various parameters when creating a material. Each of the Float, Float2, Float3, and Float4 slider nodes of the UI group enables you to adjust float values via the Parameters panel in the UnigineEditor. These values are than passed to the inputs of the Deferred PBR Material master material node directly (Float3 Slider and Float Slider) or via port adapters (Float2 Slider and Float4 Slider). The Opacity value (fully opaque) is specified directly using the port adapter.

Finally, the data output is passed to the Final Material node.

Last update: 2021-04-29
Build: ()