This page has been translated automatically.
Video Tutorials
Interface
Essentials
Advanced
How To
Rendering
Professional (SIM)
UnigineEditor
Interface Overview
Assets Workflow
Version Control
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Lighting
Sandworm
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Built-in Node Types
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
VR Development
Double Precision Coordinates
API
Animations-Related Classes
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
Content Creation
Content Optimization
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::Vector::ConstIterator Class

Header: #include <UnigineVector.h>

Vector::ConstIterator Class

Members


DataTypeType Definition

Description

Full declaration:
typedef Type Unigine::Vector< Type >::ConstIterator::DataType

Return value

Type

const Type & get ( ) const#

Returns iterator's node pointer.

Return value

The iterator's node pointer.

ConstIterator ( ) #

Default constructor.

ConstIterator ( const Iterator & it ) #

Copy constructor.

Arguments

  • const Iterator & it - Iterator.

int operator!= ( const typename Vector< Type >::Iterator & it ) const#

Check if two iterators are not the same.

Arguments

  • const typename Vector< Type >::Iterator & it - The second iterator.

Return value

1 if iterators are not the same; otherwise, 0.

int operator!= ( const ConstIterator & it ) const#

Check if two iterators are not the same.

Arguments

  • const ConstIterator & it - The second iterator.

Return value

1 if iterators are not the same; otherwise, 0.

const Type & operator* ( ) const#

Returns iterator's node reference.

Return value

The iterator's node reference.

ConstIterator operator+ ( int n ) const#

Increases the iterator position.

Arguments

  • int n - The iterator increment.

Return value

The iterator referring to the next element.

ConstIterator & operator++ ( ) #

Increases the iterator position.

Return value

The iterator referring to the next element.

ConstIterator operator++ ( ) #

Increases the iterator position.

Return value

The iterator referring to the current element.

ConstIterator & operator+= ( int n ) #

Increases the iterator position.

Arguments

  • int n - The iterator increment.

Return value

The iterator referring to the next element.

ConstIterator operator- ( int n ) const#

Decreases the iterator position.

Arguments

  • int n - The iterator decrement.

Return value

The iterator referring to the prev element.

int operator- ( const Iterator & it ) const#

Returns the distance between iterators.

Arguments

  • const Iterator & it - The second iterator.

Return value

The distance between iterators.

int operator- ( const ConstIterator & it ) const#

Returns the distance between iterators.

Arguments

  • const ConstIterator & it - The second iterator.

Return value

The distance between iterators.

ConstIterator & operator-= ( int n ) #

Decreases the iterator position.

Arguments

  • int n - The iterator decrement.

Return value

The iterator referring to the prev element.

const Type * operator-> ( ) const#

Returns iterator's node pointer.

Return value

The iterator's node.

ConstIterator & operator= ( const ConstIterator & it ) #

Assignment operator for the iterator.

Arguments

  • const ConstIterator & it - Iterator.

int operator== ( const typename Vector< Type >::Iterator & it ) const#

Check if two iterators are actually the same.

Arguments

  • const typename Vector< Type >::Iterator & it - The second iterator.

Return value

1 if iterators are the same; otherwise, 0.

int operator== ( const ConstIterator & it ) const#

Check if two iterators are actually the same.

Arguments

  • const ConstIterator & it - The second iterator.

Return value

1 if iterators are the same; otherwise, 0.

~ConstIterator ( ) #

Destructor.
Last update: 2024-03-20
Build: ()