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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::ConsoleVariableVec3 Class

Header: #include <UnigineConsole.h>

The ConsoleVariableVec3 class is used to create vec3 (a vector of 3 float components) console variable.

ConsoleVariableVec3 Class

Members


void set ( Math::vec3 value ) const#

Sets the variable value.

Arguments

  • Math::vec3 value - Value of the variable.

Math::vec3 get ( ) const#

Gets the variable value.

Return value

Value of the variable.

ConsoleVariableVec3 ( const char * name, const char * desc, int save, Math::vec3 value, Math::vec3 min, Math::vec3 max ) #

Console variable constructor.

Arguments

  • const char * name - Name of the variable.
  • const char * desc - Variable description.
  • int save - Value indicating whether to save the variable value into the configuration file: 1 to save the variable; otherwise, 0.
  • Math::vec3 value - Vec3 value of the variable.
  • Math::vec3 min - Minimum value of the variable.
  • Math::vec3 max - Maximum value of the variable.

operator Math::vec3 ( ) const#

Cast operator for the variable.

Return value

Value of the variable.

Math::vec3 operator= ( Math::vec3 value ) #

Assignment operator for the variable.

Arguments

  • Math::vec3 value - Value of the variable.

void setGetFunc ( vec3(*) func ) #

Sets a function that will be called when the get() function is called for the variable.

Arguments

  • vec3(*) func - Function pointer.

void setSetFunc ( void (*)(vec3) func ) #

Sets a function that will be called when the set() function is called for the variable. For example:
Source code (C++)
ConsoleVariableVec3 my_debug_mode(...);

my_debug_mode.setSetFunc([](vec3 new_value) -> void
{
	// do something with "new_value"
	// and/or make some API calls here
});

Arguments

  • void (*)(vec3) func - Function pointer.

~ConsoleVariableVec3 ( ) #

Destructor.
Last update: 2023-12-19
Build: ()