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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::SystemInfo Class

Header: #include <UnigineSystemInfo.h>

This class is used to obtain system information.

SystemInfo Class

Members


const char * getBinaryInfo ( ) #

Returns information on the Engine binary.

Return value

Information on the Engine binary.

const char * getRevisionInfo ( ) #

Returns information on the Engine version.

Return value

Information on the Engine version, date.

const char * getSystemInfo ( ) #

Returns operating system information.

Return value

Operating system information.

const char * getCPUInfo ( ) #

Console: cpu_info
Returns information on the CPU.

Return value

CPU information.

int getSystemMemory ( ) #

Returns the current system memory amount.

Return value

Current system memory amount, in Mbytes.

int getCPUFrequency ( ) #

Console: cpu_frequency
Returns the current CPU frequency.

Return value

Current CPU frequency, in MHz.

int getCPUCount ( ) #

Console: cpu_count
Returns the number of available CPUs.

Return value

Number of available CPUs.

int getCPUThreads ( ) #

Console: cpu_threads
Returns the number of available CPU threads.

Return value

Number of available CPU threads.

bool hasMMX ( ) #

Returns a value indicating if the system supports MMX (Multi-Media Extensions).

Return value

true if the system supports MMX extension; otherwise, false.

bool hasSSE ( ) #

Returns a value indicating if the system supports SSE (Streaming SIMD Extensions).

Return value

true if the system supports SSE extension; otherwise, false.

bool hasSSE2 ( ) #

Returns a value indicating if the system supports SSE2 (Streaming SIMD Extensions).

Return value

true if the system supports SSE2 extension; otherwise, false.

bool hasSSE3 ( ) #

Returns a value indicating if the system supports SSE3 (Streaming SIMD Extensions).

Return value

true if the system supports SSE3 extension; otherwise, false.

bool hasSSE4 ( ) #

Returns a value indicating if the system supports SSE4 (Streaming SIMD Extensions).

Return value

true if the system supports SSE4 extension; otherwise, false.

bool hasSSE5 ( ) #

Returns a value indicating if the system supports SSE5 (Streaming SIMD Extensions).

Return value

true if the system supports SSE5 extension; otherwise, false.

bool hasAVX ( ) #

Returns a value indicating if the system supports AVX (Advanced Vector Extensions).

Return value

true if the system supports AVX extension; otherwise, false.

bool hasAVX2 ( ) #

Returns a value indicating if the system supports AVX2 (Advanced Vector Extensions).

Return value

true if the system supports AVX2 extension; otherwise, false.

bool hasNeon ( ) #

Returns a value indicating if the system supports Neon (Advanced Vector Extensions).

Return value

true if the system supports Neon extension; otherwise, false.

bool hasHyperThreading ( ) #

Console: cpu_hyper_threading
Returns a value indicating if the system supports hyper-threading.

Return value

true if the system supports hyper-threading; otherwise, false.

int getGPUCount ( ) #

Returns the number of available GPUs.

Return value

Number of available GPUs.

const char * getGPUInfo ( int video_adapter_num = 0 ) #

Returns information on the video adapter with the specified number (video card, driver versions).

Arguments

  • int video_adapter_num - Number of the video adapter.

Return value

Information on the video adapter.

int getGPUMemory ( int video_adapter_num = 0 ) #

Returns the video memory size for the video adapter with the specified number.

Arguments

  • int video_adapter_num - Number of the video adapter.

Return value

Video memory size, in Mbytes.

int getGPUID ( int video_adapter_num = 0 ) #

Returns the GPU ID for the video adapter with the specified number in the list of detected ones.

Arguments

  • int video_adapter_num - Number of the graphics adapter (GPU) in the list of detected ones.

Return value

GPU ID for the video adapter with the specified number.

int getGPUName ( const char * str ) #

Returns the type of the GPU win the specified name.

Arguments

  • const char * str - GPU name (e.g. GeForce GTX 770).

Return value

GPU type identifier, one of the GPU_* values.

int getGPUName ( int video_adapter_num = 0 ) #

Returns the GPU type for the video adapter with the specified number in the list of detected ones.

Arguments

  • int video_adapter_num - Number of the graphics adapter (GPU) in the list of detected ones.

Return value

GPU type identifier, one of the GPU_* values.
Last update: 2023-12-19
Build: ()