Unigine::ObjectIntersectionNormal Class
Header: | #include <UnigineObjects.h> |
Inherits from: | ObjectIntersection |
ObjectIntersectionNormal Class
Members
static ObjectIntersectionNormalPtr create ( ) #
The ObjectIntersectionNormal constructor.void setNormal ( const Math::vec3 & normal ) #
Sets the new normal of the intersection point.Arguments
- const Math::vec3 & normal - Normal of the intersection point.
Math::vec3 getNormal ( ) const#
Returns the normal of the intersection point.Return value
Normal of the intersection point.Last update:
2023-12-19
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