This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::WindowEventDpi Class

Header: #include <UnigineWindowManager.h>
Inherits from: WindowEvent

WindowEventDpi Class

Enums

ACTION#

NameDescription
ACTION_DPI_CHANGED = 0DPI level has been changed.
ACTION_SIZE_SCALED = 1Window size has been scaled.

Members


WindowEventDpi ( ) #

Default constructor.

WindowEventDpi ( unsigned long long timestamp, unsigned long long win_id ) #

Window DPI event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • unsigned long long win_id - The window for which DPI is set.

WindowEventDpi ( unsigned long long timestamp, unsigned long long win_id, const Math::ivec2 & mouse_pos ) #

Window DPI event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • unsigned long long win_id - The window for which DPI is set.
  • const Math::ivec2 & mouse_pos - Position of the mouse.

WindowEventDpi ( unsigned long long timestamp, unsigned long long win_id, const Math::ivec2 & mouse_pos, const Math::ivec2 & position, const Math::ivec2 & size ) #

Window DPI event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • unsigned long long win_id - The window for which DPI is set.
  • const Math::ivec2 & mouse_pos - Position of the mouse.
  • const Math::ivec2 & position - Position of the window.
  • const Math::ivec2 & size - Size of the window.

WindowEventDpi ( unsigned long long timestamp, unsigned long long win_id, const Math::ivec2 & mouse_pos, const Math::ivec2 & position, const Math::ivec2 & size, WindowEventDrop::ACTION action, int dpi ) #

Window DPI event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • unsigned long long win_id - The window for which DPI is set.
  • const Math::ivec2 & mouse_pos - Position of the mouse.
  • const Math::ivec2 & position - Position of the window.
  • const Math::ivec2 & size - Size of the window.
  • WindowEventDrop::ACTION action - Type of the DPI action performed with the window during the event.
  • int dpi - The DPI level.

void setAction ( WindowEventDpi::ACTION action ) #

Sets the type of the DPI action performed with the window during the event.

Arguments

WindowEventDpi::ACTION getAction ( ) const#

Returns the type of the DPI action performed with the window during the event.

Return value

The type of the DPI action performed with the window during the event.

void setDpi ( int dpi ) #

Sets the DPI level.

Arguments

  • int dpi - The DPI level.

int getDpi ( ) const#

Returns the current DPI level.

Return value

The DPI level.
Last update: 2023-06-23
Build: ()