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MathCommon Functions

Notice
The functions listed below are the members of the Unigine.MathLib namespace.

MathCommon Class

Enums

AXIS#

NameDescription
X = = 0Positive X axis.
Y = = 1Positive Y axis.
Z = = 2Positive Z axis.
NX = = 3Negative X axis.
NY = = 4Negative Y axis.
NZ = = 5Negative Z axis.

Members


float ToFloat ( string v ) #

Converts the current value to a float value.

Arguments

  • string v - A string value to be converted.

Return value

Resulting float value.

float ToFloat ( decimal v ) #

Converts the current value to a float value.

Arguments

  • decimal v - A decimal value to be converted.

Return value

Resulting float value.

float ToFloat ( double v ) #

Converts the current value to a float value.

Arguments

  • double v - A double value to be converted.

Return value

Resulting float value.

float ToFloat ( int v ) #

Converts the current value to a float value.

Arguments

  • int v - A int value to be converted.

Return value

Resulting float value.

float ToFloat ( uint v ) #

Converts the current value to a float value.

Arguments

  • uint v - A uint value to be converted.

Return value

Resulting float value.

float ToFloat ( short v ) #

Converts the current value to a float value.

Arguments

  • short v - A short value to be converted.

Return value

Resulting float value.

float ToFloat ( ushort v ) #

Converts the current value to a float value.

Arguments

  • ushort v - A ushort value to be converted.

Return value

Resulting float value.

float ToFloat ( long v ) #

Converts the current value to a float value.

Arguments

  • long v - A long value to be converted.

Return value

Resulting float value.

float ToFloat ( ulong v ) #

Converts the current value to a float value.

Arguments

  • ulong v - A ulong value to be converted.

Return value

Resulting float value.

float ToFloat ( byte v ) #

Converts the current value to a float value.

Arguments

  • byte v - A byte value to be converted.

Return value

Resulting float value.

float ToFloat ( sbyte v ) #

Converts the current value to a float value.

Arguments

  • sbyte v - A sbyte value to be converted.

Return value

Resulting float value.

float ToFloat ( bool v ) #

Converts the current value to a float value.

Arguments

  • bool v - Vector multiplier.

Return value

Resulting float value.

double ToDouble ( string v ) #

Converts the argument's value to a double value.

Arguments

  • string v - A string value to be converted.

Return value

Resulting double value.

double ToDouble ( float v ) #

Converts the argument's value to a double value.

Arguments

  • float v - A float value to be converted.

Return value

Resulting double value.

double ToDouble ( decimal v ) #

Converts the argument's value to a double value.

Arguments

  • decimal v - A decimal value to be converted.

Return value

Resulting double value.

double ToDouble ( int v ) #

Converts the argument's value to a double value.

Arguments

  • int v - A int value to be converted.

Return value

Resulting double value.

double ToDouble ( uint v ) #

Converts the argument's value to a double value.

Arguments

  • uint v - A uint value to be converted.

Return value

Resulting double value.

double ToDouble ( short v ) #

Converts the argument's value to a double value.

Arguments

  • short v - A short value to be converted.

Return value

Resulting double value.

double ToDouble ( ushort v ) #

Converts the argument's value to a double value.

Arguments

  • ushort v - A ushort value to be converted.

Return value

Resulting double value.

double ToDouble ( long v ) #

Converts the argument's value to a double value.

Arguments

  • long v - A long value to be converted.

Return value

Resulting double value.

double ToDouble ( ulong v ) #

Converts the argument's value to a double value.

Arguments

  • ulong v - A ulong value to be converted.

Return value

Resulting double value.

double ToDouble ( byte v ) #

Converts the argument's value to a double value.

Arguments

  • byte v - A byte value to be converted.

Return value

Resulting double value.

double ToDouble ( sbyte v ) #

Converts the argument's value to a double value.

Arguments

  • sbyte v - A sbyte value to be converted.

Return value

Resulting double value.

double ToDouble ( bool v ) #

Converts the argument's value to a double value.

Arguments

  • bool v - Vector multiplier.

Return value

Resulting double value.

int ToInt ( string v ) #

Converts the argument's value to an integer value.

Arguments

  • string v - A string value to be converted.

Return value

Resulting int value.

int ToInt ( float v ) #

Converts the argument's value to an integer value.

Arguments

  • float v - A float value to be converted.

Return value

Resulting int value.

int ToInt ( decimal v ) #

Converts the argument's value to an integer value.

Arguments

  • decimal v - A decimal value to be converted.

Return value

Resulting int value.

int ToInt ( double v ) #

Converts the argument's value to an integer value.

Arguments

  • double v - A double value to be converted.

Return value

Resulting int value.

int ToInt ( uint v ) #

Converts the argument's value to an integer value.

Arguments

  • uint v - A uint value to be converted.

Return value

Resulting int value.

int ToInt ( short v ) #

Converts the argument's value to an integer value.

Arguments

  • short v - A short value to be converted.

Return value

Resulting int value.

int ToInt ( ushort v ) #

Converts the argument's value to an integer value.

Arguments

  • ushort v - A ushort value to be converted.

Return value

Resulting int value.

int ToInt ( long v ) #

Converts the argument's value to an integer value.

Arguments

  • long v - A long value to be converted.

Return value

Resulting int value.

int ToInt ( ulong v ) #

Converts the argument's value to an integer value.

Arguments

  • ulong v - A ulong value to be converted.

Return value

Resulting int value.

int ToInt ( byte v ) #

Converts the argument's value to an integer value.

Arguments

  • byte v - A byte value to be converted.

Return value

Resulting int value.

int ToInt ( sbyte v ) #

Converts the argument's value to an integer value.

Arguments

  • sbyte v - A sbyte value to be converted.

Return value

Resulting int value.

int ToInt ( bool v ) #

Converts the argument's value to an integer value.

Arguments

  • bool v - Vector multiplier.

Return value

Resulting int value.

long ToLong ( string v ) #

Converts the argument's value to a long value.

Arguments

  • string v - A string value to be converted.

Return value

Resulting long value.

long ToLong ( float v ) #

Converts the argument's value to a long value.

Arguments

  • float v - A float value to be converted.

Return value

Resulting long value.

long ToLong ( decimal v ) #

Converts the argument's value to a long value.

Arguments

  • decimal v - A decimal value to be converted.

Return value

Resulting long value.

long ToLong ( double v ) #

Converts the argument's value to a long value.

Arguments

  • double v - A double value to be converted.

Return value

Resulting long value.

long ToLong ( int v ) #

Converts the argument's value to a long value.

Arguments

  • int v - A int value to be converted.

Return value

Resulting long value.

long ToLong ( uint v ) #

Converts the argument's value to a long value.

Arguments

  • uint v - A uint value to be converted.

Return value

Resulting long value.

long ToLong ( short v ) #

Converts the argument's value to a long value.

Arguments

  • short v - A short value to be converted.

Return value

Resulting long value.

long ToLong ( ushort v ) #

Converts the argument's value to a long value.

Arguments

  • ushort v - A ushort value to be converted.

Return value

Resulting long value.

long ToLong ( ulong v ) #

Converts the argument's value to a long value.

Arguments

  • ulong v - A ulong value to be converted.

Return value

Resulting long value.

long ToLong ( byte v ) #

Converts the argument's value to a long value.

Arguments

  • byte v - A byte value to be converted.

Return value

Resulting long value.

long ToLong ( sbyte v ) #

Converts the argument's value to a long value.

Arguments

  • sbyte v - A sbyte value to be converted.

Return value

Resulting long value.

long ToLong ( bool v ) #

Converts the argument's value to a long value.

Arguments

  • bool v - Vector multiplier.

Return value

Resulting long value.

byte ToByte ( string v ) #

Converts the argument's value to a byte value.

Arguments

  • string v - A string value to be converted.

Return value

Resulting byte value.

byte ToByte ( float v ) #

Converts the argument's value to a byte value.

Arguments

  • float v - A float value to be converted.

Return value

Resulting byte value.

byte ToByte ( decimal v ) #

Converts the argument's value to a byte value.

Arguments

  • decimal v - A decimal value to be converted.

Return value

Resulting byte value.

byte ToByte ( double v ) #

Converts the argument's value to a byte value.

Arguments

  • double v - A double value to be converted.

Return value

Resulting byte value.

byte ToByte ( int v ) #

Converts the argument's value to a byte value.

Arguments

  • int v - A int value to be converted.

Return value

Resulting byte value.

byte ToByte ( uint v ) #

Converts the argument's value to a byte value.

Arguments

  • uint v - A uint value to be converted.

Return value

Resulting byte value.

byte ToByte ( short v ) #

Converts the argument's value to a byte value.

Arguments

  • short v - A short value to be converted.

Return value

Resulting byte value.

byte ToByte ( ushort v ) #

Converts the argument's value to a byte value.

Arguments

  • ushort v - A ushort value to be converted.

Return value

Resulting byte value.

byte ToByte ( long v ) #

Converts the argument's value to a byte value.

Arguments

  • long v - A long value to be converted.

Return value

Resulting byte value.

byte ToByte ( ulong v ) #

Converts the argument's value to a byte value.

Arguments

  • ulong v - A ulong value to be converted.

Return value

Resulting byte value.

byte ToByte ( sbyte v ) #

Converts the argument's value to a byte value.

Arguments

  • sbyte v - A sbyte value to be converted.

Return value

Resulting byte value.

byte ToByte ( bool v ) #

Converts the argument's value to a byte value.

Arguments

  • bool v - Vector multiplier.

Return value

Resulting byte value.

bool ToBool ( string v ) #

Converts the argument's value to a boolean value.

Arguments

  • string v - A string value to be converted.

Return value

Converted value.

bool ToBool ( float v ) #

Converts the argument's value to a boolean value.

Arguments

  • float v - A float value to be converted.

Return value

Converted value.

bool ToBool ( decimal v ) #

Converts the argument's value to a boolean value.

Arguments

  • decimal v - A decimal value to be converted.

Return value

Converted value.

bool ToBool ( double v ) #

Converts the argument's value to a boolean value.

Arguments

  • double v - A double value to be converted.

Return value

Converted value.

bool ToBool ( int v ) #

Converts the argument's value to a boolean value.

Arguments

  • int v - A int value to be converted.

Return value

Converted value.

bool ToBool ( uint v ) #

Converts the argument's value to a boolean value.

Arguments

  • uint v - A uint value to be converted.

Return value

Converted value.

bool ToBool ( short v ) #

Converts the argument's value to a boolean value.

Arguments

  • short v - A short value to be converted.

Return value

Converted value.

bool ToBool ( ushort v ) #

Converts the argument's value to a boolean value.

Arguments

  • ushort v - A ushort value to be converted.

Return value

Converted value.

bool ToBool ( long v ) #

Converts the argument's value to a boolean value.

Arguments

  • long v - A long value to be converted.

Return value

Converted value.

bool ToBool ( ulong v ) #

Converts the argument's value to a boolean value.

Arguments

  • ulong v - A ulong value to be converted.

Return value

Converted value.

bool ToBool ( byte v ) #

Converts the argument's value to a boolean value.

Arguments

  • byte v - A byte value to be converted.

Return value

Converted value.

bool ToBool ( sbyte v ) #

Converts the argument's value to a boolean value.

Arguments

  • sbyte v - A sbyte value to be converted.

Return value

Converted value.

int FloatToIntBits ( float value ) #

Returns an integer corresponding to the bits of the given value.

Arguments

  • float value - Value to be converted.

Return value

Resulting int value.

uint FloatToUIntBits ( float value ) #

Returns an unsigned integer corresponding to the bits of the given value.

Arguments

  • float value - Value to be converted.

Return value

Resulting uint value.

float IntBitsToFloat ( int value ) #

Returns the float corresponding to the given bits.

Arguments

  • int value - Value to be converted.

Return value

Resulting float value.

float IntBitsToFloat ( uint value ) #

Returns the unsigned float corresponding to the given bits.

Arguments

  • uint value - Value to be converted.

Return value

Resulting float value.

long FloatToLongBits ( double value ) #

Returns a long value corresponding to the bits of the given value.

Arguments

  • double value - Value to be converted.

Return value

Resulting long value.

double LongBitsToFloat ( long value ) #

Returns the double corresponding to the given bits.

Arguments

  • long value - Value to be converted.

Return value

Resulting double value.

ulong DoubleIntToLong ( uint a1, uint a2 ) #

Returns a conversion of two ulong values to a ulong value.

Arguments

  • uint a1 - Source uint value.
  • uint a2 - Source uint value.

Return value

Resulting ulong value.

uint[] LongToDoubleInt ( ulong a ) #

Returns two ulong values converted from a ulong value.

Arguments

  • ulong a - Source ulong value.

Return value

Return value.

bool Equals ( float v0, float v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • float v0 - First argument.
  • float v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( double v0, double v1, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • double v0 - First argument.
  • double v1 - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( int v0, int v1 ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • int v0 - First argument.
  • int v1 - Second argument.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( long v0, long v1 ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • long v0 - First argument.
  • long v1 - Second argument.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( Vector2 v0, Vector2 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • Vector2 v0 - First argument.
  • Vector2 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( Vector3 v0, Vector3 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • Vector3 v0 - First argument.
  • Vector3 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( Vector4 v0, Vector4 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • Vector4 v0 - First argument.
  • Vector4 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( vec2 v0, vec2 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • vec2 v0 - First argument.
  • vec2 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( vec3 v0, vec3 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • vec3 v0 - First argument.
  • vec3 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( vec4 v0, vec4 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • vec4 v0 - First argument.
  • vec4 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( quat v0, quat v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • quat v0 - First argument.
  • quat v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( dvec2 v0, dvec2 v1, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • dvec2 v0 - First argument.
  • dvec2 v1 - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( dvec3 v0, dvec3 v1, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • dvec3 v0 - First argument.
  • dvec3 v1 - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( dvec4 v0, dvec4 v1, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • dvec4 v0 - First argument.
  • dvec4 v1 - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( ivec2 v0, ivec2 v1 ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • ivec2 v0 - First argument.
  • ivec2 v1 - Second argument.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( ivec3 v0, ivec3 v1 ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • ivec3 v0 - First argument.
  • ivec3 v1 - Second argument.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( ivec4 v0, ivec4 v1 ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • ivec4 v0 - First argument.
  • ivec4 v1 - Second argument.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( mat2 v0, mat2 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • mat2 v0 - First argument.
  • mat2 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( mat3 v0, mat3 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • mat3 v0 - First argument.
  • mat3 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( mat4 v0, mat4 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • mat4 v0 - First argument.
  • mat4 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( dmat4 v0, dmat4 v1, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • dmat4 v0 - First argument.
  • dmat4 v1 - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( BoundSphere v0, BoundSphere v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • BoundSphere v0 - First argument.
  • BoundSphere v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( BoundBox v0, BoundBox v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • BoundBox v0 - First argument.
  • BoundBox v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool Equals ( BoundFrustum v0, BoundFrustum v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • BoundFrustum v0 - First argument.
  • BoundFrustum v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( float a, float b, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • float a - First argument.
  • float b - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( double a, double b, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • double a - First argument.
  • double b - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( Vector2 v0, Vector2 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • Vector2 v0 - First argument.
  • Vector2 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( Vector3 v0, Vector3 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • Vector3 v0 - First argument.
  • Vector3 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( Vector4 v0, Vector4 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • Vector4 v0 - First argument.
  • Vector4 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( vec2 v0, vec2 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • vec2 v0 - First argument.
  • vec2 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( vec3 v0, vec3 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • vec3 v0 - First argument.
  • vec3 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( vec4 v0, vec4 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • vec4 v0 - First argument.
  • vec4 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( quat v0, quat v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • quat v0 - First argument.
  • quat v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( dvec2 v0, dvec2 v1, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • dvec2 v0 - First argument.
  • dvec2 v1 - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( dvec3 v0, dvec3 v1, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • dvec3 v0 - First argument.
  • dvec3 v1 - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( dvec4 v0, dvec4 v1, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • dvec4 v0 - First argument.
  • dvec4 v1 - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( mat2 v0, mat2 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • mat2 v0 - First argument.
  • mat2 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( mat3 v0, mat3 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • mat3 v0 - First argument.
  • mat3 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( mat4 v0, mat4 v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • mat4 v0 - First argument.
  • mat4 v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( dmat4 v0, dmat4 v1, double epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • dmat4 v0 - First argument.
  • dmat4 v1 - Second argument.
  • double epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( BoundSphere v0, BoundSphere v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • BoundSphere v0 - First argument.
  • BoundSphere v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( BoundBox v0, BoundBox v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • BoundBox v0 - First argument.
  • BoundBox v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

bool EqualsNearly ( BoundFrustum v0, BoundFrustum v1, float epsilon ) #

Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).

Arguments

  • BoundFrustum v0 - First argument.
  • BoundFrustum v1 - Second argument.
  • float epsilon - Epsilon value, that determines accuracy of comparison.

Return value

true if the arguments are equal; otherwise, false.

float Abs ( float x ) #

Returns the absolute value of the specified argument.

Arguments

  • float x - Value.

Return value

Resulting float value.

double Abs ( double x ) #

Returns the absolute value of the specified argument.

Arguments

  • double x - Value.

Return value

Resulting double value.

decimal Abs ( decimal x ) #

Returns the absolute value of the specified argument.

Arguments

  • decimal x - Value.

Return value

Resulting decimal value.

int Abs ( int x ) #

Returns the absolute value of the specified argument.

Arguments

  • int x - Value.

Return value

Resulting int value.

short Abs ( short x ) #

Returns the absolute value of the specified argument.

Arguments

  • short x - Value.

Return value

Resulting short value.

sbyte Abs ( sbyte x ) #

Returns the absolute value of the specified argument.

Arguments

  • sbyte x - Value.

Return value

Resulting sbyte value.

long Abs ( long x ) #

Returns the absolute value of the specified argument.

Arguments

  • long x - Value.

Return value

Resulting long value.

Vector2 Abs ( Vector2 x ) #

Returns the absolute value of the specified argument.

Arguments

  • Vector2 x - Value.

Return value

Return value.

Vector3 Abs ( Vector3 x ) #

Returns the absolute value of the specified argument.

Arguments

  • Vector3 x - Value.

Return value

Return value.

Vector4 Abs ( Vector4 x ) #

Returns the absolute value of the specified argument.

Arguments

  • Vector4 x - Value.

Return value

Return value.

vec2 Abs ( vec2 v ) #

Returns the absolute value of the specified argument.

Arguments

  • vec2 v - Value.

Return value

Return value.

vec3 Abs ( vec3 v ) #

Returns the absolute value of the specified argument.

Arguments

  • vec3 v - Value.

Return value

Return value.

vec4 Abs ( vec4 v ) #

Returns the absolute value of the specified argument.

Arguments

  • vec4 v - Value.

Return value

Return value.

dvec2 Abs ( dvec2 v ) #

Returns the absolute value of the specified argument.

Arguments

  • dvec2 v - Value.

Return value

Return value.

dvec3 Abs ( dvec3 v ) #

Returns the absolute value of the specified argument.

Arguments

  • dvec3 v - Value.

Return value

Return value.

dvec4 Abs ( dvec4 v ) #

Returns the absolute value of the specified argument.

Arguments

  • dvec4 v - Value.

Return value

Return value.

ivec2 Abs ( ivec2 v ) #

Returns the absolute value of the specified argument.

Arguments

  • ivec2 v - Value.

Return value

Return value.

ivec3 Abs ( ivec3 v ) #

Returns the absolute value of the specified argument.

Arguments

  • ivec3 v - Value.

Return value

Return value.

ivec4 Abs ( ivec4 v ) #

Returns the absolute value of the specified argument.

Arguments

  • ivec4 v - Value.

Return value

Return value.

bool IsNaN ( float x ) #

Returns a value that indicates whether the argument is not a number (NaN).

Arguments

  • float x - Value.

Return value

true if the argument is not a number (NaN); otherwise, false.

bool IsNaN ( double x ) #

Returns a value that indicates whether the argument is not a number (NaN).

Arguments

  • double x - Value.

Return value

true if the argument is not a number (NaN); otherwise, false.

bool IsNaN ( Vector2 v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • Vector2 v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNaN ( Vector3 v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • Vector3 v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNaN ( Vector4 v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • Vector4 v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNaN ( vec2 v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • vec2 v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNaN ( vec3 v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • vec3 v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNaN ( vec4 v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • vec4 v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNaN ( quat v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • quat v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNaN ( dvec2 v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • dvec2 v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNaN ( dvec3 v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • dvec3 v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNaN ( dvec4 v ) #

Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).

Arguments

  • dvec4 v - Value.

Return value

true if the argument contains at least one component, which is not a number (NaN); otherwise, false.

bool IsNull ( float x ) #

Returns a value that indicates whether the argument is null.

Arguments

  • float x - Value.

Return value

true if the argument is null; otherwise, false.

bool IsNull ( double x ) #

Returns a value that indicates whether the argument is null.

Arguments

  • double x - Value.

Return value

true if the argument is null; otherwise, false.

bool IsNull ( decimal x ) #

Returns a value that indicates whether the argument is null.

Arguments

  • decimal x - Value.

Return value

true if the argument is null; otherwise, false.

bool IsNull ( int x ) #

Returns a value that indicates whether the argument is null.

Arguments

  • int x - Value.

Return value

true if the argument is null; otherwise, false.

bool IsNull ( short x ) #

Returns a value that indicates whether the argument is null.

Arguments

  • short x - Value.

Return value

true if the argument is null; otherwise, false.

bool IsNull ( sbyte x ) #

Returns a value that indicates whether the argument is null.

Arguments

  • sbyte x - Value.

Return value

true if the argument is null; otherwise, false.

bool IsNull ( long x ) #

Returns a value that indicates whether the argument is null.

Arguments

  • long x - Value.

Return value

true if the argument is null; otherwise, false.

bool IsNull ( Vector2 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • Vector2 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( Vector3 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • Vector3 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( Vector4 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • Vector4 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( vec2 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • vec2 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( vec3 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • vec3 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( vec4 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • vec4 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( quat v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • quat v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( dvec2 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • dvec2 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( dvec3 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • dvec3 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( dvec4 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • dvec4 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( ivec2 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • ivec2 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( ivec3 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • ivec3 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsNull ( ivec4 v ) #

Returns a value that indicates whether the argument is null.

Arguments

  • ivec4 v - Value.

Return value

true if all components of the argument are null; otherwise, false.

bool IsInfinity ( float x ) #

Returns a value indicating whether the argument evaluates to negative or positive infinity.

Arguments

  • float x - Value.

Return value

true if the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( double x ) #

Returns a value indicating whether the argument evaluates to negative or positive infinity.

Arguments

  • double x - Value.

Return value

true if the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( Vector2 v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • Vector2 v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( Vector3 v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • Vector3 v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( Vector4 v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • Vector4 v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( vec2 v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • vec2 v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( vec3 v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • vec3 v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( vec4 v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • vec4 v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( quat v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • quat v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( dvec2 v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • dvec2 v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( dvec3 v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • dvec3 v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool IsInfinity ( dvec4 v ) #

Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.

Arguments

  • dvec4 v - Value.

Return value

true if any component of the argument evaluates to negative or positive infinity; otherwise, false.

bool Less ( float v0, float v1 ) #

Returns a value indicating whether the first argument is less than the second argument.

Arguments

  • float v0 - First value.
  • float v1 - Second value.

Return value

true if the first argument is less than the second argument; otherwise, false.

bool Less ( double v0, double v1 ) #

Returns a value indicating whether the first argument is less than the second argument.

Arguments

  • double v0 - First value.
  • double v1 - Second value.

Return value

true if the first argument is less than the second argument; otherwise, false.

bool Less ( decimal v0, decimal v1 ) #

Returns a value indicating whether the first argument is less than the second argument.

Arguments

  • decimal v0 - First value.
  • decimal v1 - Second value.

Return value

true if the first argument is less than the second argument; otherwise, false.

bool Less ( short v0, short v1 ) #

Returns a value indicating whether the first argument is less than the second argument.

Arguments

  • short v0 - First value.
  • short v1 - Second value.

Return value

true if the first argument is less than the second argument; otherwise, false.

bool Less ( ushort v0, ushort v1 ) #

Returns a value indicating whether the first argument is less than the second argument.

Arguments

  • ushort v0 - First value.
  • ushort v1 - Second value.

Return value

true if the first argument is less than the second argument; otherwise, false.

bool Less ( int v0, int v1 ) #

Returns a value indicating whether the first argument is less than the second argument.

Arguments

  • int v0 - First value.
  • int v1 - Second value.

Return value

true if the first argument is less than the second argument; otherwise, false.

bool Less ( long v0, long v1 ) #

Returns a value indicating whether the first argument is less than the second argument.

Arguments

  • long v0 - First value.
  • long v1 - Second value.

Return value

true if the first argument is less than the second argument; otherwise, false.

bool Less ( ulong v0, ulong v1 ) #

Returns a value indicating whether the first argument is less than the second argument.

Arguments

  • ulong v0 - First value.
  • ulong v1 - Second value.

Return value

true if the first argument is less than the second argument; otherwise, false.

bool Less ( byte v0, byte v1 ) #

Returns a value indicating whether the first argument is less than the second argument.

Arguments

  • byte v0 - First value.
  • byte v1 - Second value.

Return value

true if the first argument is less than the second argument; otherwise, false.

bool Less ( Vector2 v0, Vector2 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • Vector2 v0 - First value.
  • Vector2 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( Vector3 v0, Vector3 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • Vector3 v0 - First value.
  • Vector3 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( Vector4 v0, Vector4 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • Vector4 v0 - First value.
  • Vector4 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( vec2 v0, vec2 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • vec2 v0 - First value.
  • vec2 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( vec3 v0, vec3 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • vec3 v0 - First value.
  • vec3 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( vec4 v0, vec4 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • vec4 v0 - First value.
  • vec4 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( quat v0, quat v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • quat v0 - First value.
  • quat v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( dvec2 v0, dvec2 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • dvec2 v0 - First value.
  • dvec2 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( dvec3 v0, dvec3 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • dvec3 v0 - First value.
  • dvec3 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( dvec4 v0, dvec4 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • dvec4 v0 - First value.
  • dvec4 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( ivec2 v0, ivec2 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • ivec2 v0 - First value.
  • ivec2 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( ivec3 v0, ivec3 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • ivec3 v0 - First value.
  • ivec3 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool Less ( ivec4 v0, ivec4 v1 ) #

Returns a value indicating whether all components of the first argument are less than all components of the second argument.

Arguments

  • ivec4 v0 - First value.
  • ivec4 v1 - Second value.

Return value

true if all components of the first argument are less than all components of the second argument; otherwise, false.

bool LessOrEqual ( float v0, float v1 ) #

Returns a value indicating whether the first argument is less than or equal to the second argument.

Arguments

  • float v0 - First value.
  • float v1 - Second value.

Return value

true if the first argument is less than or equal to the second argument; otherwise, false.

bool LessOrEqual ( double v0, double v1 ) #

Returns a value indicating whether the first argument is less than or equal to the second argument.

Arguments

  • double v0 - First value.
  • double v1 - Second value.

Return value

true if the first argument is less than or equal to the second argument; otherwise, false.

bool LessOrEqual ( decimal v0, decimal v1 ) #

Returns a value indicating whether the first argument is less than or equal to the second argument.

Arguments

  • decimal v0 - First value.
  • decimal v1 - Second value.

Return value

true if the first argument is less than or equal to the second argument; otherwise, false.

bool LessOrEqual ( short v0, short v1 ) #

Returns a value indicating whether the first argument is less than or equal to the second argument.

Arguments

  • short v0 - First value.
  • short v1 - Second value.

Return value

true if the first argument is less than or equal to the second argument; otherwise, false.

bool LessOrEqual ( ushort v0, ushort v1 ) #

Returns a value indicating whether the first argument is less than or equal to the second argument.

Arguments

  • ushort v0 - First value.
  • ushort v1 - Second value.

Return value

true if the first argument is less than or equal to the second argument; otherwise, false.

bool LessOrEqual ( int v0, int v1 ) #

Returns a value indicating whether the first argument is less than or equal to the second argument.

Arguments

  • int v0 - First value.
  • int v1 - Second value.

Return value

true if the first argument is less than or equal to the second argument; otherwise, false.

bool LessOrEqual ( long v0, long v1 ) #

Returns a value indicating whether the first argument is less than or equal to the second argument.

Arguments

  • long v0 - First value.
  • long v1 - Second value.

Return value

true if the first argument is less than or equal to the second argument; otherwise, false.

bool LessOrEqual ( ulong v0, ulong v1 ) #

Returns a value indicating whether the first argument is less than or equal to the second argument.

Arguments

  • ulong v0 - First value.
  • ulong v1 - Second value.

Return value

true if the first argument is less than or equal to the second argument; otherwise, false.

bool LessOrEqual ( byte v0, byte v1 ) #

Returns a value indicating whether the first argument is less than or equal to the second argument.

Arguments

  • byte v0 - First value.
  • byte v1 - Second value.

Return value

true if the first argument is less than or equal to the second argument; otherwise, false.

bool LessOrEqual ( Vector2 v0, Vector2 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • Vector2 v0 - First value.
  • Vector2 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( Vector3 v0, Vector3 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • Vector3 v0 - First value.
  • Vector3 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( Vector4 v0, Vector4 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • Vector4 v0 - First value.
  • Vector4 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( vec2 v0, vec2 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • vec2 v0 - First value.
  • vec2 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( vec3 v0, vec3 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • vec3 v0 - First value.
  • vec3 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( vec4 v0, vec4 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • vec4 v0 - First value.
  • vec4 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( quat v0, quat v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • quat v0 - First value.
  • quat v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( dvec2 v0, dvec2 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • dvec2 v0 - First value.
  • dvec2 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( dvec3 v0, dvec3 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • dvec3 v0 - First value.
  • dvec3 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( dvec4 v0, dvec4 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • dvec4 v0 - First value.
  • dvec4 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( ivec2 v0, ivec2 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • ivec2 v0 - First value.
  • ivec2 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( ivec3 v0, ivec3 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • ivec3 v0 - First value.
  • ivec3 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool LessOrEqual ( ivec4 v0, ivec4 v1 ) #

Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.

Arguments

  • ivec4 v0 - First value.
  • ivec4 v1 - Second value.

Return value

true if all components of the first argument are less than or equal to all components of the second argument; otherwise, false.

bool More ( float v0, float v1 ) #

Returns a value indicating whether the first argument is greater than the second argument.

Arguments

  • float v0 - First value.
  • float v1 - Second value.

Return value

true if the first argument is greater than the second argument; otherwise, false.

bool More ( double v0, double v1 ) #

Returns a value indicating whether the first argument is greater than the second argument.

Arguments

  • double v0 - First value.
  • double v1 - Second value.

Return value

true if the first argument is greater than the second argument; otherwise, false.

bool More ( decimal v0, decimal v1 ) #

Returns a value indicating whether the first argument is greater than the second argument.

Arguments

  • decimal v0 - First value.
  • decimal v1 - Second value.

Return value

true if the first argument is greater than the second argument; otherwise, false.

bool More ( short v0, short v1 ) #

Returns a value indicating whether the first argument is greater than the second argument.

Arguments

  • short v0 - First value.
  • short v1 - Second value.

Return value

true if the first argument is greater than the second argument; otherwise, false.

bool More ( ushort v0, ushort v1 ) #

Returns a value indicating whether the first argument is greater than the second argument.

Arguments

  • ushort v0 - First value.
  • ushort v1 - Second value.

Return value

true if the first argument is greater than the second argument; otherwise, false.

bool More ( int v0, int v1 ) #

Returns a value indicating whether the first argument is greater than the second argument.

Arguments

  • int v0 - First value.
  • int v1 - Second value.

Return value

true if the first argument is greater than the second argument; otherwise, false.

bool More ( long v0, long v1 ) #

Returns a value indicating whether the first argument is greater than the second argument.

Arguments

  • long v0 - First value.
  • long v1 - Second value.

Return value

true if the first argument is greater than the second argument; otherwise, false.

bool More ( ulong v0, ulong v1 ) #

Returns a value indicating whether the first argument is greater than the second argument.

Arguments

  • ulong v0 - First value.
  • ulong v1 - Second value.

Return value

true if the first argument is greater than the second argument; otherwise, false.

bool More ( byte v0, byte v1 ) #

Returns a value indicating whether the first argument is greater than the second argument.

Arguments

  • byte v0 - First value.
  • byte v1 - Second value.

Return value

true if the first argument is greater than the second argument; otherwise, false.

bool More ( Vector2 v0, Vector2 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • Vector2 v0 - First value.
  • Vector2 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( Vector3 v0, Vector3 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • Vector3 v0 - First value.
  • Vector3 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( Vector4 v0, Vector4 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • Vector4 v0 - First value.
  • Vector4 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( vec2 v0, vec2 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • vec2 v0 - First value.
  • vec2 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( vec3 v0, vec3 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • vec3 v0 - First value.
  • vec3 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( vec4 v0, vec4 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • vec4 v0 - First value.
  • vec4 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( quat v0, quat v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • quat v0 - First value.
  • quat v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( dvec2 v0, dvec2 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • dvec2 v0 - First value.
  • dvec2 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( dvec3 v0, dvec3 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • dvec3 v0 - First value.
  • dvec3 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( dvec4 v0, dvec4 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • dvec4 v0 - First value.
  • dvec4 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( ivec2 v0, ivec2 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • ivec2 v0 - First value.
  • ivec2 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( ivec3 v0, ivec3 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • ivec3 v0 - First value.
  • ivec3 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool More ( ivec4 v0, ivec4 v1 ) #

Returns a value indicating whether all components of the first argument are greater than all components of the second argument.

Arguments

  • ivec4 v0 - First value.
  • ivec4 v1 - Second value.

Return value

true if all components of the first argument are greater than all components of the second argument; otherwise, false.

bool MoreOrEqual ( float v0, float v1 ) #

Returns a value indicating whether the first argument is greater than or equal to the second argument.

Arguments

  • float v0 - First value.
  • float v1 - Second value.

Return value

true if the first argument is greater than or equal to the second argument; otherwise, false.

bool MoreOrEqual ( double v0, double v1 ) #

Returns a value indicating whether the first argument is greater than or equal to the second argument.

Arguments

  • double v0 - First value.
  • double v1 - Second value.

Return value

true if the first argument is greater than or equal to the second argument; otherwise, false.

bool MoreOrEqual ( decimal v0, decimal v1 ) #

Returns a value indicating whether the first argument is greater than or equal to the second argument.

Arguments

  • decimal v0 - First value.
  • decimal v1 - Second value.

Return value

true if the first argument is greater than or equal to the second argument; otherwise, false.

bool MoreOrEqual ( short v0, short v1 ) #

Returns a value indicating whether the first argument is greater than or equal to the second argument.

Arguments

  • short v0 - First value.
  • short v1 - Second value.

Return value

true if the first argument is greater than or equal to the second argument; otherwise, false.

bool MoreOrEqual ( ushort v0, ushort v1 ) #

Returns a value indicating whether the first argument is greater than or equal to the second argument.

Arguments

  • ushort v0 - First value.
  • ushort v1 - Second value.

Return value

true if the first argument is greater than or equal to the second argument; otherwise, false.

bool MoreOrEqual ( int v0, int v1 ) #

Returns a value indicating whether the first argument is greater than or equal to the second argument.

Arguments

  • int v0 - First value.
  • int v1 - Second value.

Return value

true if the first argument is greater than or equal to the second argument; otherwise, false.

bool MoreOrEqual ( long v0, long v1 ) #

Returns a value indicating whether the first argument is greater than or equal to the second argument.

Arguments

  • long v0 - First value.
  • long v1 - Second value.

Return value

true if the first argument is greater than or equal to the second argument; otherwise, false.

bool MoreOrEqual ( ulong v0, ulong v1 ) #

Returns a value indicating whether the first argument is greater than or equal to the second argument.

Arguments

  • ulong v0 - First value.
  • ulong v1 - Second value.

Return value

true if the first argument is greater than or equal to the second argument; otherwise, false.

bool MoreOrEqual ( byte v0, byte v1 ) #

Returns a value indicating whether the first argument is greater than or equal to the second argument.

Arguments

  • byte v0 - First value.
  • byte v1 - Second value.

Return value

true if the first argument is greater than or equal to the second argument; otherwise, false.

bool MoreOrEqual ( Vector2 v0, Vector2 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • Vector2 v0 - First value.
  • Vector2 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( Vector3 v0, Vector3 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • Vector3 v0 - First value.
  • Vector3 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( Vector4 v0, Vector4 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • Vector4 v0 - First value.
  • Vector4 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( vec2 v0, vec2 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • vec2 v0 - First value.
  • vec2 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( vec3 v0, vec3 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • vec3 v0 - First value.
  • vec3 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( vec4 v0, vec4 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • vec4 v0 - First value.
  • vec4 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( quat v0, quat v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • quat v0 - First value.
  • quat v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( dvec2 v0, dvec2 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • dvec2 v0 - First value.
  • dvec2 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( dvec3 v0, dvec3 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • dvec3 v0 - First value.
  • dvec3 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( dvec4 v0, dvec4 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • dvec4 v0 - First value.
  • dvec4 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( ivec2 v0, ivec2 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • ivec2 v0 - First value.
  • ivec2 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( ivec3 v0, ivec3 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • ivec3 v0 - First value.
  • ivec3 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

bool MoreOrEqual ( ivec4 v0, ivec4 v1 ) #

Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.

Arguments

  • ivec4 v0 - First value.
  • ivec4 v1 - Second value.

Return value

true if all components of the first argument are greater than or equal to all components of the second argument; otherwise, false.

float Inc ( float v ) #

Increments a source value and returns the result.

Arguments

  • float v - Value.

Return value

Resulting float value.

double Inc ( double v ) #

Increments a source value and returns the result.

Arguments

  • double v - Value.

Return value

Resulting double value.

decimal Inc ( decimal v ) #

Increments a source value and returns the result.

Arguments

  • decimal v - Value.

Return value

Resulting decimal value.

short Inc ( short v ) #

Increments a source value and returns the result.

Arguments

  • short v - Value.

Return value

Resulting short value.

ushort Inc ( ushort v ) #

Increments a source value and returns the result.

Arguments

  • ushort v - Value.

Return value

Resulting ushort value.

int Inc ( int v ) #

Increments a source value and returns the result.

Arguments

  • int v - Value.

Return value

Resulting int value.

long Inc ( long v ) #

Increments a source value and returns the result.

Arguments

  • long v - Value.

Return value

Resulting long value.

ulong Inc ( ulong v ) #

Increments a source value and returns the result.

Arguments

  • ulong v - Value.

Return value

Resulting ulong value.

byte Inc ( byte v ) #

Increments a source value and returns the result.

Arguments

  • byte v - Value.

Return value

Resulting byte value.

Vector2 Inc ( Vector2 v ) #

Increments each component of the source value and returns the result.

Arguments

  • Vector2 v - Value.

Return value

Return value.

Vector3 Inc ( Vector3 v ) #

Increments each component of the source value and returns the result.

Arguments

  • Vector3 v - Value.

Return value

Return value.

Vector4 Inc ( Vector4 v ) #

Increments each component of the source value and returns the result.

Arguments

  • Vector4 v - Value.

Return value

Return value.

vec2 Inc ( vec2 v ) #

Increments each component of the source value and returns the result.

Arguments

  • vec2 v - Value.

Return value

Return value.

vec3 Inc ( vec3 v ) #

Increments each component of the source value and returns the result.

Arguments

  • vec3 v - Value.

Return value

Return value.

vec4 Inc ( vec4 v ) #

Increments each component of the source value and returns the result.

Arguments

  • vec4 v - Value.

Return value

Return value.

dvec2 Inc ( dvec2 v ) #

Increments each component of the source value and returns the result.

Arguments

  • dvec2 v - Value.

Return value

Return value.

dvec3 Inc ( dvec3 v ) #

Increments each component of the source value and returns the result.

Arguments

  • dvec3 v - Value.

Return value

Return value.

dvec4 Inc ( dvec4 v ) #

Increments each component of the source value and returns the result.

Arguments

  • dvec4 v - Value.

Return value

Return value.

ivec2 Inc ( ivec2 v ) #

Increments each component of the source value and returns the result.

Arguments

  • ivec2 v - Value.

Return value

Return value.

ivec3 Inc ( ivec3 v ) #

Increments each component of the source value and returns the result.

Arguments

  • ivec3 v - Value.

Return value

Return value.

ivec4 Inc ( ivec4 v ) #

Increments each component of the source value and returns the result.

Arguments

  • ivec4 v - Value.

Return value

Return value.

bvec4 Inc ( bvec4 v ) #

Increments each component of the source value and returns the result.

Arguments

  • bvec4 v - Value.

Return value

Return value.

float Dec ( float v ) #

Decrements each component of the source value and returns the result.

Arguments

  • float v - Value.

Return value

Resulting float value.

double Dec ( double v ) #

Decrements a source value and returns the result.

Arguments

  • double v - Value.

Return value

Resulting double value.

decimal Dec ( decimal v ) #

Decrements a source value and returns the result.

Arguments

  • decimal v - Value.

Return value

Resulting decimal value.

short Dec ( short v ) #

Decrements a source value and returns the result.

Arguments

  • short v - Value.

Return value

Resulting short value.

ushort Dec ( ushort v ) #

Decrements a source value and returns the result.

Arguments

  • ushort v - Value.

Return value

Resulting ushort value.

int Dec ( int v ) #

Decrements a source value and returns the result.

Arguments

  • int v - Value.

Return value

Resulting int value.

long Dec ( long v ) #

Decrements a source value and returns the result.

Arguments

  • long v - Value.

Return value

Resulting long value.

ulong Dec ( ulong v ) #

Decrements a source value and returns the result.

Arguments

  • ulong v - Value.

Return value

Resulting ulong value.

byte Dec ( byte v ) #

Decrements a source value and returns the result.

Arguments

  • byte v - Value.

Return value

Resulting byte value.

Vector2 Dec ( Vector2 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • Vector2 v - Value.

Return value

Return value.

Vector3 Dec ( Vector3 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • Vector3 v - Value.

Return value

Return value.

Vector4 Dec ( Vector4 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • Vector4 v - Value.

Return value

Return value.

vec2 Dec ( vec2 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • vec2 v - Value.

Return value

Return value.

vec3 Dec ( vec3 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • vec3 v - Value.

Return value

Return value.

vec4 Dec ( vec4 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • vec4 v - Value.

Return value

Return value.

dvec2 Dec ( dvec2 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • dvec2 v - Value.

Return value

Return value.

dvec3 Dec ( dvec3 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • dvec3 v - Value.

Return value

Return value.

dvec4 Dec ( dvec4 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • dvec4 v - Value.

Return value

Return value.

ivec2 Dec ( ivec2 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • ivec2 v - Value.

Return value

Return value.

ivec3 Dec ( ivec3 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • ivec3 v - Value.

Return value

Return value.

ivec4 Dec ( ivec4 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • ivec4 v - Value.

Return value

Return value.

bvec4 Dec ( bvec4 v ) #

Decrements each component of the source value and returns the result.

Arguments

  • bvec4 v - Value.

Return value

Return value.

float Negative ( float v ) #

Returns the negative of a source value.

Arguments

  • float v - Value.

Return value

Resulting float value.

double Negative ( double v ) #

Returns the negative of a source value.

Arguments

  • double v - Value.

Return value

Resulting double value.

decimal Negative ( decimal v ) #

Returns the negative of a source value.

Arguments

  • decimal v - Value.

Return value

Resulting decimal value.

int Negative ( int v ) #

Returns the negative of a source value.

Arguments

  • int v - Value.

Return value

Resulting int value.

long Negative ( long v ) #

Returns the negative of a source value.

Arguments

  • long v - Value.

Return value

Resulting long value.

Vector2 Negative ( Vector2 v ) #

Returns the negative of the source value components.

Arguments

  • Vector2 v - Value.

Return value

Return value.

Vector3 Negative ( Vector3 v ) #

Returns the negative of the source value components.

Arguments

  • Vector3 v - Value.

Return value

Return value.

Vector4 Negative ( Vector4 v ) #

Returns the negative of the source value components.

Arguments

  • Vector4 v - Value.

Return value

Return value.

vec2 Negative ( vec2 v ) #

Returns the negative of the source value components.

Arguments

  • vec2 v - Value.

Return value

Return value.

vec3 Negative ( vec3 v ) #

Returns the negative of the source value components.

Arguments

  • vec3 v - Value.

Return value

Return value.

vec4 Negative ( vec4 v ) #

Returns the negative of the source value components.

Arguments

  • vec4 v - Value.

Return value

Return value.

dvec2 Negative ( dvec2 v ) #

Returns the negative of the source value components.

Arguments

  • dvec2 v - Value.

Return value

Return value.

dvec3 Negative ( dvec3 v ) #

Returns the negative of the source value components

Arguments

  • dvec3 v - Value.

Return value

Return value.

dvec4 Negative ( dvec4 v ) #

Returns the negative of the source value components.

Arguments

  • dvec4 v - Value.

Return value

Return value.

ivec2 Negative ( ivec2 v ) #

Returns the negative of the source value components.

Arguments

  • ivec2 v - Value.

Return value

Return value.

ivec3 Negative ( ivec3 v ) #

Returns the negative of the source value components.

Arguments

  • ivec3 v - Value.

Return value

Return value.

ivec4 Negative ( ivec4 v ) #

Returns the negative of the source value components.

Arguments

  • ivec4 v - Value.

Return value

Return value.

float Sin ( float v ) #

Returns the sine of an argument.

Arguments

  • float v - Value.

Return value

Resulting float value.

double Sin ( double v ) #

Returns the sine of an argument.

Arguments

  • double v - Value.

Return value

Resulting double value.

Vector2 Sin ( Vector2 v ) #

Returns the sine of an argument.

Arguments

  • Vector2 v - Value.

Return value

Return value.

Vector3 Sin ( Vector3 v ) #

Returns the sine of an argument.

Arguments

  • Vector3 v - Value.

Return value

Return value.

Vector4 Sin ( Vector4 v ) #

Returns the sine of an argument.

Arguments

  • Vector4 v - Value.

Return value

Return value.

vec2 Sin ( vec2 v ) #

Returns the sine of an argument.

Arguments

  • vec2 v - Value.

Return value

Return value.

vec3 Sin ( vec3 v ) #

Returns the sine of an argument.

Arguments

  • vec3 v - Value.

Return value

Return value.

vec4 Sin ( vec4 v ) #

Returns the sine of an argument.

Arguments

  • vec4 v - Value.

Return value

Return value.

dvec2 Sin ( dvec2 v ) #

Returns the sine of an argument.

Arguments

  • dvec2 v - Value.

Return value

Return value.

dvec3 Sin ( dvec3 v ) #

Returns the sine of an argument.

Arguments

  • dvec3 v - Value.

Return value

Return value.

dvec4 Sin ( dvec4 v ) #

Returns the sine of an argument.

Arguments

  • dvec4 v - Value.

Return value

Return value.

float Sinh ( float v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • float v - Value.

Return value

Resulting float value.

double Sinh ( double v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • double v - Value.

Return value

Resulting double value.

Vector2 Sinh ( Vector2 v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • Vector2 v - Value.

Return value

Return value.

Vector3 Sinh ( Vector3 v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • Vector3 v - Value.

Return value

Return value.

Vector4 Sinh ( Vector4 v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • Vector4 v - Value.

Return value

Return value.

vec2 Sinh ( vec2 v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • vec2 v - Value.

Return value

Return value.

vec3 Sinh ( vec3 v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • vec3 v - Value.

Return value

Return value.

vec4 Sinh ( vec4 v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • vec4 v - Value.

Return value

Return value.

dvec2 Sinh ( dvec2 v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • dvec2 v - Value.

Return value

Return value.

dvec3 Sinh ( dvec3 v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • dvec3 v - Value.

Return value

Return value.

dvec4 Sinh ( dvec4 v ) #

Returns the hyperbolic sine of an argument.

Arguments

  • dvec4 v - Value.

Return value

Return value.

float Asin ( float v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • float v - Value.

Return value

Resulting float value.

double Asin ( double v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • double v - Value.

Return value

Resulting double value.

Vector2 Asin ( Vector2 v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • Vector2 v - Value.

Return value

Return value.

Vector3 Asin ( Vector3 v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • Vector3 v - Value.

Return value

Return value.

Vector4 Asin ( Vector4 v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • Vector4 v - Value.

Return value

Return value.

vec2 Asin ( vec2 v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • vec2 v - Value.

Return value

Return value.

vec3 Asin ( vec3 v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • vec3 v - Value.

Return value

Return value.

vec4 Asin ( vec4 v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • vec4 v - Value.

Return value

Return value.

dvec2 Asin ( dvec2 v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • dvec2 v - Value.

Return value

Return value.

dvec3 Asin ( dvec3 v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • dvec3 v - Value.

Return value

Return value.

dvec4 Asin ( dvec4 v ) #

Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument. a == sin(asin(a)) for every value that is within asin()'s range.

Arguments

  • dvec4 v - Value.

Return value

Return value.

float Cos ( float angle_radians ) #

Returns the cosine of an argument.

Arguments

  • float angle_radians - Angle, in radians.

Return value

Resulting float value.

double Cos ( double angle_radians ) #

Returns the cosine of an argument.

Arguments

  • double angle_radians - Angle, in radians.

Return value

Resulting double value.

Vector2 Cos ( Vector2 v ) #

Returns the cosine of an argument.

Arguments

  • Vector2 v - Value.

Return value

Return value.

Vector3 Cos ( Vector3 v ) #

Returns the cosine of an argument.

Arguments

  • Vector3 v - Value.

Return value

Return value.

Vector4 Cos ( Vector4 v ) #

Returns the cosine of an argument.

Arguments

  • Vector4 v - Value.

Return value

Return value.

vec2 Cos ( vec2 v ) #

Returns the cosine of an argument.

Arguments

  • vec2 v - Value.

Return value

Return value.

vec3 Cos ( vec3 v ) #

Returns the cosine of an argument.

Arguments

  • vec3 v - Value.

Return value

Return value.

vec4 Cos ( vec4 v ) #

Returns the cosine of an argument.

Arguments

  • vec4 v - Value.

Return value

Return value.

dvec2 Cos ( dvec2 v ) #

Returns the cosine of an argument.

Arguments

  • dvec2 v - Value.

Return value

Return value.

dvec3 Cos ( dvec3 v ) #

Returns the cosine of an argument.

Arguments

  • dvec3 v - Value.

Return value

Return value.

dvec4 Cos ( dvec4 v ) #

Returns the cosine of an argument.

Arguments

  • dvec4 v - Value.

Return value

Return value.

float Cosh ( float angle_radians ) #

Returns the hyperbolic cosine of an argument.

Arguments

  • float angle_radians - Angle, in radians.

Return value

Resulting float value.

double Cosh ( double angle_radians )