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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::WidgetDialogMessage Class

Header: #include <UnigineWidgets.h>
Inherits from: WidgetDialog

This class creates a dialog window containing a message text string.

WidgetDialogMessage Class

Members


static WidgetDialogMessagePtr create ( const Ptr<Gui> & gui, const char * str = 0 ) #

Constructor. Creates a message dialog with given parameters and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the dialog will belong.
  • const char * str - Dialog title. This is an optional parameter.

static WidgetDialogMessagePtr create ( const char * str = 0 ) #

Constructor. Creates a message dialog with given parameters and adds it to the Engine GUI.

Arguments

  • const char * str - Dialog title. This is an optional parameter.

void setMessageFont ( const char * name ) #

Sets a font that will be used to display the text message in the widget.

Arguments

  • const char * name - Font name.

void setMessageFontColor ( const Math::vec4 & color ) #

Sets a color of the font used to display the text message in the widget.

Arguments

  • const Math::vec4 & color - Font color.

void setMessageFontRich ( int rich ) #

Sets a value indicating if rich text formatting should be used for the text message in the widget.

Arguments

  • int rich - Positive number to use rich text formatting, 0 to use plain text formatting.

void setMessageFontSize ( int size ) #

Sets a size of the font used to display the text message in the widget.

Arguments

  • int size - Font size.

void setMessageHidden ( bool hidden ) #

Hides or shows the text message in the widget.

Arguments

  • bool hidden - 1 to hide the text message, 0 to show it.

bool isMessageHidden ( ) const#

Returns a value indicating if a text message in the widget is hidden or shown.

Return value

Returns 1 if the text message is hidden; otherwise, 0.

void setMessageText ( const char * text ) #

Sets a text message of the dialog.

Arguments

  • const char * text - message.

const char * getMessageText ( ) const#

Returns the text message of the dialog. The default is equal to the dialog title.

Return value

Text message.
Last update: 2023-12-19
Build: ()