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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::Plugins::FMOD::Sound Class

Header: #include <plugins/Unigine/FMOD/UnigineFMOD.h>
Notice
This set of functions is available when the FMOD plugin is loaded.

Container for sample data that can be played on a Channel.

Sound Class

Members


Channel * play ( ) #

Starts playback of the sound.

Return value

Newly playing channel.

void release ( ) #

Releases the Sound object and frees its resources.

unsigned int getLength ( FMODEnums::TIME_UNIT time_unit ) #

Returns the length using the specified time unit. A length of 0xFFFFFFFF means it is of unlimited length, such as an internet radio stream or MOD/S3M/XM/IT file which may loop forever.

Using a VBR (Variable Bit Rate) source that does not have metadata containing its accurate length (such as un-tagged MP3 or MOD/S3M/XM/IT) may return inaccurate length values. For these formats, use ACCURATETIME when creating the sound. This will cause a slight delay and memory increase, as FMOD will scan the whole during creation to find the correct length. This flag also creates a seek table to enable sample accurate seeking.

Arguments

Return value

Sound's length.
Last update: 2023-12-19
Build: ()