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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Weather Add-on

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Engineering / Sim SDK edition to use it.

The Weather add-on provides a set of ready-to-use sample weather effects:

  • Raindrops, streaks and splashes
  • Windshield wiper effect
  • Lightning strikes
  • Snowfall effect with wet flakes landing on the camera lens
  • 3 types of screen frost effect with adjustable intensity
  • Volume fog

Opening the World#

To open the world containing weather effects:

  • Download the Weather add-on from Add-On Store.
  • Add the downloaded add-on (UPACKAGE file) to your project by dragging it into the project data/ folder in the Asset Browser. In the Import Package window that opens, click the Import Package button and wait until the add-on contents are imported.
  • In UnigineEditor, click File -> Open World (Ctrl + O) or open the Asset Browser window. The weather_samples.world file is available in the data/ directory.
Notice
Node references to weather effects are located in the data/UnigineWeather/fx/ directory.

The add-on requires the UnigineWeather plugin, which can be added using the following command-line option on the application start-up:

Shell commands
-extern_plugin UnigineWeather
Notice
The plugin can be run on Windows only.
Last update: 2023-11-09
Build: ()