Unigine::Export Class
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Header: | #include <UnigineExport.h> |
This is the export manager class. It is used to create and manage exporters.
You can manage the set of available exporters dynamically by adding them to or removing from the registry.
You can also get the list of all currently supported file extensions.
Export Class
Members
Export ( ) #
Constructor. Creates an exporter with default settings.Export * get ( ) #
Returns a pointer to the Export manager.Return value
Export manager instance.void registerExporter ( const char * type_name, const Vector<String>& extensions ) #
Registers a new exporter with a given name for the specified list of file extensions.Arguments
- const char * type_name - Exporter type name.
- const Vector<String>& extensions - List of file extensions for which the specified Exporter is to be used.
bool unregisterExporter ( const char* type_name ) #
Unregisters the specified exporter type.Arguments
- const char* type_name - Exporter type name.
Exporter * createExporter ( const char* type_name ) const#
Creates a new exporter of the specified type.The exporter type name specified must be previously registered.
Arguments
- const char* type_name - Exporter type name.
Return value
Pointer to a new created exporter of a given type, if it was created successfully; otherwise, nullptr.Exporter * createExporterByFileName ( const char* file_name ) const#
Creates an exporter for the output file with a given name by its extension, if such an exporter was previously registered.Arguments
- const char* file_name - Name of the output file containing the data to be exported.
Return value
Pointer to the exporter, if it was successfully created for the file with a given name; otherwise, nullptr.Vector<String> & getExporterTypes ( ) const#
Returns the list of all exporter types registered by the Export Manager.Return value
List of all exporter types registered by the Export Manager as a vector of strings.void getExporterTypes ( Vector<String> & types ) const#
Returns the list of all exporter types registered by the Export Manager and puts it to the given vector.Arguments
bool isSupportedExtension ( const char* extension ) const#
Returns a value indicating whether the specified file extension is supported by the exporter.Arguments
- const char* extension - Null-terminated string with file extension to be checked.
Return value
true if the specified file extension is supported by the exporter; otherwise, false.Vector<String> & getSupportedExtensions ( ) const#
Returns the list of all supported file extensions as a vector of strings.Return value
List of all supported extensions as a vector of strings.void getSupportedExtensions ( Vector<String> & extensions ) const#
Returns the list of all supported file extensions and puts it to the given vector.Arguments
String getExporterTypeByExtension ( const char* extension ) const#
Returns the type of exporter for the specified extension.Arguments
- const char* extension - Null-terminated string with file extension.
Return value
Type of exporter for the specified extension, if it exists, as a string; otherwise, null string.bool doExport ( const NodePtr& root_node, const char* output_filepath ) const#
Creates an exporter and then exports the node to the specified output file.Arguments
- const NodePtr& root_node - Root node of the hierarchy to be exported.
- const char* output_filepath - Output path to be used to store generated file(s) with exported data.
Return value
true if the file is exported successfully; otherwise, false.Last update:
2023-06-23
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