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UnigineScript
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Unigine::Engine Class

Added a Unicode version of the Unigine::init() function. This enables to use a wmain entry point under Windows and handle non-ASCII symbols correctly.

UNIGINEUNIGINE 2.0Comments
-Engine * init(int version, int argc, wchar_t ** argv, const char * project, const char * password) Receives a wchar_t type for the argv pointer.
-Engine * init(int version, App * app, int argc, wchar_t ** argv, const char * project, const char * password) Receives a wchar_t type for the argv pointer.
-Engine * init(int version, App * app, const char * app_path, const char * home_path, int argc, wchar_t ** argv, const char * project, const char * password) Receives a wchar_t type for the argv pointer.
-static int isInitialized () Returns the status of the engine.
-virtual int getArgi (int num) const =0 Returns an integer command line argument by its index.
-virtual float getArgf (int num) const =0 Returns a floating point command line argument by its index.
Last update: 2017-07-03
Build: ()