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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Bent Normal

This section contains settings related to bent normals.

Customizable Settings#

The following settings are available when the Custom preset is selected for SSRTGI.

Bent Normal custom settings

Bent Normal Settings
Enabled The value indicating if ray-traced bent normals calculation is enabled. The use of SSRTGI for bent normals allows for smooth ambient lighting.
Notice
Ray-traced bent normals calculation available only when the SSRTGI technique is enabled.
disabled by default.
Console access: render_bent_normal (API control)

Threshold The threshold value for the ray-traced bent normals calculation.
Notice
Ray-traced bent normals calculation is available only when the SSRTGI technique is enabled.

Range of values: [0.0f, inf]. The default value is 1.0f.
Console access: render_bent_normal_threshold (API control)

Fix Overlit Areas The value indicating if correction of overlit areas for bent normals calculation is enabled.
Notice
  • This option may significantly affect performance, so disable it when it's not necessary.
  • Ray-traced bent normals calculation is available only when the SSRTGI technique is enabled.
disabled by default.
Console access: render_bent_normal_fix_overlit_areas (API control)

Last update: 2023-06-23
Build: ()