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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::ObjectVolumeBox Class

Header: #include <UnigineObjects.h>
Inherits from: Object

This class is used to create a volume box. Depending on the assigned material, it can be used to render fog, light shafts from a world light source or clouds.

See Also#

A UnigineScript API sample <UnigineSDK>/data/samples/objects/volumes_00

ObjectVolumeBox Class

Members


static ObjectVolumeBoxPtr create ( const Math::vec3 & size ) #

Constructor. Creates a new volume box object with given dimensions.

Arguments

  • const Math::vec3 & size - Dimensions of the new volume box object in units.

void setSize ( const Math::vec3 & size ) #

Sets new dimensions for the volume box.

Arguments

  • const Math::vec3 & size - New dimensions of the volume box in units. If a negative value is provided, 0 will be used instead.

Math::vec3 getSize ( ) const#

Returns dimensions of the volume box.

Return value

Dimensions of the volume box in units.

static int type ( ) #

Returns the type of the node.

Return value

Object type identifier.
Last update: 2023-06-23
Build: ()