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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Airport Assets

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Engineering / Sim SDK edition to use it.

The Airport Assets pack provides a set of ready-to-use assets representing vehicles and various props that can help you create an airport scene.

Vehicles:

  • Buses
  • Tractors
  • Towbarless tractor
  • Pusher
  • Trucks
  • Baggage car with a cart
  • Belt loader
  • Crash tender
  • Passenger gangway
  • Minivans
  • Light-duty vehicles

Props:

  • Power unit
  • High loader
  • Ladder
  • Tow bars
  • Carts
  • Windsock
  • Ramps
  • Jet blast deflectors
  • Plates and road signs
  • Fences
  • Landing field
  • Masts and towers
  • Steelwork
  • Lamp posts
  • Airport and airfield lights
  • Power boxes
  • Trash container
  • Trash can
  • Fire extinguisher
  • Crates
  • Pot
  • Bench

Opening the World#

To open the world containing models:

  • Download the Airport Assets add-on from Add-On Store.
  • Add the downloaded add-on (UPACKAGE file) to your project by dragging it into the project data/ folder in the Asset Browser. In the Import Package window that opens, click the Import Package button and wait until the add-on contents are imported.
  • Click File -> Open World (Ctrl + O) or open the Asset Browser window, open the airport_assets folder, and select the airport_assets world. The scene will open.
Notice
Individual nodes will also be available as *.node files in corresponding subdirectories of the data/airport_assets/ directory.
Last update: 2023-12-19
Build: ()