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Migration
Migrating to UNIGINE 2.0
C++ API Migration
Migrating from UNIGINE 2.0 to UNIGINE 2.1
This version of documentation is OUTDATED! Please switch to the latest one.

Migrating from UNIGINE 2.1 to UNIGINE 2.1.1

Materials Class

Render Class

Texture Class

C++ API/C# API

UNIGINE 2.1UNIGINE 2.1.1
virtual int isRenderFlipped() const =0 Removed

ObjectBillboards Class

Console Commands

UNIGINEUNIGINE 2
render_rwtexturesRemoved. Use the USE_RW_TEXTURES define (enabled by default on Windows and Linux).
render_optimization_cleargbufferRemoved. (Always enabled).
render_optimization_normalbufferRemoved. (Always enabled).

New Console Commands

From now, render_show_textures command has an additional mode:

  • Use 0 - to hide render textures.
  • Use 1 - to show render textures (compact).
  • Use 2 - to show render textures (full).

Last update: 2017-07-03
Build: ()