Console Migration
Changed Console Commands#
UNIGINE 2.17 | UNIGINE 2.18 |
---|---|
materials_loading_mode | Removed. Use materials_preload and shaders_preload instead. |
render_denoise_denoise_by_velocity_threshold | Removed. |
render_streaming_textures_cache_create | Removed. |
render_lights_interleaved | Removed. Use render_direct_lighting_interleaved instead. |
render_lights_interleaved_catmull_resampling | Removed. Use render_direct_lighting_interleaved_catmull_resampling instead. |
render_lights_interleaved_color_clamping | Removed. Use render_direct_lighting_interleaved_color_clamping instead. |
render_lights_interleaved_samples | Removed. Use render_direct_lighting_interleaved_samples instead. |
New Console Commands#
Clouds#
Exposure#
Denoise#
- render_denoise_ao_mask_radius
- render_denoise_color_clamping_blur_intensity
- render_denoise_color_clamping_blur_intensity_ao
- render_denoise_color_clamping_blur_radius
- render_denoise_denoise_mask_bias
- render_denoise_denoise_mask_denoise_threshold
- render_denoise_denoise_mask_information_lost_boost
- render_denoise_denoise_mask_frame_count
- render_denoise_denoise_mask_velocity_threshold
- render_denoise_interleaved
- render_denoise_information_lost_depth_threshold
- render_denoise_information_lost_fix_flicker
- render_denoise_hot_pixels_fix_intensity
Lighting#
- render_direct_lighting_interleaved
- render_direct_lighting_interleaved_catmull_resampling
- render_direct_lighting_interleaved_color_clamping
- render_direct_lighting_interleaved_samples
- render_indirect_lighting_interleaved
- render_show_lighting_mode
- render_indirect_diffuse_denoise_threshold_ao
- render_indirect_diffuse_temporal_filtering_frames_clamping_velocity_threshold
- render_indirect_diffuse_temporal_filtering_color_clamping_intensity_ao
- render_indirect_diffuse_temporal_filtering_frame_count_min
- render_indirect_specular_denoise_threshold_ao
- render_indirect_specular_temporal_filtering_color_clamping_intensity_ao
- render_indirect_specular_temporal_filtering_frame_count_min
- render_indirect_specular_temporal_filtering_frames_clamping_velocity_threshold
Local Tonemapper#
Preloading Resources#
Shaders Compilation#
Shadows#
Miscellaneous#
VR#
- vr_info
- vr_reset_zero_pose
- vr_render_enabled
- vr_peripheral_rendering_mode_enabled
- vr_service_init_timeout
- vr_mirror_mode
- vr_window_mode
- vr_tracking_space
- vr_head_tracking_position_enabled
- vr_head_tracking_rotation_enabled
- vr_motion_prediction
- vr_motion_prediction_velocity_precision
- vr_motion_prediction_velocity_time_delta
- vr_foveated_rendering_enabled
Mixed Reality#
- vr_mixed_reality_chroma_key_enabled
- vr_mixed_reality_depth_test_enabled
- vr_mixed_reality_alpha_blend_enabled
- vr_mixed_reality_video_enabled
- vr_mixed_reality_depth_test_range_enabled
- vr_mixed_reality_depth_test_range
- vr_mixed_reality_camera_exposure_time
- vr_mixed_reality_camera_exposure_time_mode
- vr_mixed_reality_camera_white_balance
- vr_mixed_reality_camera_white_balance_mode
- vr_mixed_reality_camera_iso
- vr_mixed_reality_camera_iso_mode
- vr_mixed_reality_camera_flicker_compensation
- vr_mixed_reality_camera_sharpness
- vr_mixed_reality_view_offset
- vr_mixed_reality_marker_tracking_enabled
- vr_mixed_reality_marker_visualizer_enabled
- vr_mixed_reality_blend_masking_mode
- vr_mixed_reality_blend_masking_debug_enabled
- vr_mixed_reality_cubemap_mode
- vr_mixed_reality_cubemap_ggx_quality
- vr_mixed_reality_override_color_correction_mode
Last update:
2023-12-19
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