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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::InputEventVRAxisMotion Class

Header: #include <UnigineInput.h>
Inherits from: InputEvent

This class controls the VR controller axis motion event information.

InputEventVRAxisMotion Class

Members


InputEventVRAxisMotion ( ) #

Default constructor.

InputEventVRAxisMotion ( unsigned long long timestamp, const Math::ivec2 & mouse_pos ) #

VR controller axis motion event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.

InputEventVRAxisMotion ( unsigned long long timestamp, const Math::ivec2 & mouse_pos, int connection_id, int axis, float value ) #

VR controller axis motion event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.
  • int connection_id - Connection identifier.
  • int axis - VR controller axis index.
  • float value - Axis position value.

void setConnectionID ( int connectionid ) #

Sets the connection identifier.

Arguments

  • int connectionid - Connection identifier to be set.

int getConnectionID ( ) const#

Returns the current connection identifier.

Return value

Connection identifier.

void setAxis ( int axis ) #

Sets the VR controller axis.

Arguments

  • int axis - The VR controller axis.

int getAxis ( ) const#

Returns the VR controller axis.

Return value

The VR controller axis.

void setValue ( float value ) #

Sets the axis position value.

Arguments

  • float value - The axis position value.

float getValue ( ) const#

Returns the axis position value.

Return value

The axis position value.
Last update: 2023-12-19
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