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Migration
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Migrating from UNIGINE 2.1 to UNIGINE 2.1.1

Materials Class

Render Class

Texture Class

C++ API/C# API

UNIGINE 2.1UNIGINE 2.1.1
virtual int isRenderFlipped() const =0 Removed

ObjectBillboards Class

Console Commands

UNIGINEUNIGINE 2
render_rwtexturesRemoved. Use the USE_RW_TEXTURES define (enabled by default on Windows and Linux).
render_optimization_cleargbufferRemoved. (Always enabled).
render_optimization_normalbufferRemoved. (Always enabled).

New Console Commands

From now, render_show_textures command has an additional mode:

  • Use 0 - to hide render textures.
  • Use 1 - to show render textures (compact).
  • Use 2 - to show render textures (full).

Last update: 2017-07-03
Build: ()