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Unigine::ExternClass Template

Header: #include <UnigineInterface.h>

Unigine ExternClass.

ExternClass Class

Members


SaveFuncType Definition

Description

Full declaration:
typedef void(* Unigine::ExternClass< Class >::SaveFunc)(const StreamPtr &stream, Class *object)

Functor for saving the object state.

Arguments

stream - Write stream for object serialization.
object - Pointer to the class object.

Return value

void(*

RestoreFuncType Definition

Description

Full declaration:
typedef Class*(* Unigine::ExternClass< Class >::RestoreFunc)(const StreamPtr &stream)

Functor for restoring the object state.

Arguments

stream - Read stream for object serialization.

Return value

Class *(* Pointer to the class object.

DestructorFuncType Definition

Description

Full declaration:
typedef void(* Unigine::ExternClass< Class >::DestructorFunc)(Class *object)

Functor for deleting the object.

Arguments

object - Pointer to the class object.

Return value

void(*

ExternClass ( SaveFunc save_state, RestoreFunc restore_state, SaveFunc save_pointer, RestoreFunc restore_pointer, DestructorFunc destructor ) #

Default constructor.

Arguments

  • SaveFunc save_state - Functor for saving the constructed object state.
  • RestoreFunc restore_state - Functor for restoring the constructed object state.
  • SaveFunc save_pointer - Functor for saving the external constructed object state.
  • RestoreFunc restore_pointer - Functor for restoring the external constructed object state.
  • DestructorFunc destructor - Functor for deleting the constructed object.

void setDestructor ( DestructorFunc destructor ) #

Set functor for deleting constructed objects.

Arguments

  • DestructorFunc destructor - Functor for deleting the constructed object.

void setSaveRestorePointer ( SaveFunc save, RestoreFunc restore ) #

Set functors for saving/restoring pointers.

Arguments

  • SaveFunc save - Functor for saving the external constructed object state.
  • RestoreFunc restore - Functor for restoring the external constructed object state.

void setSaveRestoreState ( SaveFunc save, RestoreFunc restore ) #

Set functors for saving/restoring state.

Arguments

  • SaveFunc save - Functor for saving the constructed object state.
  • RestoreFunc restore - Functor for restoring the constructed object state.

void addBaseClass ( ExternClassBase * base ) #

Adds a base class to an external class.

Arguments

  • ExternClassBase * base - Pointer to the base class.

void addConstructor ( const char * args ) #

Adds a constructor to an external class. The constructor can receive up to 9 arguments.

Arguments

  • const char * args - Default arguments.

void addConstructor ( Class *(*)() func, const char * args ) #

Adds a constructor to an external class. The constructor can receive up to 9 arguments.

Arguments

  • Class *(*)() func - Functor for creating the object.
  • const char * args - Default arguments.

void addFunction ( const char * name, Ret (Type::*)() __attribute__((thiscall)) func, const char * args ) #

Adds a member function to an external class. The function can receive up to 9 arguments and return void or value of any supported type. Constant member functions are also supported.

Arguments

  • const char * name - Name of the member function.
  • Ret (Type::*)() __attribute__((thiscall)) func - Pointer to the member function.
  • const char * args - Default arguments.

void addGetFunction ( const char * name, Type Class::* member ) #

Adds a getter function to an external class member.

Arguments

  • const char * name - Name of the getter function.
  • Type Class::* member - Class member.

void addSetFunction ( const char * name, Type Class::* member ) #

Adds a setter function to an external class member.

Arguments

  • const char * name - Name of the setter function.
  • Type Class::* member - Class member.
Last update: 2023-06-23
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