Unigine::AnimationObjectRuntime Class
The functionality described here is EXPERIMENTAL and is not recommended for production use. Future releases may bring significant changes to API and features. Backward compatibility of the final production-ready version is not guaranteed.
Header: | #include <UnigineAnimation.h> |
Inherits from: | AnimationObject |
This class enables you to manage proxy animation objects used to animate runtime objects. Binding to a specific runtime object in the framework of a specific playback is performed via an instance of the AnimationBindRuntime class.
AnimationObjectRuntime Class
Members
void setBind ( Ptr<AnimationBindRuntime> bind ) #
Sets a new binding of this proxy-object to a specific runtime object to be animated.
Arguments
- Ptr<AnimationBindRuntime> bind - The binding to a specific runtime object to be animated.
Ptr<AnimationBindRuntime> getBind() const#
Returns the current binding of this proxy-object to a specific runtime object to be animated.
Return value
Current binding to a specific runtime object to be animated.AnimationObjectRuntime ( const char * name ) #
Constructor. Creates a new runtime animation object with the specified name.Arguments
- const char * name - Property parameter animation object name.
void setPlaybackOverriddenBind ( const Ptr<AnimationPlayback> & playback, const Ptr<AnimationBindRuntime> & bind ) #
Sets a new binding of the animation object to a specific runtime object for the specified playback (binding override).Arguments
- const Ptr<AnimationPlayback> & playback - Animation playback for which a new binding of the animation object is to be added.
- const Ptr<AnimationBindRuntime> & bind - Binding to a specific runtime object to be animated.
Ptr<AnimationBindRuntime> getPlaybackOverriddenBind ( const Ptr<AnimationPlayback> & playback ) #
Returns the current binding of the animation object to a specific runtime object for the specified playback (binding override).Arguments
- const Ptr<AnimationPlayback> & playback - Animation playback for which a runtime object binding of the animation object is to be retrieved.
Return value
Overridden binding to a specific runtime object animated.Last update:
2023-12-19
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