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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
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Copying Assets From Other Projects

Assets used in one UNIGINE project, both simple and composite (e.g. a material requiring a texture, or a node that requires several materials linked to plenty of textures), can be easily copied to another project using Packages.

Package is a collection of files and data for UNIGINE projects stored in a single *.upackage file. A Package compresses data while preserving the original directory structure. Packages can be used to conveniently transfer content between your projects or exchange data with other users, be it a single model or a scene with a set of objects driven by logic implemented via C# components.

To copy your assets from one project to another:

  1. Open your source project in UnigineEditor and export all necessary assets as a package file.
  2. Open your target project that requires those assets in UnigineEditor and import your package.

See Also

Last update: 2023-12-19
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