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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
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Unigine::InputEventJoyAxisMotion Class

Header: #include <UnigineInput.h>
Inherits from: InputEvent

This class controls joystick axis motion event information.

InputEventJoyAxisMotion Class

Members


InputEventJoyAxisMotion ( ) #

Default constructor.

InputEventJoyAxisMotion ( unsigned long long timestamp, const Math::ivec2 & mouse_pos ) #

Joystick axis motion event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.

InputEventJoyAxisMotion ( unsigned long long timestamp, const Math::ivec2 & mouse_pos, int connection_id, int axis, float value ) #

Joystick axis motion event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.
  • int connection_id - Connection identifier.
  • int axis - Joystick axis index.
  • float value - Axis position value.

void setConnectionID ( int id ) #

Sets the connection identifier.

Arguments

  • int id - Connection identifier.

int getConnectionID ( ) const#

Returns the current connection identifier.

Return value

Connection identifier.

void setAxis ( int axis ) #

Sets the joystick axis index.

Arguments

  • int axis - Joystick axis index.

int getAxis ( ) const#

Sets the joystick axis index.

Return value

Joystick axis index.

void setValue ( float value ) #

Sets the axis position value.

Arguments

  • float value - Axis position value.

float getValue ( ) const#

Returns the axis position value.

Return value

Axis position value.
Last update: 2023-12-19
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