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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

ComponentVariable Class

Header: #include <UnigineComponentSystem.h>

A component parameter is created using any of the following macros. Each macro has the format as indicated in the brackets with the mandatory arguments in bold:

  • PROP_PARAM(type, name, default_value (for all parameters except curves and properties), items (for switch parameters only), title, tooltip, group)
  • PROP_STRUCT(type, name, title, tooltip, group)
  • PROP_ARRAY(type, name, title, tooltip, group)
  • PROP_ARRAY_STRUCT(struct_type, name, title, tooltip, group)

Using the methods of this class, you can address each parameter.

ComponentVariable Class

Members


const PropertyParameterPtr & getParameter ( ) const#

Returns the pointer to the corresponding property parameter.

Return value

Pointer to the property parameter.

int size ( ) #

Returns the number of elements in the array.
Notice
This method is for the array and array structure component parameters.

Return value

Number of elements in the array.

C & operator[] ( int index ) #

Returns the reference to the requested element.
Notice
This method is for the array and array structure component parameters.

Arguments

  • int index - Position of the element to return.

Return value

Reference to the requested element.
Last update: 2023-12-19
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