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ObstacleSphere Class

This class is used to create a sphere-shaped obstacle that is detected and bypassed by other objects during pathfinding.

ObstacleSphere Class

This class inherits from Obstacle

Members


ObstacleSphere (float radius)

Constructor. Creates a new sphere-shaped obstacle of a specified size.

Arguments

  • float radius - Radius of the sphere.

float getRadius ()

Returns the current radius of the obstacle sphere.

Return value

Radius of the sphere.

void setRadius (float radius)

Sets the radius of the obstacle sphere.

Arguments

  • float radius - Radius of the sphere. If a negative value is provided, 0 will be used instead.
Last update: 2017-07-03