MathCommon Class
Enums
AXIS#
Name | Description |
---|
X = = 0 | Positive X axis. |
Y = = 1 | Positive Y axis. |
Z = = 2 | Positive Z axis. |
NX = = 3 | Negative X axis. |
NY = = 4 | Negative Y axis. |
NZ = = 5 | Negative Z axis. |
Members
float ToFloat
(
string v
)
#
Converts the current value to a
float value.
Arguments
- string v - A string value to be converted.
Return value
Resulting
float value.
float ToFloat
(
decimal v
)
#
Converts the current value to a
float value.
Arguments
- decimal v - A decimal value to be converted.
Return value
Resulting
float value.
float ToFloat
(
double v
)
#
Converts the current value to a
float value.
Arguments
- double v - A double value to be converted.
Return value
Resulting
float value.
float ToFloat
(
int v
)
#
Converts the current value to a
float value.
Arguments
- int v - A int value to be converted.
Return value
Resulting
float value.
float ToFloat
(
uint v
)
#
Converts the current value to a
float value.
Arguments
- uint v - A uint value to be converted.
Return value
Resulting
float value.
float ToFloat
(
short v
)
#
Converts the current value to a
float value.
Arguments
- short v - A short value to be converted.
Return value
Resulting
float value.
float ToFloat
(
ushort v
)
#
Converts the current value to a
float value.
Arguments
- ushort v - A ushort value to be converted.
Return value
Resulting
float value.
float ToFloat
(
long v
)
#
Converts the current value to a
float value.
Arguments
- long v - A long value to be converted.
Return value
Resulting
float value.
float ToFloat
(
ulong v
)
#
Converts the current value to a
float value.
Arguments
- ulong v - A ulong value to be converted.
Return value
Resulting
float value.
float ToFloat
(
byte v
)
#
Converts the current value to a
float value.
Arguments
- byte v - A byte value to be converted.
Return value
Resulting
float value.
float ToFloat
(
sbyte v
)
#
Converts the current value to a
float value.
Arguments
- sbyte v - A sbyte value to be converted.
Return value
Resulting
float value.
float ToFloat
(
bool v
)
#
Converts the current value to a
float value.
Arguments
- bool v - Vector multiplier.
Return value
Resulting
float value.
double ToDouble
(
string v
)
#
Converts the argument's value to a
double value.
Arguments
- string v - A string value to be converted.
Return value
Resulting
double value.
double ToDouble
(
float v
)
#
Converts the argument's value to a
double value.
Arguments
- float v - A float value to be converted.
Return value
Resulting
double value.
double ToDouble
(
decimal v
)
#
Converts the argument's value to a
double value.
Arguments
- decimal v - A decimal value to be converted.
Return value
Resulting
double value.
double ToDouble
(
int v
)
#
Converts the argument's value to a
double value.
Arguments
- int v - A int value to be converted.
Return value
Resulting
double value.
double ToDouble
(
uint v
)
#
Converts the argument's value to a
double value.
Arguments
- uint v - A uint value to be converted.
Return value
Resulting
double value.
double ToDouble
(
short v
)
#
Converts the argument's value to a
double value.
Arguments
- short v - A short value to be converted.
Return value
Resulting
double value.
double ToDouble
(
ushort v
)
#
Converts the argument's value to a
double value.
Arguments
- ushort v - A ushort value to be converted.
Return value
Resulting
double value.
double ToDouble
(
long v
)
#
Converts the argument's value to a
double value.
Arguments
- long v - A long value to be converted.
Return value
Resulting
double value.
double ToDouble
(
ulong v
)
#
Converts the argument's value to a
double value.
Arguments
- ulong v - A ulong value to be converted.
Return value
Resulting
double value.
double ToDouble
(
byte v
)
#
Converts the argument's value to a
double value.
Arguments
- byte v - A byte value to be converted.
Return value
Resulting
double value.
double ToDouble
(
sbyte v
)
#
Converts the argument's value to a
double value.
Arguments
- sbyte v - A sbyte value to be converted.
Return value
Resulting
double value.
double ToDouble
(
bool v
)
#
Converts the argument's value to a
double value.
Arguments
- bool v - Vector multiplier.
Return value
Resulting
double value.
int ToInt
(
string v
)
#
Converts the argument's value to an
integer value.
Arguments
- string v - A string value to be converted.
Return value
Resulting
int value.
int ToInt
(
float v
)
#
Converts the argument's value to an
integer value.
Arguments
- float v - A float value to be converted.
Return value
Resulting
int value.
int ToInt
(
decimal v
)
#
Converts the argument's value to an
integer value.
Arguments
- decimal v - A decimal value to be converted.
Return value
Resulting
int value.
int ToInt
(
double v
)
#
Converts the argument's value to an
integer value.
Arguments
- double v - A double value to be converted.
Return value
Resulting
int value.
int ToInt
(
uint v
)
#
Converts the argument's value to an
integer value.
Arguments
- uint v - A uint value to be converted.
Return value
Resulting
int value.
int ToInt
(
short v
)
#
Converts the argument's value to an
integer value.
Arguments
- short v - A short value to be converted.
Return value
Resulting
int value.
int ToInt
(
ushort v
)
#
Converts the argument's value to an
integer value.
Arguments
- ushort v - A ushort value to be converted.
Return value
Resulting
int value.
int ToInt
(
long v
)
#
Converts the argument's value to an
integer value.
Arguments
- long v - A long value to be converted.
Return value
Resulting
int value.
int ToInt
(
ulong v
)
#
Converts the argument's value to an
integer value.
Arguments
- ulong v - A ulong value to be converted.
Return value
Resulting
int value.
int ToInt
(
byte v
)
#
Converts the argument's value to an
integer value.
Arguments
- byte v - A byte value to be converted.
Return value
Resulting
int value.
int ToInt
(
sbyte v
)
#
Converts the argument's value to an
integer value.
Arguments
- sbyte v - A sbyte value to be converted.
Return value
Resulting
int value.
int ToInt
(
bool v
)
#
Converts the argument's value to an
integer value.
Arguments
- bool v - Vector multiplier.
Return value
Resulting
int value.
long ToLong
(
string v
)
#
Converts the argument's value to a
long value.
Arguments
- string v - A string value to be converted.
Return value
Resulting
long value.
long ToLong
(
float v
)
#
Converts the argument's value to a
long value.
Arguments
- float v - A float value to be converted.
Return value
Resulting
long value.
long ToLong
(
decimal v
)
#
Converts the argument's value to a
long value.
Arguments
- decimal v - A decimal value to be converted.
Return value
Resulting
long value.
long ToLong
(
double v
)
#
Converts the argument's value to a
long value.
Arguments
- double v - A double value to be converted.
Return value
Resulting
long value.
long ToLong
(
int v
)
#
Converts the argument's value to a
long value.
Arguments
- int v - A int value to be converted.
Return value
Resulting
long value.
long ToLong
(
uint v
)
#
Converts the argument's value to a
long value.
Arguments
- uint v - A uint value to be converted.
Return value
Resulting
long value.
long ToLong
(
short v
)
#
Converts the argument's value to a
long value.
Arguments
- short v - A short value to be converted.
Return value
Resulting
long value.
long ToLong
(
ushort v
)
#
Converts the argument's value to a
long value.
Arguments
- ushort v - A ushort value to be converted.
Return value
Resulting
long value.
long ToLong
(
ulong v
)
#
Converts the argument's value to a
long value.
Arguments
- ulong v - A ulong value to be converted.
Return value
Resulting
long value.
long ToLong
(
byte v
)
#
Converts the argument's value to a
long value.
Arguments
- byte v - A byte value to be converted.
Return value
Resulting
long value.
long ToLong
(
sbyte v
)
#
Converts the argument's value to a
long value.
Arguments
- sbyte v - A sbyte value to be converted.
Return value
Resulting
long value.
long ToLong
(
bool v
)
#
Converts the argument's value to a
long value.
Arguments
- bool v - Vector multiplier.
Return value
Resulting
long value.
byte ToByte
(
string v
)
#
Converts the argument's value to a
byte value.
Arguments
- string v - A string value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
float v
)
#
Converts the argument's value to a
byte value.
Arguments
- float v - A float value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
decimal v
)
#
Converts the argument's value to a
byte value.
Arguments
- decimal v - A decimal value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
double v
)
#
Converts the argument's value to a
byte value.
Arguments
- double v - A double value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
int v
)
#
Converts the argument's value to a
byte value.
Arguments
- int v - A int value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
uint v
)
#
Converts the argument's value to a
byte value.
Arguments
- uint v - A uint value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
short v
)
#
Converts the argument's value to a
byte value.
Arguments
- short v - A short value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
ushort v
)
#
Converts the argument's value to a
byte value.
Arguments
- ushort v - A ushort value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
long v
)
#
Converts the argument's value to a
byte value.
Arguments
- long v - A long value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
ulong v
)
#
Converts the argument's value to a
byte value.
Arguments
- ulong v - A ulong value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
sbyte v
)
#
Converts the argument's value to a
byte value.
Arguments
- sbyte v - A sbyte value to be converted.
Return value
Resulting
byte value.
byte ToByte
(
bool v
)
#
Converts the argument's value to a
byte value.
Arguments
- bool v - Vector multiplier.
Return value
Resulting
byte value.
bool ToBool
(
string v
)
#
Converts the argument's value to a
boolean value.
Arguments
- string v - A string value to be converted.
Return value
Converted value.
bool ToBool
(
float v
)
#
Converts the argument's value to a
boolean value.
Arguments
- float v - A float value to be converted.
Return value
Converted value.
bool ToBool
(
decimal v
)
#
Converts the argument's value to a
boolean value.
Arguments
- decimal v - A decimal value to be converted.
Return value
Converted value.
bool ToBool
(
double v
)
#
Converts the argument's value to a
boolean value.
Arguments
- double v - A double value to be converted.
Return value
Converted value.
bool ToBool
(
int v
)
#
Converts the argument's value to a
boolean value.
Arguments
- int v - A int value to be converted.
Return value
Converted value.
bool ToBool
(
uint v
)
#
Converts the argument's value to a
boolean value.
Arguments
- uint v - A uint value to be converted.
Return value
Converted value.
bool ToBool
(
short v
)
#
Converts the argument's value to a
boolean value.
Arguments
- short v - A short value to be converted.
Return value
Converted value.
bool ToBool
(
ushort v
)
#
Converts the argument's value to a
boolean value.
Arguments
- ushort v - A ushort value to be converted.
Return value
Converted value.
bool ToBool
(
long v
)
#
Converts the argument's value to a
boolean value.
Arguments
- long v - A long value to be converted.
Return value
Converted value.
bool ToBool
(
ulong v
)
#
Converts the argument's value to a
boolean value.
Arguments
- ulong v - A ulong value to be converted.
Return value
Converted value.
bool ToBool
(
byte v
)
#
Converts the argument's value to a
boolean value.
Arguments
- byte v - A byte value to be converted.
Return value
Converted value.
bool ToBool
(
sbyte v
)
#
Converts the argument's value to a
boolean value.
Arguments
- sbyte v - A sbyte value to be converted.
Return value
Converted value.
int FloatToIntBits
(
float value
)
#
Returns an integer corresponding to the bits of the given value.
Arguments
- float value - Value to be converted.
Return value
Resulting
int value.
uint FloatToUIntBits
(
float value
)
#
Returns an unsigned integer corresponding to the bits of the given value.
Arguments
- float value - Value to be converted.
Return value
Resulting
uint value.
float IntBitsToFloat
(
int value
)
#
Returns the float corresponding to the given bits.
Arguments
- int value - Value to be converted.
Return value
Resulting
float value.
float IntBitsToFloat
(
uint value
)
#
Returns the unsigned float corresponding to the given bits.
Arguments
- uint value - Value to be converted.
Return value
Resulting
float value.
long FloatToLongBits
(
double value
)
#
Returns a long value corresponding to the bits of the given value.
Arguments
- double value - Value to be converted.
Return value
Resulting
long value.
double LongBitsToFloat
(
long value
)
#
Returns the double corresponding to the given bits.
Arguments
- long value - Value to be converted.
Return value
Resulting
double value.
ulong DoubleIntToLong
(
uint a1, uint a2
)
#
Returns a conversion of two
ulong values to a
ulong value.
Arguments
- uint a1 - Source uint value.
- uint a2 - Source uint value.
Return value
Resulting
ulong value.
uint[] LongToDoubleInt
(
ulong a
)
#
Returns two
ulong values converted from a
ulong value.
Arguments
- ulong a - Source ulong value.
Return value
Return value.
bool Equals
(
float v0, float v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- float v0 - First argument.
- float v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
double v0, double v1, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- double v0 - First argument.
- double v1 - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
int v0, int v1
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- int v0 - First argument.
- int v1 - Second argument.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
long v0, long v1
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- long v0 - First argument.
- long v1 - Second argument.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
Vector2 v0, Vector2 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- Vector2 v0 - First argument.
- Vector2 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
Vector3 v0, Vector3 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- Vector3 v0 - First argument.
- Vector3 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
Vector4 v0, Vector4 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- Vector4 v0 - First argument.
- Vector4 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
vec2 v0, vec2 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- vec2 v0 - First argument.
- vec2 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
vec3 v0, vec3 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- vec3 v0 - First argument.
- vec3 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
vec4 v0, vec4 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- vec4 v0 - First argument.
- vec4 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
quat v0, quat v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- quat v0 - First argument.
- quat v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
dvec2 v0, dvec2 v1, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- dvec2 v0 - First argument.
- dvec2 v1 - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
dvec3 v0, dvec3 v1, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- dvec3 v0 - First argument.
- dvec3 v1 - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
dvec4 v0, dvec4 v1, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- dvec4 v0 - First argument.
- dvec4 v1 - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
ivec2 v0, ivec2 v1
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- ivec2 v0 - First argument.
- ivec2 v1 - Second argument.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
ivec3 v0, ivec3 v1
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- ivec3 v0 - First argument.
- ivec3 v1 - Second argument.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
ivec4 v0, ivec4 v1
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- ivec4 v0 - First argument.
- ivec4 v1 - Second argument.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
mat2 v0, mat2 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- mat2 v0 - First argument.
- mat2 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
mat3 v0, mat3 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- mat3 v0 - First argument.
- mat3 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
mat4 v0, mat4 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- mat4 v0 - First argument.
- mat4 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
dmat4 v0, dmat4 v1, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- dmat4 v0 - First argument.
- dmat4 v1 - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
BoundSphere v0, BoundSphere v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- BoundSphere v0 - First argument.
- BoundSphere v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
BoundBox v0, BoundBox v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- BoundBox v0 - First argument.
- BoundBox v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool Equals
(
BoundFrustum v0, BoundFrustum v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- BoundFrustum v0 - First argument.
- BoundFrustum v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
float a, float b, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- float a - First argument.
- float b - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
double a, double b, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- double a - First argument.
- double b - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
Vector2 v0, Vector2 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- Vector2 v0 - First argument.
- Vector2 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
Vector3 v0, Vector3 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- Vector3 v0 - First argument.
- Vector3 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
Vector4 v0, Vector4 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- Vector4 v0 - First argument.
- Vector4 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
vec2 v0, vec2 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- vec2 v0 - First argument.
- vec2 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
vec3 v0, vec3 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- vec3 v0 - First argument.
- vec3 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
vec4 v0, vec4 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- vec4 v0 - First argument.
- vec4 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
quat v0, quat v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- quat v0 - First argument.
- quat v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
dvec2 v0, dvec2 v1, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- dvec2 v0 - First argument.
- dvec2 v1 - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
dvec3 v0, dvec3 v1, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- dvec3 v0 - First argument.
- dvec3 v1 - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
dvec4 v0, dvec4 v1, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- dvec4 v0 - First argument.
- dvec4 v1 - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
mat2 v0, mat2 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- mat2 v0 - First argument.
- mat2 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
mat3 v0, mat3 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- mat3 v0 - First argument.
- mat3 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
mat4 v0, mat4 v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- mat4 v0 - First argument.
- mat4 v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
dmat4 v0, dmat4 v1, double epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- dmat4 v0 - First argument.
- dmat4 v1 - Second argument.
- double epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
BoundSphere v0, BoundSphere v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- BoundSphere v0 - First argument.
- BoundSphere v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
BoundBox v0, BoundBox v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- BoundBox v0 - First argument.
- BoundBox v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
bool EqualsNearly
(
BoundFrustum v0, BoundFrustum v1, float epsilon
)
#
Checks if two arguments represent the same value with regard to the specified accuracy (epsilon).
Arguments
- BoundFrustum v0 - First argument.
- BoundFrustum v1 - Second argument.
- float epsilon - Epsilon value, that determines accuracy of comparison.
Return value
true if the arguments are equal; otherwise,
false.
float Abs
(
float x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Resulting
float value.
double Abs
(
double x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Resulting
double value.
decimal Abs
(
decimal x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Resulting
decimal value.
int Abs
(
int x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Resulting
int value.
short Abs
(
short x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Resulting
short value.
sbyte Abs
(
sbyte x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Resulting
sbyte value.
long Abs
(
long x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Resulting
long value.
Vector2 Abs
(
Vector2 x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
Vector3 Abs
(
Vector3 x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
Vector4 Abs
(
Vector4 x
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
vec2 Abs
(
vec2 v
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
vec3 Abs
(
vec3 v
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
vec4 Abs
(
vec4 v
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
dvec2 Abs
(
dvec2 v
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
dvec3 Abs
(
dvec3 v
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
dvec4 Abs
(
dvec4 v
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
ivec2 Abs
(
ivec2 v
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
ivec3 Abs
(
ivec3 v
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
ivec4 Abs
(
ivec4 v
)
#
Returns the absolute value of the specified argument.
Arguments
Return value
Return value.
bool IsNaN
(
float x
)
#
Returns a value that indicates whether the argument is not a number (NaN).
Arguments
Return value
true if the argument is not a number (NaN); otherwise,
false.
bool IsNaN
(
double x
)
#
Returns a value that indicates whether the argument is not a number (NaN).
Arguments
Return value
true if the argument is not a number (NaN); otherwise,
false.
bool IsNaN
(
Vector2 v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNaN
(
Vector3 v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNaN
(
Vector4 v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNaN
(
vec2 v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNaN
(
vec3 v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNaN
(
vec4 v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNaN
(
quat v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNaN
(
dvec2 v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNaN
(
dvec3 v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNaN
(
dvec4 v
)
#
Returns a value that indicates whether the argument contains at least one component, which is not a number (NaN).
Arguments
Return value
true if the argument contains at least one component, which is not a number (NaN); otherwise,
false.
bool IsNull
(
float x
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if the argument is null; otherwise,
false.
bool IsNull
(
double x
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if the argument is null; otherwise,
false.
bool IsNull
(
decimal x
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if the argument is null; otherwise,
false.
bool IsNull
(
int x
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if the argument is null; otherwise,
false.
bool IsNull
(
short x
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if the argument is null; otherwise,
false.
bool IsNull
(
sbyte x
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if the argument is null; otherwise,
false.
bool IsNull
(
long x
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if the argument is null; otherwise,
false.
bool IsNull
(
Vector2 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
Vector3 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
Vector4 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
vec2 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
vec3 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
vec4 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
quat v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
dvec2 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
dvec3 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
dvec4 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
ivec2 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
ivec3 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsNull
(
ivec4 v
)
#
Returns a value that indicates whether the argument is null.
Arguments
Return value
true if all components of the argument are null; otherwise,
false.
bool IsInfinity
(
float x
)
#
Returns a value indicating whether the argument evaluates to negative or positive infinity.
Arguments
Return value
true if the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
double x
)
#
Returns a value indicating whether the argument evaluates to negative or positive infinity.
Arguments
Return value
true if the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
Vector2 v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
Vector3 v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
Vector4 v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
vec2 v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
vec3 v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
vec4 v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
quat v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
dvec2 v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
dvec3 v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool IsInfinity
(
dvec4 v
)
#
Returns a value indicating whether any component of the argument evaluates to negative or positive infinity.
Arguments
Return value
true if any component of the argument evaluates to negative or positive infinity; otherwise,
false.
bool Less
(
float v0, float v1
)
#
Returns a value indicating whether the first argument is less than the second argument.
Arguments
- float v0 - First value.
- float v1 - Second value.
Return value
true if the first argument is less than the second argument; otherwise,
false.
bool Less
(
double v0, double v1
)
#
Returns a value indicating whether the first argument is less than the second argument.
Arguments
- double v0 - First value.
- double v1 - Second value.
Return value
true if the first argument is less than the second argument; otherwise,
false.
bool Less
(
decimal v0, decimal v1
)
#
Returns a value indicating whether the first argument is less than the second argument.
Arguments
- decimal v0 - First value.
- decimal v1 - Second value.
Return value
true if the first argument is less than the second argument; otherwise,
false.
bool Less
(
short v0, short v1
)
#
Returns a value indicating whether the first argument is less than the second argument.
Arguments
- short v0 - First value.
- short v1 - Second value.
Return value
true if the first argument is less than the second argument; otherwise,
false.
bool Less
(
ushort v0, ushort v1
)
#
Returns a value indicating whether the first argument is less than the second argument.
Arguments
- ushort v0 - First value.
- ushort v1 - Second value.
Return value
true if the first argument is less than the second argument; otherwise,
false.
bool Less
(
int v0, int v1
)
#
Returns a value indicating whether the first argument is less than the second argument.
Arguments
- int v0 - First value.
- int v1 - Second value.
Return value
true if the first argument is less than the second argument; otherwise,
false.
bool Less
(
long v0, long v1
)
#
Returns a value indicating whether the first argument is less than the second argument.
Arguments
- long v0 - First value.
- long v1 - Second value.
Return value
true if the first argument is less than the second argument; otherwise,
false.
bool Less
(
ulong v0, ulong v1
)
#
Returns a value indicating whether the first argument is less than the second argument.
Arguments
- ulong v0 - First value.
- ulong v1 - Second value.
Return value
true if the first argument is less than the second argument; otherwise,
false.
bool Less
(
byte v0, byte v1
)
#
Returns a value indicating whether the first argument is less than the second argument.
Arguments
- byte v0 - First value.
- byte v1 - Second value.
Return value
true if the first argument is less than the second argument; otherwise,
false.
bool Less
(
Vector2 v0, Vector2 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- Vector2 v0 - First value.
- Vector2 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
Vector3 v0, Vector3 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- Vector3 v0 - First value.
- Vector3 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
Vector4 v0, Vector4 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- Vector4 v0 - First value.
- Vector4 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
vec2 v0, vec2 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- vec2 v0 - First value.
- vec2 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
vec3 v0, vec3 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- vec3 v0 - First value.
- vec3 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
vec4 v0, vec4 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- vec4 v0 - First value.
- vec4 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
quat v0, quat v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- quat v0 - First value.
- quat v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
dvec2 v0, dvec2 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- dvec2 v0 - First value.
- dvec2 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
dvec3 v0, dvec3 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- dvec3 v0 - First value.
- dvec3 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
dvec4 v0, dvec4 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- dvec4 v0 - First value.
- dvec4 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
ivec2 v0, ivec2 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- ivec2 v0 - First value.
- ivec2 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
ivec3 v0, ivec3 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- ivec3 v0 - First value.
- ivec3 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool Less
(
ivec4 v0, ivec4 v1
)
#
Returns a value indicating whether all components of the first argument are less than all components of the second argument.
Arguments
- ivec4 v0 - First value.
- ivec4 v1 - Second value.
Return value
true if all components of the first argument are less than all components of the second argument; otherwise,
false.
bool LessOrEqual
(
float v0, float v1
)
#
Returns a value indicating whether the first argument is less than or equal to the second argument.
Arguments
- float v0 - First value.
- float v1 - Second value.
Return value
true if the first argument is less than or equal to the second argument; otherwise,
false.
bool LessOrEqual
(
double v0, double v1
)
#
Returns a value indicating whether the first argument is less than or equal to the second argument.
Arguments
- double v0 - First value.
- double v1 - Second value.
Return value
true if the first argument is less than or equal to the second argument; otherwise,
false.
bool LessOrEqual
(
decimal v0, decimal v1
)
#
Returns a value indicating whether the first argument is less than or equal to the second argument.
Arguments
- decimal v0 - First value.
- decimal v1 - Second value.
Return value
true if the first argument is less than or equal to the second argument; otherwise,
false.
bool LessOrEqual
(
short v0, short v1
)
#
Returns a value indicating whether the first argument is less than or equal to the second argument.
Arguments
- short v0 - First value.
- short v1 - Second value.
Return value
true if the first argument is less than or equal to the second argument; otherwise,
false.
bool LessOrEqual
(
ushort v0, ushort v1
)
#
Returns a value indicating whether the first argument is less than or equal to the second argument.
Arguments
- ushort v0 - First value.
- ushort v1 - Second value.
Return value
true if the first argument is less than or equal to the second argument; otherwise,
false.
bool LessOrEqual
(
int v0, int v1
)
#
Returns a value indicating whether the first argument is less than or equal to the second argument.
Arguments
- int v0 - First value.
- int v1 - Second value.
Return value
true if the first argument is less than or equal to the second argument; otherwise,
false.
bool LessOrEqual
(
long v0, long v1
)
#
Returns a value indicating whether the first argument is less than or equal to the second argument.
Arguments
- long v0 - First value.
- long v1 - Second value.
Return value
true if the first argument is less than or equal to the second argument; otherwise,
false.
bool LessOrEqual
(
ulong v0, ulong v1
)
#
Returns a value indicating whether the first argument is less than or equal to the second argument.
Arguments
- ulong v0 - First value.
- ulong v1 - Second value.
Return value
true if the first argument is less than or equal to the second argument; otherwise,
false.
bool LessOrEqual
(
byte v0, byte v1
)
#
Returns a value indicating whether the first argument is less than or equal to the second argument.
Arguments
- byte v0 - First value.
- byte v1 - Second value.
Return value
true if the first argument is less than or equal to the second argument; otherwise,
false.
bool LessOrEqual
(
Vector2 v0, Vector2 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- Vector2 v0 - First value.
- Vector2 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
Vector3 v0, Vector3 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- Vector3 v0 - First value.
- Vector3 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
Vector4 v0, Vector4 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- Vector4 v0 - First value.
- Vector4 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
vec2 v0, vec2 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- vec2 v0 - First value.
- vec2 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
vec3 v0, vec3 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- vec3 v0 - First value.
- vec3 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
vec4 v0, vec4 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- vec4 v0 - First value.
- vec4 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
quat v0, quat v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- quat v0 - First value.
- quat v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
dvec2 v0, dvec2 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- dvec2 v0 - First value.
- dvec2 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
dvec3 v0, dvec3 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- dvec3 v0 - First value.
- dvec3 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
dvec4 v0, dvec4 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- dvec4 v0 - First value.
- dvec4 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
ivec2 v0, ivec2 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- ivec2 v0 - First value.
- ivec2 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
ivec3 v0, ivec3 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- ivec3 v0 - First value.
- ivec3 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool LessOrEqual
(
ivec4 v0, ivec4 v1
)
#
Returns a value indicating whether all components of the first argument are less than or equal to all components of the second argument.
Arguments
- ivec4 v0 - First value.
- ivec4 v1 - Second value.
Return value
true if all components of the first argument are less than or equal to all components of the second argument; otherwise,
false.
bool More
(
float v0, float v1
)
#
Returns a value indicating whether the first argument is greater than the second argument.
Arguments
- float v0 - First value.
- float v1 - Second value.
Return value
true if the first argument is greater than the second argument; otherwise,
false.
bool More
(
double v0, double v1
)
#
Returns a value indicating whether the first argument is greater than the second argument.
Arguments
- double v0 - First value.
- double v1 - Second value.
Return value
true if the first argument is greater than the second argument; otherwise,
false.
bool More
(
decimal v0, decimal v1
)
#
Returns a value indicating whether the first argument is greater than the second argument.
Arguments
- decimal v0 - First value.
- decimal v1 - Second value.
Return value
true if the first argument is greater than the second argument; otherwise,
false.
bool More
(
short v0, short v1
)
#
Returns a value indicating whether the first argument is greater than the second argument.
Arguments
- short v0 - First value.
- short v1 - Second value.
Return value
true if the first argument is greater than the second argument; otherwise,
false.
bool More
(
ushort v0, ushort v1
)
#
Returns a value indicating whether the first argument is greater than the second argument.
Arguments
- ushort v0 - First value.
- ushort v1 - Second value.
Return value
true if the first argument is greater than the second argument; otherwise,
false.
bool More
(
int v0, int v1
)
#
Returns a value indicating whether the first argument is greater than the second argument.
Arguments
- int v0 - First value.
- int v1 - Second value.
Return value
true if the first argument is greater than the second argument; otherwise,
false.
bool More
(
long v0, long v1
)
#
Returns a value indicating whether the first argument is greater than the second argument.
Arguments
- long v0 - First value.
- long v1 - Second value.
Return value
true if the first argument is greater than the second argument; otherwise,
false.
bool More
(
ulong v0, ulong v1
)
#
Returns a value indicating whether the first argument is greater than the second argument.
Arguments
- ulong v0 - First value.
- ulong v1 - Second value.
Return value
true if the first argument is greater than the second argument; otherwise,
false.
bool More
(
byte v0, byte v1
)
#
Returns a value indicating whether the first argument is greater than the second argument.
Arguments
- byte v0 - First value.
- byte v1 - Second value.
Return value
true if the first argument is greater than the second argument; otherwise,
false.
bool More
(
Vector2 v0, Vector2 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- Vector2 v0 - First value.
- Vector2 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
Vector3 v0, Vector3 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- Vector3 v0 - First value.
- Vector3 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
Vector4 v0, Vector4 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- Vector4 v0 - First value.
- Vector4 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
vec2 v0, vec2 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- vec2 v0 - First value.
- vec2 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
vec3 v0, vec3 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- vec3 v0 - First value.
- vec3 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
vec4 v0, vec4 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- vec4 v0 - First value.
- vec4 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
quat v0, quat v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- quat v0 - First value.
- quat v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
dvec2 v0, dvec2 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- dvec2 v0 - First value.
- dvec2 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
dvec3 v0, dvec3 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- dvec3 v0 - First value.
- dvec3 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
dvec4 v0, dvec4 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- dvec4 v0 - First value.
- dvec4 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
ivec2 v0, ivec2 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- ivec2 v0 - First value.
- ivec2 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
ivec3 v0, ivec3 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- ivec3 v0 - First value.
- ivec3 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool More
(
ivec4 v0, ivec4 v1
)
#
Returns a value indicating whether all components of the first argument are greater than all components of the second argument.
Arguments
- ivec4 v0 - First value.
- ivec4 v1 - Second value.
Return value
true if all components of the first argument are greater than all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
float v0, float v1
)
#
Returns a value indicating whether the first argument is greater than or equal to the second argument.
Arguments
- float v0 - First value.
- float v1 - Second value.
Return value
true if the first argument is greater than or equal to the second argument; otherwise,
false.
bool MoreOrEqual
(
double v0, double v1
)
#
Returns a value indicating whether the first argument is greater than or equal to the second argument.
Arguments
- double v0 - First value.
- double v1 - Second value.
Return value
true if the first argument is greater than or equal to the second argument; otherwise,
false.
bool MoreOrEqual
(
decimal v0, decimal v1
)
#
Returns a value indicating whether the first argument is greater than or equal to the second argument.
Arguments
- decimal v0 - First value.
- decimal v1 - Second value.
Return value
true if the first argument is greater than or equal to the second argument; otherwise,
false.
bool MoreOrEqual
(
short v0, short v1
)
#
Returns a value indicating whether the first argument is greater than or equal to the second argument.
Arguments
- short v0 - First value.
- short v1 - Second value.
Return value
true if the first argument is greater than or equal to the second argument; otherwise,
false.
bool MoreOrEqual
(
ushort v0, ushort v1
)
#
Returns a value indicating whether the first argument is greater than or equal to the second argument.
Arguments
- ushort v0 - First value.
- ushort v1 - Second value.
Return value
true if the first argument is greater than or equal to the second argument; otherwise,
false.
bool MoreOrEqual
(
int v0, int v1
)
#
Returns a value indicating whether the first argument is greater than or equal to the second argument.
Arguments
- int v0 - First value.
- int v1 - Second value.
Return value
true if the first argument is greater than or equal to the second argument; otherwise,
false.
bool MoreOrEqual
(
long v0, long v1
)
#
Returns a value indicating whether the first argument is greater than or equal to the second argument.
Arguments
- long v0 - First value.
- long v1 - Second value.
Return value
true if the first argument is greater than or equal to the second argument; otherwise,
false.
bool MoreOrEqual
(
ulong v0, ulong v1
)
#
Returns a value indicating whether the first argument is greater than or equal to the second argument.
Arguments
- ulong v0 - First value.
- ulong v1 - Second value.
Return value
true if the first argument is greater than or equal to the second argument; otherwise,
false.
bool MoreOrEqual
(
byte v0, byte v1
)
#
Returns a value indicating whether the first argument is greater than or equal to the second argument.
Arguments
- byte v0 - First value.
- byte v1 - Second value.
Return value
true if the first argument is greater than or equal to the second argument; otherwise,
false.
bool MoreOrEqual
(
Vector2 v0, Vector2 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- Vector2 v0 - First value.
- Vector2 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
Vector3 v0, Vector3 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- Vector3 v0 - First value.
- Vector3 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
Vector4 v0, Vector4 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- Vector4 v0 - First value.
- Vector4 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
vec2 v0, vec2 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- vec2 v0 - First value.
- vec2 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
vec3 v0, vec3 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- vec3 v0 - First value.
- vec3 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
vec4 v0, vec4 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- vec4 v0 - First value.
- vec4 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
quat v0, quat v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- quat v0 - First value.
- quat v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
dvec2 v0, dvec2 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- dvec2 v0 - First value.
- dvec2 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
dvec3 v0, dvec3 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- dvec3 v0 - First value.
- dvec3 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
dvec4 v0, dvec4 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- dvec4 v0 - First value.
- dvec4 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
ivec2 v0, ivec2 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- ivec2 v0 - First value.
- ivec2 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
ivec3 v0, ivec3 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- ivec3 v0 - First value.
- ivec3 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
bool MoreOrEqual
(
ivec4 v0, ivec4 v1
)
#
Returns a value indicating whether all components of the first argument are greater than or equal to all components of the second argument.
Arguments
- ivec4 v0 - First value.
- ivec4 v1 - Second value.
Return value
true if all components of the first argument are greater than or equal to all components of the second argument; otherwise,
false.
float Inc
(
float v
)
#
Increments a source value and returns the result.
Arguments
Return value
Resulting
float value.
double Inc
(
double v
)
#
Increments a source value and returns the result.
Arguments
Return value
Resulting
double value.
decimal Inc
(
decimal v
)
#
Increments a source value and returns the result.
Arguments
Return value
Resulting
decimal value.
short Inc
(
short v
)
#
Increments a source value and returns the result.
Arguments
Return value
Resulting
short value.
ushort Inc
(
ushort v
)
#
Increments a source value and returns the result.
Arguments
Return value
Resulting
ushort value.
int Inc
(
int v
)
#
Increments a source value and returns the result.
Arguments
Return value
Resulting
int value.
long Inc
(
long v
)
#
Increments a source value and returns the result.
Arguments
Return value
Resulting
long value.
ulong Inc
(
ulong v
)
#
Increments a source value and returns the result.
Arguments
Return value
Resulting
ulong value.
byte Inc
(
byte v
)
#
Increments a source value and returns the result.
Arguments
Return value
Resulting
byte value.
Vector2 Inc
(
Vector2 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
Vector3 Inc
(
Vector3 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
Vector4 Inc
(
Vector4 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
vec2 Inc
(
vec2 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
vec3 Inc
(
vec3 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
vec4 Inc
(
vec4 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
dvec2 Inc
(
dvec2 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
dvec3 Inc
(
dvec3 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
dvec4 Inc
(
dvec4 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
ivec2 Inc
(
ivec2 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
ivec3 Inc
(
ivec3 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
ivec4 Inc
(
ivec4 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
bvec4 Inc
(
bvec4 v
)
#
Increments each component of the source value and returns the result.
Arguments
Return value
Return value.
float Dec
(
float v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Resulting
float value.
double Dec
(
double v
)
#
Decrements a source value and returns the result.
Arguments
Return value
Resulting
double value.
decimal Dec
(
decimal v
)
#
Decrements a source value and returns the result.
Arguments
Return value
Resulting
decimal value.
short Dec
(
short v
)
#
Decrements a source value and returns the result.
Arguments
Return value
Resulting
short value.
ushort Dec
(
ushort v
)
#
Decrements a source value and returns the result.
Arguments
Return value
Resulting
ushort value.
int Dec
(
int v
)
#
Decrements a source value and returns the result.
Arguments
Return value
Resulting
int value.
long Dec
(
long v
)
#
Decrements a source value and returns the result.
Arguments
Return value
Resulting
long value.
ulong Dec
(
ulong v
)
#
Decrements a source value and returns the result.
Arguments
Return value
Resulting
ulong value.
byte Dec
(
byte v
)
#
Decrements a source value and returns the result.
Arguments
Return value
Resulting
byte value.
Vector2 Dec
(
Vector2 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
Vector3 Dec
(
Vector3 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
Vector4 Dec
(
Vector4 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
vec2 Dec
(
vec2 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
vec3 Dec
(
vec3 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
vec4 Dec
(
vec4 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
dvec2 Dec
(
dvec2 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
dvec3 Dec
(
dvec3 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
dvec4 Dec
(
dvec4 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
ivec2 Dec
(
ivec2 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
ivec3 Dec
(
ivec3 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
ivec4 Dec
(
ivec4 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
bvec4 Dec
(
bvec4 v
)
#
Decrements each component of the source value and returns the result.
Arguments
Return value
Return value.
float Negative
(
float v
)
#
Returns the negative of a source value.
Arguments
Return value
Resulting
float value.
double Negative
(
double v
)
#
Returns the negative of a source value.
Arguments
Return value
Resulting
double value.
decimal Negative
(
decimal v
)
#
Returns the negative of a source value.
Arguments
Return value
Resulting
decimal value.
int Negative
(
int v
)
#
Returns the negative of a source value.
Arguments
Return value
Resulting
int value.
long Negative
(
long v
)
#
Returns the negative of a source value.
Arguments
Return value
Resulting
long value.
Vector2 Negative
(
Vector2 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
Vector3 Negative
(
Vector3 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
Vector4 Negative
(
Vector4 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
vec2 Negative
(
vec2 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
vec3 Negative
(
vec3 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
vec4 Negative
(
vec4 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
dvec2 Negative
(
dvec2 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
dvec3 Negative
(
dvec3 v
)
#
Returns the negative of the source value components
Arguments
Return value
Return value.
dvec4 Negative
(
dvec4 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
ivec2 Negative
(
ivec2 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
ivec3 Negative
(
ivec3 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
ivec4 Negative
(
ivec4 v
)
#
Returns the negative of the source value components.
Arguments
Return value
Return value.
float Sin
(
float v
)
#
Returns the sine of an argument.
Arguments
Return value
Resulting
float value.
double Sin
(
double v
)
#
Returns the sine of an argument.
Arguments
Return value
Resulting
double value.
Vector2 Sin
(
Vector2 v
)
#
Returns the sine of an argument.
Arguments
Return value
Return value.
Vector3 Sin
(
Vector3 v
)
#
Returns the sine of an argument.
Arguments
Return value
Return value.
Vector4 Sin
(
Vector4 v
)
#
Returns the sine of an argument.
Arguments
Return value
Return value.
vec2 Sin
(
vec2 v
)
#
Returns the sine of an argument.
Arguments
Return value
Return value.
vec3 Sin
(
vec3 v
)
#
Returns the sine of an argument.
Arguments
Return value
Return value.
vec4 Sin
(
vec4 v
)
#
Returns the sine of an argument.
Arguments
Return value
Return value.
dvec2 Sin
(
dvec2 v
)
#
Returns the sine of an argument.
Arguments
Return value
Return value.
dvec3 Sin
(
dvec3 v
)
#
Returns the sine of an argument.
Arguments
Return value
Return value.
dvec4 Sin
(
dvec4 v
)
#
Returns the sine of an argument.
Arguments
Return value
Return value.
float Sinh
(
float v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Resulting
float value.
double Sinh
(
double v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Resulting
double value.
Vector2 Sinh
(
Vector2 v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Return value.
Vector3 Sinh
(
Vector3 v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Return value.
Vector4 Sinh
(
Vector4 v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Return value.
vec2 Sinh
(
vec2 v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Return value.
vec3 Sinh
(
vec3 v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Return value.
vec4 Sinh
(
vec4 v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Return value.
dvec2 Sinh
(
dvec2 v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Return value.
dvec3 Sinh
(
dvec3 v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Return value.
dvec4 Sinh
(
dvec4 v
)
#
Returns the hyperbolic sine of an argument.
Arguments
Return value
Return value.
float Asin
(
float v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Resulting
float value.
double Asin
(
double v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Resulting
double value.
Vector2 Asin
(
Vector2 v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Return value.
Vector3 Asin
(
Vector3 v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Return value.
Vector4 Asin
(
Vector4 v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Return value.
vec2 Asin
(
vec2 v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Return value.
vec3 Asin
(
vec3 v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Return value.
vec4 Asin
(
vec4 v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Return value.
dvec2 Asin
(
dvec2 v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Return value.
dvec3 Asin
(
dvec3 v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Return value.
dvec4 Asin
(
dvec4 v
)
#
Returns the arc sine of the argument — the angle in radians, whose sine is equal to the argument.
a == sin(asin(a)) for every value that is within asin()'s range.
Arguments
Return value
Return value.
float Cos
(
float angle_radians
)
#
Returns the cosine of an argument.
Arguments
- float angle_radians - Angle, in radians.
Return value
Resulting
float value.
double Cos
(
double angle_radians
)
#
Returns the cosine of an argument.
Arguments
- double angle_radians - Angle, in radians.
Return value
Resulting
double value.
Vector2 Cos
(
Vector2 v
)
#
Returns the cosine of an argument.
Arguments
Return value
Return value.
Vector3 Cos
(
Vector3 v
)
#
Returns the cosine of an argument.
Arguments
Return value
Return value.
Vector4 Cos
(
Vector4 v
)
#
Returns the cosine of an argument.
Arguments
Return value
Return value.
vec2 Cos
(
vec2 v
)
#
Returns the cosine of an argument.
Arguments
Return value
Return value.
vec3 Cos
(
vec3 v
)
#
Returns the cosine of an argument.
Arguments
Return value
Return value.
vec4 Cos
(
vec4 v
)
#
Returns the cosine of an argument.
Arguments
Return value
Return value.
dvec2 Cos
(
dvec2 v
)
#
Returns the cosine of an argument.
Arguments
Return value
Return value.
dvec3 Cos
(
dvec3 v
)
#
Returns the cosine of an argument.
Arguments
Return value
Return value.
dvec4 Cos
(
dvec4 v
)
#
Returns the cosine of an argument.
Arguments
Return value
Return value.
float Cosh
(
float angle_radians
)
#
Returns the hyperbolic cosine of an argument.
Arguments
- float angle_radians - Angle, in radians.
Return value
Resulting
float value.
double Cosh
(
double angle_radians
)