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ObstacleCapsule Class

This class is used to create a capsule-shaped obstacle that is detected and bypassed by other objects during pathfinding.

ObstacleCapsule Class

This class inherits from Obstacle

Members


ObstacleCapsule (float radius, float height)

Constructor. Creates a new capsule-shaped obstacle of a specified size.

Arguments

  • float radius - Radius of the capsule.
  • float height - Height of the capsule.

float getHeight ()

Returns the current height of the obstacle capsule.

Return value

Height of the capsule.

float getRadius ()

Returns the current radius of the obstacle capsule.

Return value

Radius of the capsule.

void setHeight (float height)

Sets the height of the obstacle capsule.

Arguments

  • float height - Height of the capsule. If a negative value is provided, 0 will be used instead.

void setRadius (float radius)

Sets the radius height of the obstacle capsule.

Arguments

  • float radius - Radius of the capsule. If a negative value is provided, 0 will be used instead.
Last update: 2017-07-03