Unigine::Physics Class
UNIGINE | UNIGINE 2.0 | Comments |
---|---|---|
- | virtual int loadSettings(const char * name) const =0 | Loads the physics settings from a given file. |
- | virtual int saveSettings(const char * name, int force) const =0 | Saves the current physics settings to a given file. |
- | virtual void setData(const char * data) const =0 | Sets user data associated with the world. |
- | virtual const char * getData() const =0 | Returns user string data associated with the world. |
- | virtual void setBudget(float budget) const =0 | Sets the physics simulation budget. |
- | virtual float getBudget() const =0 | Returns the physics simulation budget. |
- | virtual void setDistance(float distance) const =0 | Updates a distance after which the physics will not be simulated. |
- | virtual float getDistance() const =0 | Returns a distance after which the physics will not be simulated. |
virtual int saveWorld(const XmlPtr & xml) const =0 | virtual int saveWorld(const XmlPtr & xml, int force) const =0 | Saves physics settings into the Xml. |
Last update: 2017-07-03
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