This page has been translated automatically.
Видеоуроки
Интерфейс
Основы
Продвинутый уровень
Подсказки и советы
Основы
Программирование на C#
Рендеринг
Профессиональный уровень (SIM)
Принципы работы
Свойства (properties)
Компонентная Система
Рендер
Физика
Редактор UnigineEditor
Обзор интерфейса
Работа с ассетами
Контроль версий
Настройки и предпочтения
Работа с проектами
Настройка параметров ноды
Setting Up Materials
Настройка свойств
Освещение
Sandworm
Использование инструментов редактора для конкретных задач
Расширение функционала редактора
Встроенные объекты
Ноды (Nodes)
Объекты (Objects)
Эффекты
Декали
Источники света
Geodetics
World-ноды
Звуковые объекты
Объекты поиска пути
Player-ноды
Программирование
Основы
Настройка среды разработки
Примеры использования
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Плагины
Форматы файлов
Материалы и шейдеры
Rebuilding the Engine Tools
Интерфейс пользователя (GUI)
VR Development
Двойная точность координат
API
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Работа с контентом
Оптимизация контента
Материалы
Визуальный редактор материалов
Сэмплы материалов
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Учебные материалы

Unigine::WindowEventDrop Class

Header: #include <UnigineWindowManager.h>
Inherits from: WindowEvent

This class is used to handle an event of dragging and dropping a text or file into a window.

WindowEventDrop Class

Enums

ACTION#

ИмяОписание
ACTION_ITEMS_DROP_BEGIN = 0A new set of drops is beginning.
ACTION_ITEM_DROP = 1Text/plain drag-and-drop event.
ACTION_ITEMS_DROP_END = 2The current set of drops is now complete.

Members


WindowEventDrop ( ) #

Default constructor.

WindowEventDrop ( unsigned long long timestamp, unsigned long long win_id ) #

Window drop event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • unsigned long long win_id - The window that was dropped on, if any.

WindowEventDrop ( unsigned long long timestamp, unsigned long long win_id, const Math::ivec2 & mouse_pos ) #

Window drop event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • unsigned long long win_id - The window that was dropped on, if any.
  • const Math::ivec2 & mouse_pos - Position of the mouse.

WindowEventDrop ( unsigned long long timestamp, unsigned long long win_id, const Math::ivec2 & mouse_pos, const Math::ivec2 & position, const Math::ivec2 & size ) #

Window drop event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • unsigned long long win_id - The window that was dropped on, if any.
  • const Math::ivec2 & mouse_pos - Position of the mouse.
  • const Math::ivec2 & position - Position of the window.
  • const Math::ivec2 & size - Size of the window.

WindowEventDrop ( unsigned long long timestamp, unsigned long long win_id, const Math::ivec2 & mouse_pos, const Math::ivec2 & position, const Math::ivec2 & size, WindowEventDrop::ACTION action, const char * item_path ) #

Window drop event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • unsigned long long win_id - The window that was dropped on, if any.
  • const Math::ivec2 & mouse_pos - Position of the mouse.
  • const Math::ivec2 & position - Position of the window.
  • const Math::ivec2 & size - Size of the window.
  • WindowEventDrop::ACTION action - Type of the drop action performed with the window during the event.
  • const char * item_path

void setAction ( WindowEventDrop::ACTION action ) #

Sets the type of the drop action performed with the window during the event.

Arguments

WindowEventDrop::ACTION getAction ( ) const#

Returns the type of the drop action performed with the window during the event.

Return value

The type of the drop action performed with the window during the event.

void setPath ( const char * path ) #

Sets the absolute path to the dropped file.

Arguments

  • const char * path - Absolute path to the dropped file.

const char * getPath ( ) const#

Returns the absolute path to the dropped file.

Return value

The absolute path to the dropped file.
Last update: 19.12.2023
Build: ()