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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::Memory Class

Header: #include <UnigineMemory.h>

This class controls memory allocations.

Memory Class

Members


static int isInitialized ( ) #

Returns the status of the memory manager.

Return value

1 if the memory manager is initialized; otherwise, 0.

static void * allocate ( size_t size ) #

Allocates the dynamic memory.

Arguments

  • size_t size - Size of the allocated memory block.

Return value

Allocated memory block.

static void deallocate ( void * ptr ) #

Deallocates the dynamic memory.

Arguments

  • void * ptr - Pointer to the allocated memory block.

static void deallocate ( void * ptr, size_t size ) #

Deallocates the dynamic memory.

Arguments

  • void * ptr - Pointer to the allocated memory block.
  • size_t size - Size of the allocated memory block.

size_t getHeapUsage ( ) #

Shows the overall amount of allocated memory pools in bytes.

Return value

Allocated memory pools in bytes.

size_t getMemoryUsage ( ) #

Shows the overall amount of used memory in bytes.

Return value

Used memory in bytes.

size_t getSystemUsage ( ) #

Shows the overall amount of used system memory in bytes.

Return value

Used system memory in bytes.

int getNumAllocations ( ) #

Shows overall number of memory allocation operations.

Return value

Number of memory allocations.

int getNumFrameAllocations ( ) #

Number of memory allocations between calls of this function, which is called each frame by the engine.

Return value

Number of memory allocations between calls of this function.
Last update: 2023-12-19
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