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ShapeBox Class

This class is used to create collision shape in the form of a box.

ShapeBox Class

This class inherits from Shape

Members


ShapeBox ()

Constructor. Creates a new cylinder with the zero dimensions.

ShapeBox (Body body, vec3 size)

Constructor. Creates a new box with given dimensions and adds it to a given body.

Arguments

  • Body body - Body, to which the box will belong.
  • vec3 size - Dimensions of the box in units.

ShapeBox (vec3 size)

Constructor. Creates a new box with given dimensions.

Arguments

  • vec3 size - Dimensions of the box in units.

vec3 getSize ()

Returns the current dimensions of the box.

Return value

Dimensions of the box in units.

void setSize (vec3 size)

Sets box dimensions.

Arguments

  • vec3 size - Dimensions of the box in units.
Last update: 2017-07-03