Drone Simulator
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to- Sim
SDK edition to use it.
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The Drone Simulator demo showcases the ability to render UAV imagery on UNIGINE in both desktop and VR modes, while also offering gamepad control over the drone. The demo uses a primitive physical flight model that provides an immersive flight experience. Additionally, it offers various camera modes to simulate different POVs, connection types, and sensors.
Features#
- Two flight models: linear (simple movements, physics is not applied) and physical (basic physics is implemented for drone movements)
- Two POVs (first and third person) and camera modes (fixed/balanced)
- Three control modes: cinematic, sport, and custom
- Imitation of two connection types: digital and analog (with signal interference)
- Night vision and thermal vision effects
- Signal Lost effect with losing control and image quality deterioration
- Zooming
- Simulation of the indicator for the GPS signal with a number of satellites
- Simulation of the signal strength indicator with the bars filled depending on the distance from Drone Base Station
- Minimap with horizon and flight track indication
- Weather effects such as clouds height and density, wind (which affects the drone physical model), fog, day time, and rain
SDK Path: <SDK_INSTALLATION>demos\drone3d_demo_2.19
Accessing Demo Source Code#
You can study and modify the source code of this demo to create your own projects. To access the source code do the following:
- Find the Drone Simulator demo in the Demos section and click Install (if you haven't installed it yet).
- After successful installation the demo will appear in the Installed section, and you can click Copy as Project to create a project based on this demo.
- In the Create New Project window, that opens, enter the name for your new project in the corresponding field and click Create New Project.
- Now you can click Open Code IDE to check and modify source code in your default IDE, or click Open Editor to open the project in the UnigineEditor.
Last update:
16.08.2024
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