Intersection
Intersection samples show different cases of intersection detection:
- Simple Async Request sample demonstrates detection of intersections with all objects in the world using a combination of World::getIntersection() and Landscape::getIntersection() methods. A single ray from the mouse cursor position is used. A normal at the point of intersection is rendered and latency value is displayed.
- Multiple Async Requests sample demonstrates detection of intersections with all objects in the world using a combination of World::getIntersection() and Landscape::getIntersection() methods. 900 rays from a moving emitter-objects are used. You can check out latency values (number of frames per each result).
Accessing Demo Source Code#
You can study and modify the source code of this demo to create your own projects. To access the source code do the following:
- Find the Intersection demo in the Demos section and click Install (if you haven't installed it yet).
- After successful installation the demo will appear in the Installed section, and you can click Copy as Project to create a project based on this demo.
- In the Create New Project window, that opens, enter the name for your new project in the corresponding field and click Create New Project.
- Now you can click Open Code IDE to check and modify source code in your default IDE, or click Open Editor to open the project in the UnigineEditor.
Last update:
2023-12-19
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)