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Migration
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1

Console Migration

From now, shaders_reload is executed automatically after some render_... console commands when it's necessary. Also, the engine automatically reloads all textures, when you use textures-related console commands.

To group the batch of commands (to call shaders_reload command only once) use the &&:

Source code
render_taa && render_ssao
The engine performs the following command:
Source code
render_taa && render_ssao && shaders_reload
UNIGINEUNIGINE 2
filesystem_data_memoryRemoved
filesystem_files_memoryRemoved
filesystem_images_memoryRemoved
filesystem_meshes_memoryRemoved
render_force_deferredRemoved
render_force_no_shadowsRemoved
render_deferredRemoved
render_simple_deferredRemoved
render_hdrRemoved
render_light_probRemoved
render_manager_create_texturesRemoved
render_manager_create_dummy_texturesRemoved
render_show_occlusionRemoved
render_skip_reflectionRemoved
render_skip_translucentRemoved
render_skip_deferredRemoved
render_skip_light_probRemoved
render_skip_occlusionRemoved
render_skip_auxiliaryRemoved
render_skip_refractionRemoved
render_skip_motion_blurRemoved
render_skip_scatteringRemoved
render_skip_ambient_lightRemoved
render_skip_opacity_ambientRemoved
render_skip_opacity_lightRemoved
render_skip_decal_ambientRemoved
render_skip_decal_lightRemoved
render_translucentRemoved. It is different from the new render_translucent command.
render_use_scissorsRemoved
render_restartRemoved
render_use_stencilRemoved
render_use_d32fRemoved
render_use_srgbRemoved
render_use_rgb10a2Removed
render_use_phong_rimRemoved
render_use_directional_lightmapsRemoved
render_use_shadow_kernelRemoved
render_use_shadow_lerpRemoved
d3d11_render_use_alpha_test_level_101Removed
video_renderableRemoved
video_multisamplerender_taa
render_glowrender_bloom
render_bloom_simple
render_occlusionrender_ssao
render_use_filmicrender_filmic
render_use_environmentRemoved
render_use_queriesrender_queries
render_texturesrender_textures_quality
render_reloadshaders_reload
render_shadersrender_shaders_quality
render_volumetricrender_shadow_shafts

New Console Commands

Last update: 2017-07-03