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The Language
Core Library
Engine Library
Node-Related Classes
GUI-Related Classes
Plugins Library
High-Level Systems
Usage Examples
API Reference
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Usage Examples
C++ Plugins
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1
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Rebuilding the Engine and Tools

Unigine allows you to rebuild the engine and tools and plugins of the Unigine Engine (depends on your license).

Some parts of the engine can be rebuilt by using Visual Studio (for Windows) and Xcode (for OS X). You can use Unigine build script or SCons to rebuild all of the parts of the Unigine Engine.

To rebuild the engine and its components, read the following articles:

Last update: 2017-07-03
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