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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::Memory Class

Header: #include <UnigineMemory.h>

This class controls memory allocations.

Memory Class

Members


static void isInitialized ( ) #

Returns the status of the memory manager.

static void * allocate ( size_t size ) #

Allocates the dynamic memory.

Arguments

  • size_t size - Size of the allocated memory block.

Return value

Allocated memory block.

static void deallocate ( void * ptr ) #

Deallocates the dynamic memory.

Arguments

  • void * ptr - Pointer to the allocated memory block.

static void deallocate ( void * ptr, size_t size ) #

Deallocates the dynamic memory.

Arguments

  • void * ptr - Pointer to the allocated memory block.
  • size_t size - Size of the allocated memory block.

size_t getHeapUsage ( ) #

Shows the overall amount of allocated memory pools in bytes.

Return value

Allocated memory pools in bytes.

size_t getMemoryUsage ( ) #

Shows the overall amount of used memory in bytes.

Return value

Used memory in bytes.

size_t getSystemUsage ( ) #

Shows the overall amount of used system memory in bytes.

Return value

Used system memory in bytes.

int getNumAllocations ( ) #

Shows overall number of memory allocation operations.

Return value

Number of memory allocations.

int getNumFrameAllocations ( ) #

Number of memory allocations between calls of this function, which is called each frame by the engine.

Return value

Number of memory allocations between calls of this function.
Last update: 2021-04-29
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