Console
UNIGINE console is used for standard input, output and error streams for the file loading, rendering system, audio and video systems, path-finding system, physics engine, file system and many others.
Can be opened in any UNIGINE-based application.
How to Open ConsoleHow to Open Console#
A built-in console is called by pressing the F1 key:
The console can be hidden by pressing the F1 key one more time. See how to assign another key here.
Console OperationConsole Operation#
Console operation can be either command or variable:
Command SyntaxCommand Syntax#
Console command can take null, one or several arguments. The syntax is:
command_to_execute // null argument
command_to_execute argument // one argument
command_to_execute argument argument // two arguments
Hints
- To see the current variable value, other acceptable values and short description, just type it and press the Enter key. For example, if you type the
main_window_resizable variable, you get the following result:
Main window resizable toggle 0 is non-resizable mode 1 is resizable mode main_window_resizable = 1
- To complete a command or variable name, just start typing first letters and press the TAB key until you get the required result.
How to Change the Console Opening KeyHow to Change the Console Opening Key#
If you want to change the default F1 console turning on or off key, open the user configuration file (configs/default.user by default) and change the console_key field. You can specify a key scancode or name from the list. For example, to set the back quote key, specify BACK_QUOTE (or 17):
<console_key>BACK_QUOTE</console_key>
You can also specify several comma-separated keys:
<console_key>BACK_QUOTE,F3,18</console_key>
To set a keyboard shortcut that turns on and off the console, specify a key modifier in the console_key_modifier field in addition to the console key. The modifier can be set by using a modifier code or name from the list. For example, to set the Left Ctrl+` shourtcut, change the user configuration file as follows:
<console_key>BACK_QUOTE</console_key>
<console_key_modifier>LEFT_CTRL</console_key>
ConsoleConsole#
Basic operations on the console, command and variable.
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说明/描 述:
| 参数:
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说明/描 述:
| 参数: Key scancode or name from the list. Several comma-separated arguments are allowed. |
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说明/描 述:
| 参数: Modifier code or name from the list. |
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说明/描 述:
| 参数: Variable, which values will be switched |
说明/描 述:
| 参数: Variable to be toggled |
说明/描 述:
| 参数: Key to unbind |
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说明/描 述:
| 参数: [0; INT_MAX] - 可用范围 16384 - 默认 |
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说明/描 述:
| 参数: [0; 100] - 可用范围 75 - 默认 |
Console GUIConsole GUI#
Operations on the console GUI.
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说明/描 述:
| 参数: [4; 32] - 可用范围 16 - 默认 |
配置文件: | |
说明/描 述:
| 参数: Path to a *.ttf file core/gui/console.ttf (by default) |
配置文件: | |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
配置文件: | |
说明/描 述:
| 参数: [4; 32] - 可用范围 14 - 默认 |
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说明/描 述:
| 参数: [0; 100] - 可用范围 20 - 默认 |
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说明/描 述:
| 参数: [0.0f; 100.0f] - 可用范围 2.0f - 默认 |
配置文件: | |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
EngineEngine#
Basic operations on the engine.
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
Engine Configuration FilesEngine Configuration Files#
General operations on the engine configuration.
说明/描 述:
| 参数: Path to the Engine startup configuration file (data/default.boot by default) |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: Path to the application configuration file (configs/default.config by default) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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说明/描 述:
| 参数: Path to the controls configuration file (configs/default.controls by default) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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说明/描 述:
| 参数: Path to the user configuration file (configs/default.user by default) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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WorldWorld#
Basic operations on world.
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说明/描 述:
| 参数: A world name or a path to a world relative to the -data_path folder. |
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| 参数: Name of the world cache file (optional) |
World ResourcesWorld Resources#
Operations, representing information on objects generated using CPU logic, such as ObjectGrass, ObjectMeshClutter and WorldClutter objects.
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| 参数: [0; 8192] - 可用范围 128 - 默认 |
配置文件: | |
说明/描 述:
| 参数: [0; 8192] - 可用范围 128 - 默认 |
SoundSound#
Operations on the sound.
Sound ResourcesSound Resources#
Operations on the sound resources.
Material ManagerMaterial Manager#
Operations on materials.
说明/描 述:
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说明/描 述:
| 参数: 0 - Minimal memory consumption and maximum Engine loading speed. Сaching for materials and shaders is disabled, so everything is loaded on demand resulting in lots of freezes, spikes, etc. This method can be used when spikes are less important than memory consumption. It is recommended for fast iterations during the application development phase as less time is spent on launching your application and loading resources. 1 - Caching is enabled for materials, so materials are created at Engine's startup rather than at run time. Engine startup takes more time than for the first mode and more memory is used. There are less spikes in this mode, but they occur sometimes. This mode can be enabled on a constant basis for a small project having a small number of materials (in case of satisfactory performance and sufficient memory amount). 2 - Caching of materials is enabled along with shader cache generation and loading. This mode requires compilation of all shaders resulting in very long loading times. Everything is kept in memory with no streaming required. This mode is the best as it ensures stable work and significant reduction of spikes. In case of large projects with tens of thousands of materials the amount of available memory can be exceeded, as shader cache takes a lot of it. |
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CameraCamera#
Operations for fast positioning of the game camera.
说明/描 述:
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说明/描 述:
| 参数: The first 3 arguments set position. The second 3 arguments set rotation (optional) |
File SystemFile System#
Operations on the File system.
说明/描 述:
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说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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File System InfoFile System Info#
Operations, representing information on the File system.
AssetsAssets#
Operations on assets.
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Import and ExportImport and Export#
Operations representing information on importers and exporters of models.
ScriptsScripts#
Operations on the world, system and editor scripts.
Editor Script AnalyzerEditor Script Analyzer#
Operations on the editor script debugging.
说明/描 述:
| 参数: Path to a file to dump the information into (optional) |
说明/描 述:
| 参数: Path to the log file to dump the log file information into (optional) |
说明/描 述:
| 参数: Path to a file to dump the information into (optional) |
System Script AnalyzerSystem Script Analyzer#
Operations on the system script debugging.
说明/描 述:
| 参数: Path to a file to dump the information into (optional) |
说明/描 述:
| 参数: Path to the log file to dump the log file information into (optional) |
说明/描 述:
| 参数: Path to a file to dump the information into (optional) |
World Script AnalyzerWorld Script Analyzer#
Operations on the world script debugging.
说明/描 述:
| 参数: Path to a file to dump the information into (optional) |
说明/描 述:
| 参数: Path to the log file to dump the log file information into (optional) |
说明/描 述:
| 参数: Path to a file to dump the information into (optional) |
Script DebuggerScript Debugger#
Operations on the per-function breakpoint. The syntax to set the breakpoint is the following:
system_breakpoint/world_breakpoint/editor_breakpoint set/remove function_name number_of_arguments
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Asynchronous OperationsAsynchronous Operations#
Asynchronous operations.
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说明/描 述:
| 参数: 0 - do not print (默认) 1 - print operations with the nodes 2 - print operations with the renderer resources (loading / unloading of meshes and textures) 3 - print operations with the file system resources (loading / unloading of files) 4 - print all operations with the nodes, renderer and file systems resources |
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说明/描 述:
| 参数: 0 - print only frequently used operations (默认) 1 - print all operations |
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VisualizerVisualizer#
Operations on the visualizer.
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说明/描 述:
| 参数: 0 - visualizer is not shown (默认) 1 - visualizer is shown with depth testing (to check if other objects in the scene do not occlude visualized geometry) 2 - visualizer is shown without depth testing (visualized geometry is rendered in front of all objects in the scene) |
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说明/描 述:
| 参数: 0 - hide the FPS counter (默认) 1 - display the FPS counter 2 - display the FPS counter and statistics on the last 600 frames: minimum FPS, maximum FPS and average FPS for the last 600 frames. |
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
World DebuggingWorld Debugging#
Operations on the world debugging.
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: all world field light decal object player physical navigation obstacle sound "" - to hide all handlers |
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说明/描 述:
| 参数: 0 - triangles are hidden (默认) 1 - front faces with the depth test are shown 2 - front faces without the depth test are shown 3 - front and back faces without the depth test are shown |
Lighting DebuggingLighting Debugging#
Operations on the lighting debugging.
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [7; 40] - 可用范围 15 - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.25f - 默认 |
Node DebuggingNode Debugging#
Operations on the node debugging.
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说明/描 述:
| 参数: The node type:
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说明/描 述:
| 参数: 0 - screen scale (默认) 1 - 3D |
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说明/描 述:
| 参数: [0; inf] - 可用范围 500 - 默认 |
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: 0 - displaying of the wireframe is disabled (默认) 1 - displey the wireframes of the objects with the Immovable flag enabled 2 - display the wireframes of the objects with the Immovable flag enabled except for collider objects |
Occluder DebuggingOccluder Debugging#
Operations on the occluder debugging.
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
Landscape Terrain DebuggingLandscape Terrain Debugging#
Operations on the Landscape Terrain debugging.
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: 0 - mask vizualization is disabled (默认) 1 - DetailMask 0 2 - DetailMask 1 3 - ... 4 - DetailMask 19 |
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
Physics DebuggingPhysics Debugging#
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
Occlusion QueriesOcclusion Queries#
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
Performance ProfilingPerformance Profiling#
Operations on the Performance profiler.
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说明/描 述:
| 参数: 0 - profiler information is hidden (默认) 1 - generic profiler information is shown 2 - rendering profiler information is shown 3 - physics profiler information is shown 4 - world profiler information is shown 5 - pathfinding and sound usage profiler information is shown |
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说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
Profiler GUIProfiler GUI#
Operations on the Performance profiler style.
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说明/描 述:
| 参数: [4; 32] - 可用范围 13 - 默认 |
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说明/描 述:
| 参数: Path to a *.ttf file core/gui/font.ttf (by default) |
MicroprofileMicroprofile#
Operations on the Microprofile.
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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说明/描 述:
| 参数: [1; 500] - 可用范围 200 - 默认 |
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说明/描 述:
| 参数: [1; 500] - 可用范围 500 - 默认 |
说明/描 述:
| 参数: Path to an .html file. |
Video SettingsVideo Settings#
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说明/描 述:
| 参数: [0; 32] - 可用范围 0 - 默认 |
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说明/描 述:
| 参数: 0 - release rendering context (no debug) (默认) 1 - debug rendering context 2 - debug rendering context with break on error (only on debug binaries) 3 - GPU side validation (dx12-only, only on debug binaries) |
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| 参数: Index of the display for which modes are to be displayed (0 - by default). |
Main Window Resolution and FullscreenMain Window Resolution and Fullscreen#
Operations on main window options adjustment (size, fullscreen mode, borders, restart, etc.).
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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| 参数: 0 - 关 1 - 开 (默认) |
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说明/描 述:
| 参数: Usage with the argument: main_window_size width height (1600 x 900 by default) |
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说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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说明/描 述:
| 参数: 0 - windowed mode (默认) 1 - full-screen mode |
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说明/描 述:
| 参数: 0 - Main - display set as main in OS settings. (默认) 1 - Current - display that currently has focus (where the mouse cursor is). |
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说明/描 述:
| 参数: 0 - Desktop - use display mode mode currently selected on the user's computer. (默认) 1 - Mode by window size - try to find an appropriate display mode that corresponds to the current window resolution (while looking for the appropriate resolution the Engine tries to keep the current desktop display frequency if possible, otherwise it takes maximum available frequency). In case such mode does not exist (a corresponding error message is displayed), switch to the Desktop mode. |
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说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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Graphics SettingsGraphics Settings#
Operations on the graphics adjustment.
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说明/描 述:
| 参数: 0 - not to synchronize FPS (默认) 1 - synchronize FPS 2 - enable adaptive vertical sync |
Multi-Monitor and Stereo RenderingMulti-Monitor and Stereo Rendering#
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
Rendering SettingsRendering Settings#
Operations on the renderer.
Rendering ResourcesRendering Resources#
Operations representing information on the rendering resources.
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1/60 - 默认 |
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说明/描 述:
| 参数: [1; 256] - 可用范围 1 - 默认 |
说明/描 述:
| 参数: 0 - 8x8 1 - 16x16 (默认) 2 - 32x32 3 - 64x64 4 - 128x128 5 - 256x256 6 - 512x512 |
说明/描 述:
| 参数: [0; 100] - 可用范围 65 - 默认 |
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说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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说明/描 述:
| 参数: [0; 100] - 可用范围 3 - 默认 |
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Rendering Resources: OpenGL-Specific CommandsRendering Resources: OpenGL-Specific Commands#
Operations representing information on the rendering resources for OpenGL.
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说明/描 述:
| 参数: [0; 1024] - 可用范围 128 - 默认 |
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说明/描 述:
| 参数: [0; 256] - 可用范围 16 - 默认 |
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说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
Rendering BuffersRendering Buffers#
Rendering Buffer InfoRendering Buffer Info#
Operations representing information on the rendering buffers.
Rendering Buffer DebuggingRendering Buffer Debugging#
Operations on the rendering buffer debugging.
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说明/描 述:
| 参数: 0 - all buffers are hidden (默认) 1 - show render textures (compact) 2 - show render textures (full) |
说明/描 述:
| 参数: 0 - RG11B10F 1 - RGBA16F (默认) |
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说明/描 述:
| 参数: [0; 16] - 可用范围 7 - 默认 |
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说明/描 述:
| 参数: [0; 256] - 可用范围 0 - 默认 |
Rendering PassesRendering Passes#
Operations on rendering passes.
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
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说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
配置文件: | |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
配置文件: | |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
配置文件: | |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
MeshesMeshes#
Operations on mesh rendering.
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
TessellationTessellation#
Operations on mesh tessellation.
说明/描 述: | 参数: [0.0f; 10.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 10.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.01f; 10.0f] - 可用范围 1.0f - 默认 |
DecalsDecals#
Operations on decal rendering.
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
FieldsFields#
Operations on field rendering.
说明/描 述:
| 参数: 0 - 128 x 128 1 - 256 x 256 2 - 512 x 512 (默认) 3 - 1024 x 1024 4 - 2048 x 2048 5 - 4096 x 4096 6 - 8192 x 8192 |
说明/描 述:
| 参数: 0 - 16 bit (默认) 1 - 32 bit |
说明/描 述:
| 参数: 0 - 128x128 (默认) 1 - 256x256 2 - 512x512 3 - 1024x1024 4 - 2048x2048 5 - 4096x4096 6 - 8192x8192 |
TexturesTextures#
Operations on texture rendering.
ShadersShaders#
Operations on shaders.
说明/描 述:
|
Shader CompilationShader Loading#
Effects and PostprocessesEffects and Postprocesses#
Operations on the effects and postprocesses.
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: (0.0f, 0.0f, 0.0f) - default value |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_bent_normal_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [2; 8] - 可用范围 6 - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.7f - 默认 |
说明/描 述:
| 参数: 0 - quarter 1 - half 2 - full (默认) |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
| 参数: (0, 0) - default value |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [1.0f; inf] - 可用范围 3.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.05f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.1f - 默认 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
| 参数: [1; 32] - 可用范围 1 - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - Very Low (默认) 1 - Low 2 - Medium 3 - High 4 - Ultra 5 - Extreme 6 - Custom |
说明/描 述: | 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 10.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 10.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述: | 参数: [0.0f; inf] - 可用范围 0.0f - 默认 |
说明/描 述: | 参数: [0.0f; inf] - 可用范围 0.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_dof_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - quarter 1 - half 2 - full (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_dof_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述: | 参数: 0 - ring (默认) 1 - circle |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_dof_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_dof_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 |
说明/描 述:
| 参数: 0 - static (默认) 1 - logarithmic adaptive exposure 2 - quadratic adaptive exposure |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0; inf] - 可用范围 100 - 默认 |
说明/描 述:
| 参数: [0; inf] - 可用范围 250 - 默认 |
说明/描 述:
| 参数: [0; inf] - 可用范围 11 - 默认 |
说明/描 述:
| 参数: 0 - classic (默认) 1 - physically-based |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述: | 参数: [0.0f; inf] - 可用范围 0.03f - 默认 |
说明/描 述:
| 参数: [-1.0f; 1.0f] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: [-1.0f; 1.0f] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: [0.5f; 1.5f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: vec4_zero - default value (black) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: (0,0,0,0,0,0,0,0,0,0,0,0) - default value |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: (1,1,1,1,1,1,1,1,1,1,1,1) - default value |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [1e-6f; 8.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: From 1x1 to 1024x1024 Default: 128x64 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: From 1x1 to 1024x1024 Default: 512x512 |
说明/描 述: | |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_gi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - power of 1 (默认) 1 - power of 2 2 - power of 3 3 - power of 4 |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_aa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: 0 - Sharpest (默认) 1 - Sharp 2 - Smooth 3 - Smooth + SRAA 4 - Smoothest 5 - Smoothest + SRAA 6 - VR Mode 7 - Custom |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_aa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - Sharpest (默认) 1 - Sharp 2 - Smooth 3 - Smoothest 4 - VR Mode 5 - Custom |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 30.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 1 sample offset, no anti-aliasing 1 - 4 offsets (默认) 2 - 8 offsets 3 - 16 offsets |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 60.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 4.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_taa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_aa_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 2 1 - 4 (默认) 2 - 8 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.1f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.2f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述: | 参数: [0.0f; 1.0f] - 可用范围 0.2f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.01f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.75f - 默认 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: vec4_one - default value (white) |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [2; 32] - 可用范围 4 - 默认 |
说明/描 述:
| 参数: [0.0f; 2.0f] - 可用范围 0.2f - 默认 |
说明/描 述:
| 参数: [-inf; inf] - 可用范围 45.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 inf - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 inf - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 inf - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 inf - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 inf - 默认 |
说明/描 述:
| 参数: vec4_one - default value (white) |
说明/描 述:
| 参数: vec4_one - default value (white) |
说明/描 述:
| 参数: vec4_zero - default value (white) |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: vec4_one - default value (white) |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: vec3_one - default value |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - Low (默认) 1 - Medium 2 - High 3 - Ultra 4 - Custom |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_motion_blur_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_motion_blur_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0; 512] - 可用范围 32 - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_motion_blur_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 0.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_motion_blur_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 0.2f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_motion_blur_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 0.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_motion_blur_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_motion_blur_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [2; 64] - 可用范围 8 - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_motion_blur_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_motion_blur_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - Never (默认) 1 - Behind Farthest Refractive Surface |
说明/描 述:
| 参数: vec3_one - default value |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: 0 - Disabled (默认) 1 - HTC Vive 2 - HTC Vive Pro 3 - Oculus Rift |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - Low (默认) 1 - Medium 2 - High 3 - Ultra 4 - Extreme 5 - Custom |
说明/描 述: | |
说明/描 述: | |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - Correct 1 - Boosted (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [1; 64] - 可用范围 4 - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [1; 64] - 可用范围 16 - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 0.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 10.0f] - 可用范围 4.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssr_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 10.0f] - 可用范围 2.0f - 默认 |
说明/描 述: | |
说明/描 述:
| 参数: 0 - Disabled (默认) 1 - Low 2 - Medium 3 - High 4 - Ultra 5 - Extreme 6 - Custom |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssrtgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssrtgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述: | |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssrtgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssrtgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [1; 1024] - 可用范围 8 - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssrtgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [1; 256] - 可用范围 8 - 默认 |
说明/描 述:
| 参数: 以下值之一:
|
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssrtgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_ssrtgi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - Low (默认) 1 - Medium 2 - High 3 - Ultra 4 - Extreme 5 - Custom |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: vec4(1.0f, 0.0f, 0.0f, 1.0f) - default value |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 10.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 4.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - Disabled 1 - Low (默认) 2 - Medium 3 - High 4 - High + Velocity |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 1 x 2 (默认) 1 - 2 x 2 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 30.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 60.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 4.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_sssss_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 1 sample offset, no anti-aliasing 1 - 4 offsets (默认) 2 - 8 offsets 3 - 16 offsets |
说明/描 述:
| 参数: vec4(1.0f, 1.0f, 1.0f, 1.0f) - default value (white) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - Better Edges (默认) 1 - Better Normals |
说明/描 述:
| 参数: 以下值之一:
|
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.01f - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 以下值之一:
|
说明/描 述:
| 参数: 以下值之一:
|
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.35f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.02f - 默认 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: vec4(0.26f, 0.24f, 0.21f, 1.0f) - default value |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: vec4(0.48f, 0.44f, 0.39f, 1.0f) - default value |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.0f - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - Filmic 1 - ACES (默认) 2 - ACES with Reinhard 3 - Reinhard 4 - Reinhard Luma-Based |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: [0.0f; 10.0f] - 可用范围 2.51f - 默认 |
说明/描 述: | 参数: [0.0f; 10.0f] - 可用范围 0.03f - 默认 |
说明/描 述:
| 参数: [0.0f; 10.0f] - 可用范围 2.43f - 默认 |
说明/描 述:
| 参数: [0.0f; 10.0f] - 可用范围 0.59f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.59f - 默认 |
说明/描 述:
| 参数: [0.0f; 10.0f] - 可用范围 2.51f - 默认 |
说明/描 述: | 参数: [0.0f; 10.0f] - 可用范围 0.03f - 默认 |
说明/描 述:
| 参数: [0.0f; 10.0f] - 可用范围 2.43f - 默认 |
说明/描 述:
| 参数: [0.0f; 10.0f] - 可用范围 0.59f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.14f - 默认 |
Lighting and ShadingLighting and Shading#
Operations on lighting and shading.
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述: | |
说明/描 述:
| 参数: 0 - alpha blend (默认) 1 - additive blend 2 - multiply 3 - overlay |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述: | 参数: 0 - haze disabled 1 - haze colored the specific color 2 - haze colored in accordance with the sky LUT (默认) |
说明/描 述:
| 参数: 0 - Short Distance Range (默认) 1 - Long Distance Range 2 - Physically Based |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.95f - 默认 |
说明/描 述:
| 参数: vec4_one - default value (white) |
说明/描 述:
| 参数: [32; 1024] - 可用范围 1024 - 默认 |
说明/描 述:
| 参数: [1; 32] - 可用范围 8 - 默认 |
说明/描 述:
| 参数: [0; 128] - 可用范围 4 - 默认 |
说明/描 述:
| 参数: [0; 128] - 可用范围 4 - 默认 |
说明/描 述:
| 参数: [0; 128] - 可用范围 4 - 默认 |
说明/描 述:
| 参数: [0; 128] - 可用范围 4 - 默认 |
说明/描 述:
| 参数: [0; 128] - 可用范围 4 - 默认 |
说明/描 述:
| 参数: [0; 128] - 可用范围 4 - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_gi_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述: | |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述: | 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述: | |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述: | |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
ShadowsShadows#
Operations on shadows.
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.1f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 100.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: 0 - Disabled 1 - Sun shadow shafts (默认) 2 - Moon shadow shafts 3 - Sun and Moon shadow shafts |
说明/描 述:
| 参数: [0.0f; 100.0f] - 可用范围 3.0f - 默认 |
说明/描 述:
| 参数: 以下值之一:
|
说明/描 述:
| 参数: 以下值之一:
|
配置文件: | |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - Disabled 1 - Low 2 - Medium (默认) 3 - High 4 - Ultra |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - Disabled 1 - Low (默认) 2 - Medium 3 - High 4 - Ultra |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
GeodeticsGeodetics#
您应该升级到
Operations on geodetics.
配置文件: | |
---|---|
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
Clouds RenderingClouds Rendering#
说明/描 述:
| 参数: 0 - Low (默认) 1 - Medium 2 - High + Interleaved 3 - High 4 - Ultra + Interleaved 5 - Ultra 6 - Extreme + Interleaved 7 - Extreme 8 - Custom |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; inf] - 可用范围 100.0f - 默认 |
说明/描 述:
| 参数: 0 - 2D texture (默认) 1 - 3D texture |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
| 参数: [10.0f; 400000.0f] - 可用范围 10000.0f - 默认 |
说明/描 述:
| 参数: [16; 8192] - 可用范围 256 - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 64 1 - 128 2 - 256 (默认) 3 - 512 4 - 1024 5 - 2048 |
说明/描 述:
| 参数: 0 - 32 1 - 64 2 - 128 3 - 256 (默认) 4 - 512 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - Disabled (默认) 1 - 2×2 2 - 4×4 3 - 8×8 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
| 参数: [0.001f; 5.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [1.0f; 2048.0f] - 可用范围 230.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.1f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [100.0f; inf] - 可用范围 200000.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 以下值之一:
|
说明/描 述:
| 参数: [0.0f; 100000.0f] - 可用范围 100.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_clouds_quality_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: 0 - Render Before Transparent (默认) 1 - Render After Transparent 2 - Sort Transparent |
Terrain RenderingTerrain Rendering#
The commands described below are intended for configuring Landscape Terrain object (the ObjectLandscapeTerrain class).
说明/描 述:
| 参数: [1; 100] - 可用范围 10 - 默认 |
说明/描 述:
| 参数: [1; 100] - 可用范围 4 - 默认 |
说明/描 述:
| 参数: [1; 60] - 可用范围 4 - 默认 |
说明/描 述:
| 参数: [1; 1000] - 可用范围 10 - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [4; 2048] - 可用范围 64 - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [1; 64] - 可用范围 16 - 默认 |
说明/描 述:
| 参数: [4; 64] - 可用范围 32 - 默认 |
说明/描 述:
| 参数: [2; 64] - 可用范围 2 - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.9f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.3f - 默认 |
说明/描 述:
| 参数: 0 - Disabled 1 - Fast Compression (默认) 2 - High Quality |
说明/描 述:
| 参数: 0 - 64×64 1 - 128×128 2 - 256×256 3 - 512×512 4 - 1024×1024 (默认) 5 - 2048×2048 6 - 4096×4096 7 - 8192×8192 8 - 16384×16384 |
说明/描 述:
| 参数: 0 - 64×64 1 - 128×128 2 - 256×256 3 - 512×512 4 - 1024×1024 (默认) 5 - 2048×2048 6 - 4096×4096 7 - 8192×8192 8 - 16384×16384 |
说明/描 述:
| 参数: 0 - 64×64 1 - 128×128 2 - 256×256 3 - 512×512 4 - 1024×1024 (默认) 5 - 2048×2048 6 - 4096×4096 7 - 8192×8192 8 - 16384×16384 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: [0.0f; 10.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_geometry_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1000.0f] - 可用范围 0.01f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_geometry_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 50.0f] - 可用范围 1.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_geometry_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 50.0f] - 可用范围 6.0f - 默认 |
说明/描 述:
| 参数: 0 - Low (默认) 1 - Medium 2 - High 3 - Ultra 4 - Extreme 5 - Custom |
说明/描 述:
| 参数: 0 - Low (默认) 1 - Medium 2 - High 3 - Ultra 4 - Extreme 5 - Custom |
说明/描 述:
| 参数: [0; 32] - 可用范围 1 - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_streaming_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0001f; 1.0f] - 可用范围 0.001f - 默认 |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 30000.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_streaming_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.95f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_streaming_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: 0 - Low 1 - Medium (默认) 2 - High |
说明/描 述:
| 参数: [1000; 5000000] - 可用范围 1000000 - 默认 |
说明/描 述:
| 参数: [1; 32] - 可用范围 2 - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_streaming_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.4f - 默认 |
说明/描 述:
| 参数: 1344 х 756 - (default) |
说明/描 述:
| 参数: 0 - Quarter 1 - Half (默认) 2 - Full |
说明/描 述:
| 参数: From 1x1 to 1024x1024 Default: 80x60 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_streaming_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [1; 64] - 可用范围 4 - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_streaming_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [1; 64] - 可用范围 4 - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_landscape_terrain_streaming_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [1; 256] - 可用范围 60 - 默认 |
说明/描 述:
| 参数: 0 - anisotropy level 1 1 - anisotropy level 2 2 - anisotropy level 4 (默认) 3 - anisotropy level 8 4 - anisotropy level 16 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
ObjectWaterGlobal RenderingObjectWaterGlobal Rendering#
说明/描 述:
| 参数: 0 - 1x 1 - 2x (默认) 2 - 4x 3 - 8x 4 - 16x |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 以下值之一:
|
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 以下值之一:
|
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: 0 - Low (默认) 1 - Medium 2 - High 3 - Ultra 4 - Extreme 5 - Custom |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 30000.0f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_water_geometry_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1000.0f] - 可用范围 0.01f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_water_geometry_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 50.0f] - 可用范围 1.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_water_geometry_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 1.0f] - 可用范围 0.5f - 默认 |
说明/描 述:
如果您通过使用设置值
this console command changes only the setting stored in the Custom preset, and will take effect only when this preset is active (change active preset via render_water_geometry_preset). Checking the parameter returns the corresponding setting stored in the active preset (default or custom one).
| 参数: [0.0f; 50.0f] - 可用范围 6.0f - 默认 |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.1f - 默认 |
说明/描 述:
| 参数: [0.0f; 1.0f] - 可用范围 0.9f - 默认 |
说明/描 述:
| 参数: 以下值之一:
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Output ModesOutput Modes#
说明/描 述:
| 参数: 0 - Default (默认) 1 - Curved Panorama 180 2 - Curved Panorama 360 3 - Linear Panorama 180 4 - Linear Panorama 360 5 - Panorama Fisheye Orthographic 6 - Panorama Fisheye Equidistant 7 - Panorama Fisheye Stereographic 8 - Panorama Fisheye Equisolid 9 - Anaglyph 10 - Interlaced 11 - Horizontal 12 - Vertical |
说明/描 述:
| 参数: [0; 360] - 可用范围 0 - 默认 |
说明/描 述:
| 参数: 0 - disabled (默认) 1 - OpenVR-based culling mode 2 - Custom culling mode |
说明/描 述:
| 参数: (1.0f, 1.0f, 0.0f, 0.0f) - default value |
说明/描 述:
| 参数: (0.6f, 0.6f, 0.0f, 0.0f) - default value |
Other SettingsOther Settings#
说明/描 述:
| 参数: 0 - sequential rendering CPU-GPU-CPU-GPU... 1 - 1 buffer (默认) 2 - 2 buffers 3 - 3 buffers |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
说明/描 述:
| 参数: [0; 1024] - 可用范围 5 - 默认 |
说明/描 述:
| 参数: -1; -1 - default value |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 0.0f - 默认 |
RenderersRenderers#
OpenGLOpenGL#
Operations on the OpenGL API.
说明/描 述:
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说明/描 述:
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说明/描 述:
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说明/描 述:
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说明/描 述:
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配置文件: | |
说明/描 述:
| 参数: 0 - 关 (默认) 1 - 开 |
OpenAL SettingsOpenAL Settings#
Operations on the OpenAL API.
PluginsPlugins#
Operations on external plugins.
Bake LightingBake Lighting#
Operations on the Bake Lighting tool.
说明/描 述:
| 参数: [1; 32] - 可用范围 1 - 默认 |
说明/描 述:
| 参数: [1; 500] - 可用范围 10 - 默认 |
说明/描 述:
| 参数: [0.0f; 8.0f] - 可用范围 1.0f - 默认 |
说明/描 述:
| 参数: Viewport mask |
说明/描 述:
| 参数: [0.0f; inf] - 可用范围 1000.0f - 默认 |
说明/描 述: | 参数: 0 - Draft 1 - Low 2 - Medium (默认) 3 - High 4 - Ultra |
说明/描 述:
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说明/描 述:
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ScreenshotsScreenshots#
Operations on screenshots.
配置文件: | |
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说明/描 述:
| 参数: Extension for screenshot files: "png", "jpg", "dds", "tga", etc... ("tga" is used by default) |
说明/描 述:
A screenshot is saved in the bin/screenshots directory by default. You can specify another directory. | 参数: Path to the folder the screenshots will be saved in (optional) |
General InformationGeneral Information#
Memory InfoMemory Info#
Operations, representing information on the system memory.
说明/描 述:
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CPU InfoCPU Info#
Operations, representing information on the CPU.
System InfoSystem Info#
Operations representing information on the system.
GPU InfoGPU Info#
MiscellaneousMiscellaneous#
Miscellaneous commands.
说明/描 述:
| 参数: [-7; 7] - 可用范围 7 - 默认 |
配置文件: | |
说明/描 述:
| 参数: 0 - idle 1 - normal (默认) 2 - high 3 - real-time |
配置文件: | |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |
配置文件: | |
说明/描 述:
| 参数: 0 - 关 1 - 开 (默认) |